freedreno/a3xx: fd3_util -> fd3_format
[mesa.git] / src / gallium / drivers / freedreno / a3xx / fd3_program.c
2014-11-29 Ilia Mirkinfreedreno/a3xx: fd3_util -> fd3_format
2014-11-14 Rob Clarkfreedreno/ir3: move some helpers
2014-10-15 Rob Clarkfreedreno/ir3: large const support
2014-10-15 Rob Clarkfreedreno/a3xx: refactor/optimize emit
2014-10-14 Rob Clarkfreedreno: use tgsi_lowering
2014-10-03 Rob Clarkfreedreno/a3xx: handle VS only outputting BCOLOR
2014-10-02 Rob Clarkfreedreno/a3xx: handle large shader program sizes
2014-09-27 Rob Clarkfreedreno/a3xx: add flat interpolation mode
2014-09-05 Rob Clarkfreedreno/ir3: fix constlen with relative addressing
2014-07-25 Rob Clarkfreedreno/ir3: split out shader compiler from a3xx
2014-07-25 Rob Clarkfreedreno/a3xx/compiler: rename ir3_shader to ir3
2014-05-15 Rob Clarkfreedreno/a3xx: fix write to bogus register
2014-04-09 Rob Clarkfreedreno/a3xx: assert() -> debug_assert()
2014-04-08 Rob Clarkfreedreno/a3xx: deal with optimized tex instructions
2014-03-30 Rob Clarkfreedreno/a3xx: little extra debug
2014-03-02 Rob Clarkfreedreno/lowering: two-sided-color
2014-03-02 Rob Clarkfreedreno/a3xx: fix gl_PointSize
2014-03-02 Rob Clarkfreedreno/a3xx: binning-pass vertex shader variant
2014-03-02 Rob Clarkfreedreno/a3xx: add support for frag coord/face
2014-03-02 Rob Clarkfreedreno/a3xx: fix for unused inputs
2014-02-23 Rob Clarkfreedreno/a3xx/compiler: half-precision output
2014-02-23 Rob Clarkfreedreno/a3xx: add shader variants
2014-02-23 Rob Clarkfreedreno/a3xx: drop hand-coded blit/solid shaders
2014-02-23 Rob Clarkfreedreno/lowering: cleanup api
2014-02-03 Rob Clarkfreedreno: enabling binning and opt by default
2014-02-03 Rob Clarkfreedreno/a3xx/compiler: new compiler
2014-02-03 Rob Clarkfreedreno/a3xx/compiler: split out old compiler
2014-02-03 Rob Clarkfreedreno/a3xx/compiler: prepare for new compiler
2014-02-01 Rob Clarkfreedreno/a3xx: handle frag z write
2014-02-01 Rob Clarkfreedreno/a3xx/compiler: compiler cleanups
2014-02-01 Rob Clarkfreedreno: add tgsi lowering pass
2014-02-01 Rob Clarkfreedreno: ctx should hold ref to dev
2014-01-08 Rob Clarkfreedreno/a3xx: support for hw binning pass
2013-12-26 Rob Clarkfreedreno: prepare for hw binning
2013-11-02 Rob Clarkfreedreno/a3xx: fix VS out / FS in linking
2013-11-02 Rob Clarkfreedreno/a3xx/compiler: highp frag shader
2013-09-14 Rob Clarkfreedreno/a3xx: use INDIRECT state load for shaders
2013-09-14 Rob Clarkfreedreno/a3xx: fix gpu lockup in some piglit tests
2013-08-29 Rob Clarkfreedreno: updates for msm drm/kms driver
2013-08-24 Rob Clarkfreedreno: update register headers
2013-06-08 Rob Clarkfreedreno: add a3xx support