vl/buffer: use 2D_ARRAY instead of 3D textures
[mesa.git] / src / gallium / auxiliary / vl / vl_matrix_filter.c
2013-04-23 José Fonsecagallium: Replace gl_rasterization_rules with lower_left...
2012-10-30 Marek Olšákgallium: add start_slot parameter to set_vertex_buffers
2012-03-03 Christian Königvl: fix shader in/out numbering
2012-02-27 Christian Königvl: adjust matrix and median filter to removal of PIPE_...
2012-02-10 Christian Königvl: add a matrix/convolution filter