tgsi: add scanner support for centroid inputs
[mesa.git] / src / gallium / auxiliary /
2010-10-15 Dave Airlietgsi: add scanner support for centroid inputs
2010-10-14 Brian Paulgallivm: add compile-time option to emit inst addrs...
2010-10-13 José Fonsecagallivm: More accurate float -> 24bit & 32bit unorm...
2010-10-13 Brian Paulgallivm: work-around trilinear mipmap filtering regress...
2010-10-13 Vinson Leegallivm: Remove unnecessary header.
2010-10-13 Roland Scheideggergallivm: only use lp_build_conv 4x4f -> 1x16 ub fastpat...
2010-10-13 Brian Pauldraw/llvmpipe: replace DRAW_MAX_TEXTURE_LEVELS with...
2010-10-13 Brian Paulgallivm: remove newlines
2010-10-13 Roland Scheideggergallivm: fix different handling of [non]normalized...
2010-10-12 Dave Airliegallium/util: add S8 tile sampling support.
2010-10-12 Dave Airliegallium/format: add X32_S8X24_USCALED format.
2010-10-12 Dave Airliegallium/format: add support for X24S8 and S8X24 formats.
2010-10-12 Dave Airliegallium/tgsi: add support for stencil writes.
2010-10-12 José Fonsecagallivm: Name anonymous union.
2010-10-12 Keith Whitwellgallivm: don't branch on KILLs near end of shader
2010-10-12 Keith Whitwellgallium: move sse intrinsics debug helpers to u_sse.h
2010-10-11 José Fonsecagallivm: More detailed analysis of tgsi shaders.
2010-10-11 José Fonsecatgsi: Export some names for some tgsi enums.
2010-10-11 José Fonsecagallivm: Eliminate unsigned integer arithmetic from...
2010-10-10 José Fonsecagallivm: Pass texture coords derivates as scalars.
2010-10-10 José Fonsecagallivm: Use variables instead of Phis in loops.
2010-10-10 José Fonsecagallivm: Allow to disable bri-linear filtering with...
2010-10-10 José Fonsecagallivm: Fix a long standing bug with nested if-then...
2010-10-09 José Fonsecagallivm: Cleanup the rest of the flow module.
2010-10-09 José Fonsecagallivm: Simplify if/then/else implementation.
2010-10-09 José Fonsecagallivm: Factor out the SI->FP texture size conversion...
2010-10-09 José Fonsecagallivm: Remove support for Phi generation.
2010-10-09 José Fonsecagallivm: Use varilables instead of Phis for cubemap...
2010-10-09 José Fonsecagallivm: Don't generate Phis for execution mask.
2010-10-09 José Fonsecagallivm: Special bri-linear computation path for unmodi...
2010-10-09 José Fonsecagallivm: Less code duplication in log computation.
2010-10-09 José Fonsecautil: Defined M_SQRT2 when not available.
2010-10-09 José Fonsecagallivm: Handle code have ret correctly.
2010-10-09 Keith Whitwellllvmpipe: try to be sensible about whether to branch...
2010-10-09 Keith Whitwellgallivm: simpler uint8->float conversions
2010-10-09 Keith Whitwellgallivm: prefer blendvb for integer arguments
2010-10-09 Keith Whitwellllvmpipe: store zero into all alloca'd values
2010-10-09 José Fonsecagallivm: Do size computations simultanously for all...
2010-10-08 Roland Scheideggergallivm: make use of new iround code in lp_bld_conv.
2010-10-08 Roland Scheideggergallivm: optimize soa linear clamp to edge wrap mode...
2010-10-08 Roland Scheideggergallivm: avoid unnecessary URem in linear wrap repeat...
2010-10-08 Roland Scheideggergallivm: more linear tex wrap mode calculation simplifi...
2010-10-08 Roland Scheideggergallivm: optimize some tex wrap mode calculations a bit
2010-10-08 Roland Scheideggergallivm: replace sub/floor/ifloor combo with ifloor_fract
2010-10-08 Roland Scheideggergallivm: faster iround implementation for sse2
2010-10-08 Roland Scheideggergallivm: fix trunc/itrunc comment
2010-10-08 Vinson Leegallivm: Remove unnecessary header.
2010-10-08 José Fonsecagallivm: Help for combined extraction and broadcasting.
2010-10-08 José Fonsecallvmpipe: First minify the texture size, then broadcast.
2010-10-08 José Fonsecagallivm: Move into the as much of the second level...
2010-10-08 José Fonsecagallivm: Warn when doing inefficient integer comparisons.
2010-10-08 Keith Whitwellgallivm: round rather than truncate in new 4x4f->1x16ub...
2010-10-08 José Fonsecagallivm: Use the wrappers for SSE pack intrinsics.
2010-10-08 Keith Whitwellgallivm: special case conversion 4x4f to 1x16ub
2010-10-08 José Fonsecagallivm: Implement brilinear filtering.
2010-10-08 José Fonsecagallivm: Fix copy'n'paste typo in previous commit.
2010-10-08 José Fonsecagallivm: Clamp mipmap level and zero mip weight simulta...
2010-10-08 José Fonsecagallivm: Use lp_build_ifloor_fract for lod computation.
2010-10-08 José Fonsecagallivm: Don't compute the second mipmap level when...
2010-10-08 José Fonsecagallivm: Simplify lp_build_mipmap_level_sizes' interface.
2010-10-08 José Fonsecagallivm: Do not do mipfiltering when magnifying.
2010-10-07 José Fonsecagallivm: Vectorize the rho computation.
2010-10-06 José Fonsecautil: Cleanup util_pack_z_stencil and friends.
2010-10-06 José Fonsecagallivm: Compute lod as integer whenever possible.
2010-10-06 José Fonsecagallivm: Only apply min/max_lod when necessary.
2010-10-06 Keith Whitwellgallivm: don't apply zero lod_bias
2010-10-06 José Fonsecagallivm: Combined ifloor & fract helper.
2010-10-06 José Fonsecagallivm: Fast implementation of iround(log2(x))
2010-10-06 José Fonsecagallivm: Use a faster (and less accurate) log2 in lod...
2010-10-06 José Fonsecagallivm: Take the type signedness in consideration...
2010-10-05 Dave Airliepb: fix numDelayed accounting
2010-10-05 Dave Airliepb: don't keep checking buffers after first busy
2010-09-30 Brian Pauldraw: check for null sampler pointers
2010-09-30 Brian Paulgallivm: added some comments
2010-09-30 Tom FogalRevert "Prefer intrinsics to handrolled atomic ops."
2010-09-30 Tom FogalPrefer intrinsics to handrolled atomic ops.
2010-09-30 Tom FogalImplement x86_64 atomics for compilers w/o intrinsics.
2010-09-30 Brian Paulgallivm: check for level=0 case in lp_build_minify()
2010-09-30 José Fonsecagallivm: More comprehensive border usage logic.
2010-09-30 Nicolas Kaisergallium/util: remove duplicated include
2010-09-30 Nicolas Kaisergallium/rtasm: remove duplicated include
2010-09-29 José Fonsecagallivm: Use SSE4.1's ROUNDSS/ROUNDSD for scalar rounding.
2010-09-29 Brian Pauldraw: pass sampler state down to llvm jit state
2010-09-27 Brian Paulllvmpipe: fix swizzling of texture border color
2010-09-27 Luca Barbieriureg: support centroid interpolation
2010-09-26 Joakim Sindholtutil/u_blitter: fix leak
2010-09-25 Brian Paulgallivm: fix repeat() function for NPOT textures
2010-09-25 José Fonsecagallivm: Remove dead experimental code.
2010-09-25 José Fonsecagallivm: Fetch the lod from the dynamic state when...
2010-09-25 José Fonsecadraw: Fullfil the new min_lod/max_lod/lod_bias/border_c...
2010-09-25 Roland Scheideggergallivm: optimize yuv decoding
2010-09-25 Roland Scheideggergallivm: don't use URem/UDiv when calculating offsets...
2010-09-25 Roland Scheideggergallivm: fix copy&paste bug
2010-09-24 Marek Olšákutil: fix util_pack_color for B4G4R4A4
2010-09-24 Brian Paulllvmpipe: make texture border_color dynamic state
2010-09-24 Brian Paulllvmpipe: make min/max lod and lod bias dynamic state
2010-09-24 Marek Olšákutil: make calling remove_from_list multiple times...
2010-09-23 José Fonsecadraw: Prevent clipped vertices overflow.
2010-09-23 Keith Whitwelldraw: don't apply flatshading to clipped tris with...
2010-09-23 Dave Airlieu_blitter: add a custom blitter call passing a dsa cso
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