etnaviv: call util_blitter_save_fragment_constant_buffer_slot(..)
[mesa.git] / src / gallium / drivers / etnaviv / etnaviv_clear_blit.c
2020-04-24 Christian Gmeineretnaviv: call util_blitter_save_fragment_constant_buffe...
2020-03-30 Christian Gmeineretnaviv: s/scissor_s/scissor
2020-03-13 Christian Gmeineretnaviv: get rid of etna_spec in etna_context
2019-11-25 Jonathan Mareketnaviv: implement 64bpp clear
2019-10-11 Jonathan Mareketnaviv: rework compatible render base
2019-09-27 Christian Gmeineretnaviv: etna_resource_copy_region(..): drop assert
2019-08-06 Jonathan Mareketnaviv: fix 3d texture upload
2017-11-30 Wladimir J. van... etnaviv: GC7000: BLT engine blitting support
2017-11-30 Wladimir J. van... etnaviv: GC7000: Factor out RS blit functionality
2017-11-06 Wladimir J. van... etnaviv: Update from rnndb
2017-11-02 Wladimir J. van... etnaviv: don't do resolve-in-place without valid TS
2017-10-14 Lucas Stachetnaviv: rework TS enable to be a derived state
2017-10-12 Wladimir J. van... etnaviv: Do GC3000 resolve-in-place when possible
2017-09-28 Lucas Stachetnaviv: add resource subregion copy
2017-09-28 Lucas Stachetnaviv: support tile aligned RS blits
2017-09-22 Lucas Stachetnaviv: fix 16bpp clears
2017-08-26 Christian Gmeineretnaviv: use correct param for etna_compatible_rs_forma...
2017-07-19 Lucas Stachrenderonly/etnaviv: stop importing resource from renderonly
2017-07-14 Lucas Stachetnaviv: flush source TS before resolve
2017-07-14 Philipp Zabeletnaviv: flush color cache and depth cache together...
2017-06-26 Lucas Stachetnaviv: only flush resource to self if no scanout...
2017-06-16 Lucas Stachetnaviv: replace translate_clear_color with util_pack_color
2017-06-16 Lucas Stachetnaviv: remove bogus assert
2017-06-16 Lucas Stachetnaviv: use padded width/height for resource copies
2017-06-16 Lucas Stachetnaviv: don't try RS blit if blit region is unaligned
2017-06-08 Lucas Stachetnaviv: slim down resource waiting
2017-05-16 Lucas Stachetnaviv: apply feature overrides in one central location
2017-04-14 Philipp Zabeletnaviv: resolve tile status when flushing resource
2017-04-14 Philipp Zabeletnaviv: stop repeatedly resolving an unchanged resourc...
2017-04-11 Lucas Stachetnaviv: avoid using invalid TS
2017-04-05 Christian Gmeineretnaviv: add etna_shader_key and generate variants...
2017-04-05 Christian Gmeineretnaviv: add struct etna_shader_state
2017-01-12 The etnaviv authorsetnaviv: gallium driver for Vivante GPUs