freedreno: remove unnecessary null checks
[mesa.git] / src / gallium / drivers / freedreno / a3xx / fd3_draw.c
2015-10-24 Rob Clarkfreedreno: remove unnecessary null checks
2015-08-04 Rob Clarkfreedreno: move the half-precision logic into core
2015-08-04 Rob Clarkfreedreno: small bit of cleanup about max rendertargets
2015-07-27 Rob Clarkfreedreno/ir3: move emit_const to ir3
2015-07-10 Rob Clarkfreedreno: update generated headers
2015-06-30 Rob Clarkfreedreno/ir3: fix crash in fail path
2015-06-21 Rob Clarkfreedreno: remove int sampler shader variants
2015-04-05 Ilia Mirkinfreedreno/a3xx: pass sprite coord mode through to progr...
2015-04-02 Ilia Mirkinfreedreno/a3xx: add MRT support
2015-04-02 Ilia Mirkinfreedreno: remove alpha key from ir3_shader
2015-03-28 Ilia Mirkinfreedreno/a3xx: add support for point sprite coordinate...
2015-03-28 Ilia Mirkinfreedreno/a3xx: make vs-set point size work
2015-02-19 Ilia Mirkinfreedreno: pass number of instances to draw
2014-12-06 Ilia Mirkinfreedreno/a3xx: handle index_bias (i.e. base_vertex)
2014-11-30 Ilia Mirkinfreedreno/a3xx: enable sampling from integer textures
2014-11-30 Ilia Mirkinfreedreno/a3xx: don't use half precision shaders for...
2014-11-30 Ilia Mirkinfreedreno/a3xx: remove blend clamp enables from gmem...
2014-11-30 Ilia Mirkinfreedreno/a3xx: add format to emit info, use to set...
2014-11-29 Ilia Mirkinfreedreno/a3xx: fd3_util -> fd3_format
2014-11-14 Rob Clarkfreedreno: rename draw->draw_vbo
2014-10-23 Rob ClarkRevert "freedreno/a3xx: only emit dirty consts"
2014-10-22 Rob Clarkfreedreno/a3xx: fix viewport state during clear
2014-10-21 Rob Clarkfreedreno/a3xx: only emit dirty consts
2014-10-15 Rob Clarkfreedreno/ir3: optimize shader key comparision
2014-10-15 Rob Clarkfreedreno/a3xx: refactor/optimize emit
2014-10-15 Rob Clarkfreedreno/a3xx: refactor vertex state emit
2014-09-29 Rob Clarkfreedreno/a3xx: re-emit shaders on variant change
2014-09-29 Rob Clarkfreedreno/a3xx: add support to emulate GL_CLAMP
2014-09-12 Rob Clarkfreedreno/a3xx: alpha render-target shenanigans
2014-09-09 Rob Clarkfreedreno/a3xx: enable hw primitive-restart
2014-07-25 Rob Clarkfreedreno/ir3: split out shader compiler from a3xx
2014-06-22 Rob Clarkfreedreno/a3xx: WFI fixes/cleanup
2014-02-23 Rob Clarkfreedreno/a3xx/compiler: half-precision output
2014-02-23 Rob Clarkfreedreno/a3xx: add shader variants
2014-02-01 Rob Clarkfreedreno: better manage our WFI's
2014-02-01 Rob Clarkfreedreno/a3xx: add logicop
2014-02-01 Rob Clarkfreedreno/a3xx: handle frag z write
2014-01-08 Rob Clarkfreedreno/a3xx: use cs patch instead of RFI+RMW
2014-01-08 Rob Clarkfreedreno/a3xx: support for hw binning pass
2013-12-26 Rob Clarkfreedreno/a3xx: fix blend state corruption issue
2013-10-25 Rob Clarkfreedreno/a3xx: add blend state
2013-09-14 Rob Clarkfreedreno/a3xx: fix VFD_INDEX_MAX overflow
2013-09-14 Rob Clarkfreedreno/a3xx: stencil fixes
2013-09-14 Rob Clarkfreedreno: split out WFI helper
2013-09-14 Rob Clarkfreedreno: fd_draw helper
2013-06-08 Rob Clarkfreedreno: add a3xx support