gallivm: simplify geometry shader mask handling a bit
[mesa.git] / src / gallium / auxiliary / gallivm /
2013-08-12 Roland Scheideggergallivm: simplify geometry shader mask handling a bit
2013-08-12 Roland Scheideggergallivm: (trivial) fix typo in argument declaration...
2013-08-09 Roland Scheideggergallivm: set non-existing values really to zero in...
2013-08-09 Roland Scheideggergallivm: use texture target from shader instead of...
2013-08-09 Roland Scheideggergallivm: honor d3d10's wishes of out-of-bounds behavior...
2013-08-08 Roland Scheideggergallivm: honor d3d10 floating point rules for shadow...
2013-08-08 Roland Scheideggergallivm: don't clamp reference value for shadow compari...
2013-08-08 Roland Scheideggergallivm: propagate scalar_lod to emit_size_query too
2013-08-08 Roland Scheideggergallivm: fix out-of-bounds behavior for fetch/ld
2013-08-08 Roland Scheideggergallivm: fix comment wrt srgb accuracy.
2013-08-06 Laurent Carliergallivm: Fix build - Remove TargetOptions.RealignStack...
2013-08-02 Roland Scheideggergallivm: obey clarified shift behavior
2013-07-31 Roland Scheideggergallivm: use nearest rounding for float->unorm24 conversion
2013-07-29 Roland Scheideggergallivm: (trivial) git rid of assertion in float->uint...
2013-07-27 Roland Scheideggergallivm: fix float->SNORM conversion
2013-07-27 Roland Scheideggergallivm: handle texel swizzles correctly for d3d10...
2013-07-25 Vinson Leegallivm: Remove NoFramePointerElimNonLeaf for LLVM...
2013-07-25 Vinson Leegallivm: Remove dead code in lp_build_compare_ext.
2013-07-19 Zack Rusingallivm: add a log function that handles edge cases
2013-07-19 Zack Rusingallivm: export unordered/ordered cmp to a common function
2013-07-19 Zack Rusingallivm: handle -inf, inf and nan's in sin/cos instructions
2013-07-19 Zack Rusingallivm: add a version of log2 which handles edge cases
2013-07-19 Zack Rusingallivm: fix edge cases in exp2
2013-07-19 Zack Rusingallivm: handle nan's in min/max
2013-07-17 Roland Scheideggergallivm: (trivial) simplify lp_build_cos/lp_build_sin...
2013-07-17 Kyle McMartinllvmpipe: use MCJIT on ARM and AArch64
2013-07-15 Roland Scheideggerllvmpipe: support sRGB framebuffers
2013-07-14 Roland Scheideggergallivm: (trivial) use constant instead of exp2f()...
2013-07-13 Roland Scheideggergallivm: handle srgb-to-linear and linear-to-srgb conve...
2013-07-13 Roland Scheideggergallivm: better support for fast rsqrt
2013-07-12 Zack Rusingallium: fixup definitions of the rsq and sqrt
2013-07-12 José Fonsecagallivm: Eliminate redundant lp_build_select calls.
2013-07-12 Brian Paultgsi: rename the TGSI fragment kill opcodes
2013-07-12 Brian Paultgsi: fix-up KILP comments
2013-07-10 Zack Rusinutil: treat denorm'ed floats like zero
2013-07-05 Roland Scheideggergallivm: (trivial) fix using one lod instead of per...
2013-07-05 José Fonsecagallivm: Remove bogus assert.
2013-07-04 Roland Scheideggergallivm: (trivial) fix bogus assertion for per-element...
2013-07-04 Roland Scheideggergallivm: do per-pixel lod calculations for explicit lod
2013-07-02 José Fonsecagallivm: Simplify intrinsic name construction.
2013-07-02 José Fonsecagallivm: Fix MSVC build.
2013-07-02 José Fonsecagallivm: Fix indirect immediate registers.
2013-06-28 Zack Rusindraw/gallivm: export overflow arithmetic to its own...
2013-06-24 Adam Jacksongallium: Fix llvmpipe on big-endian machines
2013-06-12 Roland Scheideggergallivm: (trivial) remove duplicated code block (includ...
2013-06-10 Richard Sandifordllvmpipe: Use saturating add/sub for UNORM formats
2013-06-08 Roland Scheideggergallivm: work around slow code generated for interleavi...
2013-06-07 Brian Paultgsi: replace tgsi_file_names tgsi_file_names[] with...
2013-06-05 Richard Sandifordgallium: System z support
2013-06-04 Roland Scheideggergallivm: enhance special sse2 4x4f and 2x8f -> 1x16ub...
2013-06-04 Roland Scheideggergallivm: (trivial) fix lp_build_concat_n
2013-06-01 Roland Scheideggergallivm: fix out-of-bounds access with mirror_clamp_to_...
2013-05-17 Roland Scheideggerllvmpipe: handle z32s8x24 depth/stencil format
2013-05-17 Roland Scheideggergallivm: handle z32s8x24 format for sampling
2013-05-17 José Fonsecagallivm: Eliminate 8.8 fixed point intermediates from...
2013-05-17 José Fonsecagallivm: Add and use lp_build_lerp_3d.
2013-05-16 José Fonsecagallivm: Support pointers in lp_build_print_value().
2013-05-14 Zack Rusingallivm/soa: implement indirect addressing in immediates
2013-05-14 Vinson Leegallivm: Fix build with LLVM >= 3.4 r181680.
2013-05-09 Stéphane Marchesindraw/llvm: Add additional llvm optimization passes
2013-05-08 Chia-I Wutgsi: fix operand type of TGSI_OPCODE_NOT
2013-05-06 Tom Stellardgallivm: Fix build for LLVM < 3.3
2013-05-06 Tom Stellardgallivm: Move LLVMStartMultithreaded() static initializ...
2013-05-02 Zack Rusintgsi: allow negation of all integer types
2013-05-02 Armin Kgallivm: Fix build with LLVM 3.3
2013-05-02 Adam Jacksongallivm: Fix altivec intrinsics for 8xi16 add/sub
2013-04-27 Zack Rusingallivm: fix indirect addressing of temps in soa mode
2013-04-26 José Fonsecagallivm: Fix trivial out-of-bounds indirection in lp_bu...
2013-04-23 Tom Stellardgallivm: Fix build with LLVM >= r180063
2013-04-22 José Fonsecagallivm: Fix assignment of unsigned values to OUT register.
2013-04-21 José FonsecaRevert "gallivm: Emit vector selects."
2013-04-20 José Fonsecagallivm: Disable LLVM 2.7 workaround on other versions.
2013-04-20 José Fonsecagallivm: Emit vector selects.
2013-04-20 Roland Scheideggergallivm: implement switch opcode
2013-04-20 Roland Scheideggergallivm: use uint build context for mask instead of...
2013-04-20 Roland Scheideggergallivm/tgsi: fix up breakc
2013-04-20 Roland Scheideggergallivm: increase nesting limit to 66
2013-04-19 José Fonsecagallivm: Fix half floats with MCJIT.
2013-04-18 Roland Scheideggergallivm: change cubemaps / derivatives handling, take 55
2013-04-18 Roland Scheideggergallivm: Add no_rho_approx debug option
2013-04-18 José Fonsecagallivm: Drop pos arg from lp_build_tgsi_soa.
2013-04-17 Zack Rusingallivm/gs: fix indirect addressing in geometry shaders
2013-04-17 Zack Rusindraw/gs: make sure geometry shaders don't overflow
2013-04-17 Zack Rusingallivm/gs: fix the end primitive calls
2013-04-17 José Fonsecagallivm: JIT symbol resolution with linux perf.
2013-04-17 José Fonsecagallium: Disambiguate TGSI_OPCODE_IF.
2013-04-17 José Fonsecagallium: Eliminate TGSI_OPCODE_IFC.
2013-04-15 Roland Scheideggergallivm: fix small but severe bug in handling multiple...
2013-04-10 Zack Rusingallivm/tgsi: handle untyped moves
2013-04-10 Zack Rusingallivm: fix loops and conditionals within GS
2013-04-10 Zack Rusingallivm: fix unsigned divide and remainder opcodes
2013-04-10 Zack Rusingallivm: fix breakc
2013-04-04 Roland Scheideggergallivm: some minor cube map cleanup
2013-04-04 Zack Rusinllvmpipe: implement ucmp
2013-04-03 Roland Scheideggergallivm: honor explicit derivatives values for cube...
2013-04-03 Roland Scheideggergallivm: do per-pixel cube face selection (finally!!!)
2013-04-03 Roland Scheideggergallivm: minor rho calculation optimization for 1 or...
2013-04-03 Roland Scheideggergallivm: use f16c hw support for float->half and half...
2013-04-03 Zack Rusindraw: Implement support for primitive id
2013-04-03 Zack Rusingallivm: cleanup the gs interface
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