gallium/u_blitter: use 2D_ARRAY for cubemap blits if possible
[mesa.git] / src / gallium / auxiliary / util / u_blitter.c
2017-06-07 Marek Olšákgallium/u_blitter: use 2D_ARRAY for cubemap blits if...
2017-06-07 Marek Olšákgallium/u_blitter: use TXF if possible
2017-06-07 Marek Olšákgallium/u_blitter: use TEX_LZ if it's supported
2017-06-07 Marek Olšákgallium/util: add _LZ and TXF options to simple shaders
2017-05-10 Marek Olšákgallium: decrease the size of pipe_vertex_buffer -...
2017-02-14 Marek Olšákgallium/blitter: use the common uploader
2016-11-24 Charmaine Leeutil: fix memory leak from the fragment shaders for...
2016-11-16 Nicolai Hähnleutil/blitter: add clamping during SINT <-> UINT blits
2016-11-16 Nicolai Hähnleutil/blitter: index texfetch_col shaders by type
2016-08-16 Rob Clarkgallium/u_blitter: split out a helper for common clear...
2016-08-16 Rob Clarkgallium/u_blitter: add helper to save FS const buffer...
2016-08-16 Rob Clarkgallium/u_blitter: export some functions
2016-06-23 Brian Paulgallium/util: fix some 4-space indentation in blitter...
2016-06-21 Marek Olšákgallium/u_blitter: implement mipmap generation
2016-05-31 Marek Olšákgallium/u_blitter: do GL-compliant integer resolves
2016-05-03 Jan Veselygallium,utils: Fix trivial sign compare warnings
2016-04-28 Brian Paulgallium/util: s/Elements/ARRAY_SIZE/
2016-04-25 Brian Paulgallium/util: initialize pipe_framebuffer_state to...
2016-04-21 Marek Olšákgallium: merge PIPE_SWIZZLE_* and UTIL_FORMAT_SWIZZLE_*
2016-04-14 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-04-12 Marek Olšákgallium: pause queries for all meta ops
2016-01-21 Kristian Høgsberg... Merge remote-tracking branch 'jekstrand/wip/i965-unifor...
2016-01-09 Kristian Høgsberg... Merge ../mesa into vulkan
2016-01-02 Marek Olšáku_upload_mgr: allow specifying PIPE_USAGE_* for the...
2016-01-02 Marek Olšáku_upload_mgr: remove alignment parameter from u_upload_...
2016-01-02 Marek Olšáku_upload_mgr: pass alignment to u_upload_data manually
2015-12-11 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-12-02 Jose Fonsecautil/blitter: Fix "SO C90 forbids mixed declarations...
2015-12-02 Edward O'Callaghangallium/util: Fix util_blitter_clear_depth_stencil...
2015-12-02 Edward O'Callaghangallium/util: Fix util_blitter_clear_render_target...
2015-11-14 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-11-13 Marek Olšákgallium/u_blitter: add support for multi-dword clear...
2015-10-01 Kristian Høgsberg... Merge branch 'master' of ../mesa into vulkan
2015-09-28 Ilia Mirkingallium/util: avoid unreferencing random memory on...
2015-09-24 Marek Olšákgallium/u_blitter: handle allocation failures
2015-08-26 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-08-21 Marek Olšákutil/u_blitter: implement alpha blending for pipe-...
2015-08-17 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-07-21 Ilia Mirkingallium: replace INLINE with inline
2015-06-26 Connor AbbottMerge branch 'wip/nir-vtn' into vulkan
2015-06-24 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-06-21 Rob Clarkutil/blitter (and friends): generate appropriate SVIEW...
2015-05-16 Marek Olšákgallium/u_blitter: disable tessellation for all operations
2015-05-13 Roland Scheideggergallium/util: fix blitter sampler view target initializ...
2014-11-16 Marek Olšákgallium: remove unused pipe_viewport_state::translate...
2014-11-16 Marek Olšákgallium/util: add a window_space option to the passthro...
2014-10-22 Brian Paulu_blitter: put a comment on util_blitter_cache_all_shad...
2014-10-22 Brian Paulu_blitter: use ctx->bind_fs_state(), not pipe->bind_fs_...
2014-10-22 Brian Paulu_blitter: create basic fs shaders in util_blitter_cach...
2014-10-22 Brian Paulu_blitter: do error checking assertions for shader...
2014-09-02 Michel Dänzeru_blitter: Create all shaders on demand
2014-08-19 Marek Olšákgallium/u_blitter: don't use an empty fragment shader...
2014-07-09 Brian Paulgallium/u_blitter: fix some shader memory leaks
2014-07-03 Ilia Mirkingallium: rename PIPE_CAP_TGSI_VS_LAYER to also have...
2014-04-04 Marek Olšákgallium/u_blitter: implement scaled blitting in the...
2014-04-04 Marek Olšákgallium/u_blitter: don't adjust cubemap coordinates...
2014-03-07 Zack Rusingallium: allow setting of the internal stream output...
2014-03-06 Aaron Watrygallium/util: Fix memory leak
2014-01-17 José Fonsecas/Tungsten Graphics/VMware/
2013-12-14 Marek Olšákgallium/u_blitter: implement shader-based MSAA resolve...
2013-12-14 Marek Olšákgallium/u_blitter: implement shader-based MSAA resolve
2013-12-14 Marek Olšákgallium/u_blitter: remove useless parameters from some...
2013-12-12 Brian Paulutil: fix compile breakage
2013-12-12 Brian Paulutil: move variable declaration out of for-loop
2013-12-12 Marek Olšákgallium/util: implement new color clear API in u_blitter
2013-12-03 Marek Olšákgallium/util: implement layered framebuffer clear in...
2013-11-20 José Fonsecau_gen_mipmap: Use untampered cubemap texture coords...
2013-10-23 Brian Paulgallium: new, unified pipe_context::set_sampler_views...
2013-10-03 Brian Paulutil: remove old bind_fragment_sampler_states() calls...
2013-10-03 Brian Paulutil: use pipe_context::bind_sampler_states() if non...
2013-06-18 Roland Scheideggergallium: add condition parameter to render_condition
2013-06-13 Marek Olšákgallium/u_blitter: make clearing independent of the...
2013-06-13 Marek Olšákgallium/u_blitter: make clearing independent of the...
2013-05-25 Zack Rusingallium: Add support for multiple viewports
2013-04-23 José Fonsecagallium: Replace gl_rasterization_rules with lower_left...
2013-04-23 Marek Olšákgallium/u_blitter: implement buffer clearing
2013-04-05 Brian Paulgallium/u_blitter: fix is_blit_generic_supported()...
2013-03-11 Marek Olšákgallium/util: attempt to fix blitting multisample textu...
2013-03-04 Dave Airlieu_blitter: don't create illegal shaders for 1D/3D/RECT...
2013-02-23 José Fonsecautil/u_blitter: Set pipe_sampler_state::normalized_coor...
2013-01-06 Marek Olšákr300g: implement MSAA
2013-01-04 Brian Paulutil: move var declaration before loop to fix MSVC...
2013-01-04 Marek Olšákgallium/u_blitter: implement 3D blitting
2013-01-04 Marek Olšákgallium/u_blitter: fix blitting TEXTURE_CUBE_ARRAY...
2013-01-04 Marek Olšákgallium/u_blitter: minor simplification
2013-01-04 Marek Olšákgallium/u_blitter: unify some parameters into a dstbox...
2013-01-04 Marek Olšákgallium/u_blitter: remove useless parameter from blitte...
2012-12-16 Henri Verbeetgallium/u_blitter: Remove the overlapped blit assert...
2012-12-12 Marek Olšákgallium: remove pipe_surface::usage
2012-12-12 Marek Olšákgallium/util: move util_try_blit_via_copy_region to...
2012-11-11 Marek Olšákgallium/u_blitter: handle PIPE_TEXTURE_CUBE_ARRAY in...
2012-11-09 Dave Airlieu_blitter: fix cube array check
2012-11-09 Dave Airlieu_blitter: don't create fragment program for cube maps...
2012-11-09 Dave Airlieu_blitter: add cube map array support.
2012-11-06 Marek Olšákr600g: add in-place DB decompression and texturing...
2012-10-30 Marek Olšákgallium: add start_slot parameter to set_vertex_buffers
2012-10-29 Marek Olšákr600g: implement texturing with 8x MSAA compressed...
2012-10-17 Brian Paulutil/blitter: silence assorted MSVC warnings
2012-10-12 Marek Olšákr600g: implement MSAA resolving for 8-bit and 16-bit...
2012-09-30 Marek Olšákgallium/u_blitter: add helper for blitting via resource...
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