gbm: use the loader util lib
[mesa.git] / src / gallium / auxiliary / util /
2013-03-11 Marek Olšákgallium/util: dump instance_divisor
2013-03-09 Maxence Le Dorégallium/util: Correct shift value for TSC feature detec...
2013-03-04 Dave Airlieu_blitter: don't create illegal shaders for 1D/3D/RECT...
2013-03-01 Marek Olšákgallium/util: add helper code for 1D integer range
2013-02-28 Roland Scheideggerutil: fix issues with util_clear_render_target.
2013-02-26 Marek Olšákgallium/util: add helper util_max_layer from r600g
2013-02-23 José Fonsecautil/u_blitter: Set pipe_sampler_state::normalized_coor...
2013-02-23 José Fonsecautil/dump: Use static assertion to detect string table...
2013-02-22 José Fonsecautil/u_dump: Update texture target strings.
2013-02-22 Sergey Matyukevichutil/debug: Always use __builtin_frame_address on gcc.
2013-02-13 Marek Olšákgallium: add red-alpha texture formats and a couple...
2013-02-12 Brian Paulutil: fix incorrect Z bit masking in util_clear_depth_s...
2013-02-06 Marek Olšákgallium: add RGBX formats for existing GL RGB texture...
2013-02-06 Marek Olšákgallium/util: remove duplicated function util_format_is...
2013-01-28 Marek Olšákgallium/u_upload_mgr: fix a serious memory leak
2013-01-25 Brian Paulutil: add new error checking code in vbuf helper
2013-01-25 Brian Paulutil: add some defensive coding in u_upload_alloc()
2013-01-25 Brian Paulutil: silence MSVC signed/unsigned comparison warnings
2013-01-25 Brian Paulutil: silence MSVC double->float conversion warnings
2013-01-25 Brian Paulutil: silence MSVC signed/unsigned warnings in debug_ge...
2013-01-15 Marek Olšákgallium/util: add a half float array to util_color
2013-01-15 Marek Olšákgallium/util: fix glClear with MRT by making the FS...
2013-01-15 Brian Paulutil: add new primitive types to pipe_prim_names[]...
2013-01-11 Roland Scheideggerllvmpipe: fix clearing integer color buffers
2013-01-06 Marek Olšákr300g: implement MSAA
2013-01-04 Brian Paulutil: fix addressing bug in pipe_put_tile_z() for PIPE_...
2013-01-04 Brian Paulutil: add get/put_tile_z() support for PIPE_FORMAT_Z32_...
2013-01-04 Brian Paulutil: move var declaration before loop to fix MSVC...
2013-01-04 Marek Olšákst/mesa: fix GetTexImage for compressed 2D array textures
2013-01-04 Marek Olšákgallium/util: remove unused helper util_create_rgba_texture
2013-01-04 Marek Olšákgallium/u_blitter: implement 3D blitting
2013-01-04 Marek Olšákgallium/u_blitter: fix blitting TEXTURE_CUBE_ARRAY...
2013-01-04 Marek Olšákgallium/u_blitter: minor simplification
2013-01-04 Marek Olšákgallium/u_blitter: unify some parameters into a dstbox...
2013-01-04 Marek Olšákgallium/u_blitter: remove useless parameter from blitte...
2013-01-04 Marek Olšákgallium/util: complete implementation of util_dump_transfer
2012-12-21 José Fonsecautil/u_format: Round when converting depth values from...
2012-12-16 Henri Verbeetgallium/u_blitter: Remove the overlapped blit assert...
2012-12-12 Marek Olšákgallium/util: add a simple allocator for suballocating...
2012-12-12 Marek Olšákgallium: remove pipe_surface::usage
2012-12-12 Marek Olšákgallium/util: move util_try_blit_via_copy_region to...
2012-12-12 Marek Olšákgallium: manage render condition in cso_context and...
2012-12-11 Brian Paulutil: add util_copy_constant_buffer() helper function
2012-12-07 Marek Olšákgallium/u_blitter: fix conflict with u_memory.h
2012-12-06 José Fonsecautil: Add util_copy_box helper.
2012-12-06 José Fonsecagallium/util: Move the util_copy/fill_rect into u_surface.
2012-12-04 José Fonsecautil/u_debug: Cleanup/fix debug_dump_image.
2012-12-04 José Fonsecautil/u_draw: Skip rendering instead of aborting when...
2012-12-04 José Fonsecautil/surface: Always use the surface format when clearing.
2012-12-04 Dave Airlieu_cache: fix dereference before NULL check
2012-11-30 Brian Paulutil: added pipe_surface_release() function
2012-11-29 José Fonsecautil/u_format: Kill util_format_is_array().
2012-11-29 José Fonsecautil/u_format: Tighten the meaning of is_array bit...
2012-11-29 Adhemerval Zanellautil/u_format: Fix format manipulation for big-endian
2012-11-28 Brian Paulutil: add more memory debugging features
2012-11-28 James Bentonutil: Updated util_format_is_array to be more accurate.
2012-11-27 James Bentonutil: Modified u_rect to default to memcpy.
2012-11-27 James Bentonutil/format: Fix bug in float to non-float conversion...
2012-11-17 Vinson Leeutil: Only use open coded snprintf for MSVC.
2012-11-15 José Fonsecautil/u_debug: Fix DEBUG_NAMED_VALUE.
2012-11-11 Marek Olšákgallium/u_blitter: handle PIPE_TEXTURE_CUBE_ARRAY in...
2012-11-09 Dave Airlieu_blitter: fix cube array check
2012-11-09 José Fonsecautil/u_surface: Support 3D/array textures in util_resou...
2012-11-09 José Fonsecautil/u_surface: Fix util_clear_depth_stencil for Z32_FL...
2012-11-09 José Fonsecasoftpipe,util: Fix blending of R and RG formats.
2012-11-09 José Fonsecautil: Fix reduction of line adjacency primitives.
2012-11-09 José Fonsecautil/u_rect: Make it C++ safe.
2012-11-09 Dave Airlieu_blitter: don't create fragment program for cube maps...
2012-11-09 Dave Airlieu_blitter: add cube map array support.
2012-11-09 Dave Airliegallium: add defines/shader opcode for texture cube...
2012-11-06 Marek Olšákr600g: add in-place DB decompression and texturing...
2012-11-05 José Fonsecautil: Make u_framebuffer.h C++ safe.
2012-11-01 Marek Olšákgallium/u_vbuf: document how it works
2012-11-01 Marek Olšákgallium/u_vbuf: optimize looping over the list of buffe...
2012-11-01 Marek Olšákgallium/u_vbuf: skip processing of buffers unused by...
2012-10-30 Marek Olšákgallium: add start_slot parameter to set_vertex_buffers
2012-10-29 Marek Olšákr600g: implement texturing with 8x MSAA compressed...
2012-10-17 Brian Paulutil: fix MSVC signed/unsigned comparison warning in...
2012-10-17 Brian Paulutil: fix MSVC signed/unsigned comparison warning in...
2012-10-17 Brian Paulutil: fix MSVC double/float conversion warning in u_for...
2012-10-17 Brian Paulutil/blitter: silence assorted MSVC warnings
2012-10-15 Brian Paulutil: added debug_print_transfer_flags() function
2012-10-15 Chris Festerutil: null-out the node's prev/next pointers in list_del()
2012-10-12 Matt Turneru_format_s3tc.c: Don't call getenv() twice
2012-10-12 Marek Olšákr600g: implement MSAA resolving for 8-bit and 16-bit...
2012-10-11 Brian Paulutil: fix broken pipe_get_tile_rgba() call
2012-10-11 Marek Olšákgallium: unify transfer functions
2012-09-30 Marek Olšákst/mesa: implement decompress_with_blit using gallium...
2012-09-30 Marek Olšákgallium: add helpers for dumping pipe_box and pipe_blit...
2012-09-30 Marek Olšákgallium/u_blitter: add helper for blitting via resource...
2012-09-30 Marek Olšákgallium/u_blitter: add gallium blit implementation
2012-09-30 Marek Olšákgallium/u_blitter: add ability to disable and restore...
2012-09-30 Marek Olšákgallium/u_blitter: facilitate co-existence with the...
2012-09-30 Marek Olšákgallium/u_blitter: check PIPE_CAP_TEXTURE_MULTISAMPLE
2012-09-14 Marek Olšákgallium/u_blitter: fix stencil-only blits
2012-09-06 Matt TurnerRemove useless checks for NULL before freeing
2012-09-06 Vinson LeeUse the correct macro _WIN32 for Windows.
2012-09-04 José Fonsecagallivm,llvmpipe: Use 4-wide vectors on AMD Bulldozer.
2012-09-03 Vinson Leeutil: Add cpuid for Solaris Studio.
2012-09-01 Brian Paulutil: remove u_debug.h from u_math.h
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