gallivm: fix indirect addressing of constant buffer
[mesa.git] / src / gallium / auxiliary /
2010-07-21 Brian Paulgallivm: fix indirect addressing of constant buffer
2010-07-21 Brian Paulgallivm: added lp_build_const_int32() helper
2010-07-20 Brian Pauldraw: correctly handle max_index=0xffffffff case in...
2010-07-20 Marek Olšákutil: mempool: initialize last block's magic number...
2010-07-20 Brian Pauldraw: fix incorrect instancing divisor in LLVM code
2010-07-19 Marek Olšákutil: remove the dummy field in mempool
2010-07-19 Brian Paulutil: add dummy field to empty structure types
2010-07-19 Marek Olšákutil: add a memory pool for equally sized memory alloca...
2010-07-16 Vinson Leescons: Fix Cygwin build.
2010-07-16 Brian Pauldraw: updated debug/dump code
2010-07-16 Brian Pauldraw: added array element debug / bounds checking code...
2010-07-16 Zack Rusindraw/llvm: adjust the instance id at run time
2010-07-16 Zack Rusindraw: use the instance id when fetching vertex data
2010-07-15 Brian Pauldraw: update comments for drawing functions
2010-07-15 Brian Pauldraw: move prototype, update comment
2010-07-15 Vinson Leetgsi: Remove dead assignment in uprcase function.
2010-07-14 Zack RusinMerge branch 'mesa-2d-registers'
2010-07-12 nobledos: remove gratuitous pipe_barrier placeholder code
2010-07-12 nobledos, rbug: remove PIPE_THREAD_HAVE_CONDVAR
2010-07-12 nobledos: Implement pipe_condvar on Windows Vista and later
2010-07-12 nobledos: Implement pipe_condvar on win32
2010-07-12 Marek Olšáku_blitter: add draw_rectangle callback which can be...
2010-07-12 Marek Olšáku_blitter: clean up the texcoord computations
2010-07-12 Marek Olšáku_blitter: simplify blitter_set_rectangle
2010-07-12 Marek Olšáku_blitter: rename blitter->base, add a way to get a...
2010-07-10 Zack Rusintgsi: make sure that we print out the adjacency prims...
2010-07-10 Zack Rusindraw: fix decomposition to work with adjacency primitives
2010-07-10 Zack Rusinmesa: get the translation from mesa 2d regs to tgsi...
2010-07-09 Vinson Leedraw: Fix off-by-one error in assert.
2010-07-07 Brian Paulgallivm: restore const qualifier
2010-07-07 Brian Paulgallivm: fix cube map LOD computation
2010-07-06 Vinson Leedraw: Remove unnecessary header.
2010-07-06 Vinson Leegallivm: Remove unnecessary header.
2010-07-06 Marek Olšákutil: print help for debug options on non-debug builds
2010-07-06 Brian Paulgallivm: use trunc, not round in lp_build_nearest_mip_l...
2010-07-06 Brian Paulgallivm: finish implementation of lp_build_iceil()
2010-07-06 Zack Rusindraw: make sure softpipe doesn't crash with vertex...
2010-07-06 Zack Rusindraw: implement vertex texture sampling using llvm
2010-07-06 José Fonsecagallivm: Use SSE4.1's BLENDV instructions for lp_build_...
2010-07-06 José Fonsecagallivm: Fix 8bit comparisons.
2010-07-05 Corbin Simpsonauxiliary/util: Add SM3 meta-cap list.
2010-07-03 Vinson Leegallivm: Remove unnecessary headers.
2010-07-02 José Fonsecagallivm: Do 4ubyte AoS texture filtering for any format...
2010-07-02 José Fonsecagallivm: Use util_format_description::fetch_rgba_8unorm...
2010-07-02 José Fonsecautil: Add a fetch_rgba_8unorm.
2010-07-02 José Fonsecagallivm: Support multiple pixels in lp_build_fetch_rgba...
2010-07-02 José Fonsecagallivm: Move lp_build_rgba8_to_f32_soa() to lp_bld_for...
2010-07-02 José Fonsecagallivm: Move gather functions to its own module.
2010-07-02 José Fonsecagallivm: Check inputs/outputs in lp_build_conv()
2010-07-02 José Fonsecautil: Expose util_format_fits_8unorm().
2010-07-02 Brian Paulgallium/cso: check for set_vertex_sampler_views !=...
2010-07-02 José Fonsecagallivm: Code generate YUV format unpacking.
2010-07-02 José Fonsecagallivm: Fix 4 x unorm8 -> 4 x float conversion.
2010-07-02 Dave Airlier600: use gallium list macros instead of making our...
2010-07-01 Brian Paulgallium/cso: unbind sampler views in cso_release_all()
2010-07-01 José Fonsecagallivm: Support 4 x unorm8 in lp_build_fetch_rgba_aos().
2010-07-01 José Fonsecagallivm: Allow to conversions to/from registers of...
2010-07-01 José Fonsecagallivm: Support extended swizzles in lp_build_swizzle1...
2010-07-01 José Fonsecagallivm: Setup a global optimization pass.
2010-07-01 José Fonsecallvmpipe: Remove lp_build_swizzle2_aos().
2010-06-30 Brian Pauldraw: fix out of memory handling in polygon stipple...
2010-06-29 José Fonsecadraw: Add inline keyword to inline function.
2010-06-28 Marek Olšákutil: reference surfaces and sampler views in blitter...
2010-06-28 Jakob Bornecrantzglhd: Re-integrate with the debug system
2010-06-28 Jakob BornecrantzMerge branch 'gallium-drm-driver-drescriptor'
2010-06-27 Marek Olšákutil: fix a memory leak in blitter
2010-06-26 Marek Olšákdraw: fix build with llvm and make
2010-06-26 Vinson Leedraw: Remove unnecessary header.
2010-06-26 Zack Rusindraw: deleted by mistake
2010-06-25 Zack Rusindraw: initialize headers in the none post paths as...
2010-06-25 Zack Rusindraw: limit the number of vertex shader variants kept...
2010-06-25 Zack Rusindraw: initialize vertex header
2010-06-25 Brian Paulgallium/util: fix pipe_sampler_view_reference() calls
2010-06-25 Chia-I Wudraw: Work around an invalid write.
2010-06-24 Brian PaulMerge branch 'shader-file-reorg'
2010-06-24 Jakob Bornecrantzgallium: Add debug target helper
2010-06-24 Jakob Bornecrantzgallium: Remove drm_api and all references to it
2010-06-23 Brian Pauldraw: use gallium's TRUE/FALSE
2010-06-23 Keith Whitwelldraw: don't try to precalculate the pipeline output...
2010-06-23 Brian Pauldraw: mask off DRAW_PIPE_FLAG_MASK bits in prim decompo...
2010-06-23 Jakob Bornecrantztarget-helpers: Add inline helpers
2010-06-22 Jakob Bornecrantzu_math: Add align function npot alignments
2010-06-22 Zack Rusingallium: add a timestamp disjoint query
2010-06-18 Zack Rusingallium: add a temporary array register file
2010-06-18 Zack Rusingallium: add a new register file - immediate array
2010-06-17 Zack Rusindraw: implement triangle strips with adjacency in geome...
2010-06-17 Zack Rusindraw: implement triangle lists with adjacency support...
2010-06-17 Zack Rusindraw: fix a silly error
2010-06-17 Zack Rusindraw: implement line strip adjacency
2010-06-17 Zack Rusindraw: implement lines with adjacency in geometry shaders
2010-06-17 Zack Rusindraw: validate stream output buffers
2010-06-17 Zack Rusindraw: fix some unsigned issue
2010-06-16 Zack Rusindraw: make sure we correctly iterate over output buffer...
2010-06-16 Zack Rusindraw: add stream output decomposition file
2010-06-16 Zack Rusindraw: rewrite stream output to handle all the dark...
2010-06-16 Zack Rusintranslate: don't crash on elts paths with instances
2010-06-16 Alan Hourihaneutil: add alloc check
2010-06-16 Alan Hourihanedraw: add alloc check
2010-06-16 Alan Hourihanedraw: handle some out of memory conditions
2010-06-16 Vinson Leedraw: Remove unnecessary headers.
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