mesa/st: Use _mesa_geometric_ functions appropriately
[mesa.git] / src / gallium / docs / source / screen.rst
2016-04-01 Bas Nieuwenhuizengallium: distinguish between shader IR in get_compute_param
2016-03-09 Marek Olšákgallium: add CAPs returning PCI device location
2016-02-16 Ilia Mirkingallium: add PIPE_SHADER_CAP_MAX_SHADER_IMAGES
2016-02-13 Samuel Pitoisetgallium: add PIPE_SHADER_CAP_SUPPORTED_IRS
2016-02-05 Ilia Mirkingallium: add PIPE_CAP_QUERY_BUFFER_OBJECT
2016-02-03 Nicolai Hähnlegallium: fix the documentation of PIPE_CAP_MAX_TEXTURE_...
2016-02-03 Nicolai Hähnlegallium: Add PIPE_CAP_SURFACE_REINTERPRET_BLOCKS
2016-02-03 Nicolai Hähnlegallium: Add PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY
2016-01-21 Rob Clarkgallium: add GREMEDY_string_marker
2016-01-14 Charmaine Leegallium/st: add pipe_context::generate_mipmap()
2016-01-14 Nicolai Hähnlegallium: add PIPE_CAP_INVALIDATE_BUFFER
2016-01-08 Ilia Mirkingallium: add PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT
2016-01-08 Ilia Mirkingallium: add PIPE_SHADER_CAP_MAX_SHADER_BUFFERS
2016-01-08 Marek Olšákgallium: add caps for POSITION and FACE system values
2016-01-07 Ilia Mirkingallium: add caps to expose support for multi indirect...
2016-01-03 Ilia Mirkingallium: add PIPE_CAP_TGSI_PACK_HALF_FLOAT to indicate...
2015-12-30 Ilia Mirkingallium: add PIPE_CAP_DRAW_PARAMETERS
2015-11-12 Ilia Mirkingallium: add PIPE_CAP_CLEAR_TEXTURE and clear_texture...
2015-10-28 Marek Olšákgallium: add PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN...
2015-10-20 Marek Olšákgallium: add PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT
2015-10-20 Marek Olšákgallium: add PIPE_CAP_SHAREABLE_SHADERS
2015-10-03 Marek Olšákgallium: add per-sample interpolation control into...
2015-09-13 Ilia Mirkingallium: add PIPE_CAP_TGSI_TXQS to let st know if TXQS...
2015-08-14 Marek Olšákgallium: add an interface for EXT_depth_bounds_test
2015-08-14 Marek Olšákgallium: add support for GLES texture float extensions...
2015-07-16 Marek Olšákgallium: add BIND flags for R/W buffers and images
2015-07-16 Marek Olšákgallium: add PIPE_CAP_MAX_SHADER_PATCH_VARYINGS
2015-06-29 Grigori Goronzygallium: add PIPE_COMPUTE_CAP_SUBGROUP_SIZE
2015-06-05 Marek Olšáktgsi/ureg: don't emit in/out arrays if drivers don...
2015-05-12 Marek Olšákgallium: add PIPE_CAP_DEVICE_RESET_STATUS_QUERY
2015-05-05 Samuel Pitoisetgallium: add pipe_screen::get_driver_query_group_info
2015-03-23 Giuseppe Bilottagallium: introduce get_device_vendor() entrypoint for...
2015-03-16 Marek Olšákgallium: add FMA and DFMA opcodes (v3)
2015-02-20 Ilia Mirkingallium: add shader cap for dldexp/dfracexp support
2015-02-20 Ilia Mirkingallium: add a cap to enable double rounding opcodes
2015-02-17 Marek Olšákgallium: add interface and state tracker support for...
2015-02-05 Axel Davygallium: Add MULTISAMPLE_Z_RESOLVE cap
2015-02-03 Ilia Mirkingallium: add a cap to determine whether the driver...
2014-12-16 Roland Scheideggergallium: add TGSI_SEMANTIC_VERTEXID_NOBASE and TGSI_SEM...
2014-10-24 Mathias Fröhlichgallium: introduce PIPE_CAP_CLIP_HALFZ.
2014-10-21 Marek Olšákgallium: add PIPE_SHADER_CAP_MAX_OUTPUTS and use it...
2014-10-16 Tom Stellardgallium: Add PIPE_SHADER_IR_NATIVE to enum pipe_shader_ir
2014-09-30 Brian Paulgallium: add doc note about cube textures and can_creat...
2014-09-12 Ilia Mirkingallium: add a texture target to sampler view and a...
2014-08-28 Timothy Arcerigallium: add cap for MAX_VERTEX_ATTRIB_STRIDE
2014-08-19 Tobias Klausmanngallium: Add and handle PIPE_CAP_CONDITIONAL_RENDER_INV...
2014-08-15 Emil Velikovgallium: add GLX_MESA_query_renderer caps
2014-08-15 Ilia Mirkingallium: add opcodes/cap for fine derivative support
2014-08-11 Marek Olšákgallium: remove PIPE_SHADER_CAP_MAX_ADDRS
2014-07-28 Marek Olšákgallium: rename shader cap MAX_CONSTS to MAX_CONST_BUFF...
2014-07-25 Tom Stellardgallium: Add PIPE_CAP_COMPUTE_IMAGES_SUPPORTED
2014-07-03 Ilia Mirkingallium: rename PIPE_CAP_TGSI_VS_LAYER to also have...
2014-07-02 Tom Stellardgallium: Add PIPE_SHADER_CAP_DOUBLES
2014-07-01 Christoph Bumillergallium: add facilities for indirect drawing
2014-07-01 Christoph Bumillergallium: add PIPE_BIND_COMMAND_ARGS_BUFFER
2014-07-01 Ilia Mirkingallium: add a cap for max vertex streams
2014-06-12 Bruno Jiménezgallium: Add PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS
2014-06-02 Christoph Bumillergallium: create TGSI_PROPERTY to disable viewport and...
2014-05-08 Ilia Mirkingallium: add a cap for supporting 4-offset TG4 opcodes
2014-04-29 Tom Stellardgallium: Add PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY
2014-04-26 Ilia Mirkingallium: add basic support for ARB_sample_shading
2014-04-19 Ilia Mirkingallium/docs: fix PIPE_CAP_ENDIANNESS delimiter, remove...
2014-04-11 Ilia Mirkingallium: add a way to query min/max texture gather...
2014-04-07 Dave Airliegallium: add support for LODQ opcodes.
2014-02-25 Marek Olšákgallium: add interface for persistent and coherent...
2014-02-25 Dave Airliegallium: add texture gather support to gallium (v3)
2014-02-09 Grigori Goronzygallium: add geometry shader output limits
2014-02-06 Marek Olšákgallium: remove PIPE_USAGE_STATIC
2014-02-06 Marek Olšákgallium: define the behavior of PIPE_USAGE_* flags...
2014-02-04 Marek Olšákgallium: remove PIPE_CAP_MAX_COMBINED_SAMPLERS
2013-12-03 Marek Olšákgallium: add support for AMD_vertex_shader_layer
2013-11-28 Roland Scheideggergallium: new shader cap bit for the amount of sampler...
2013-10-25 Ilia Mirkingallium: add PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
2013-07-31 Brian Paulgallium/docs: clarify definition of PIPE_CAP_USER_CONST...
2013-07-22 Tom Stellardgallium: Add PIPE_CAP_ENDIANNESS
2013-05-25 Zack Rusingallium/docs: adds documentation for multi viewport cap
2013-05-11 Marek Olšákgallium: add PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE for GL
2013-04-18 Christoph Bumillerst/mesa: optionally apply texture swizzle to border...
2013-04-05 Tom Stellardgallium: PIPE_COMPUTE_CAP_IR_TARGET - allow drivers...
2013-04-03 Christoph Bumillergallium: add PIPE_CAP_QUERY_PIPELINE_STATISTICS
2013-03-26 Marek Olšákgallium/docs: document get_driver_query_info
2013-03-23 Marek Olšákgallium,st/mesa: don't use blit-based transfers with...
2013-03-20 Christoph Bumillergallium: add TGSI_SEMANTIC_TEXCOORD,PCOORD v3
2013-01-30 Christoph Bumillergallium: add PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT
2013-01-15 Marek Olšákgallium: remove PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE
2012-12-20 José Fonsecagallium: s/PIPE_CAP_TIMER_QUERY/PIPE_CAP_QUERY_TIME_ELA...
2012-10-31 Marek Olšákgallium: expose ARB_map_buffer_alignment on Radeon
2012-09-25 Tom Stellardgallium: Add PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE v2
2012-09-18 Brian Paulgallium: add new pipe_screen::can_create_resource(...
2012-07-10 Marek Olšákgallium/docs: document interface changes for timestamp...
2012-06-19 Fredrik Höglundgallium: Add PIPE_CAP_START_INSTANCE
2012-06-01 Francisco Jerezgallium/compute: Add PIPE_COMPUTE_CAP_IR_TARGET v4
2012-05-25 Brian Paulgallium/docs: beef up the docs related to color clamping
2012-05-12 Christoph Bumillerclover, gallium: add PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK
2012-05-11 Marek OlšákMerge branch 'master' of ssh://git.freedesktop.org...
2012-05-11 Marek OlšákMerge branch 'gallium-userbuf'
2012-05-11 Francisco Jerezgallium/compute: Drop TGSI dependency.
2012-05-11 Francisco Jerezgallium: Add context hooks for binding shader resources.
2012-05-11 Francisco Jerezgallium: Basic compute interface.
2012-04-29 Marek Olšákgallium: add PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT
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