freedreno/a3xx: set .zw of sprite coords to .01
[mesa.git] / src / gallium / drivers / freedreno / a3xx / fd3_texture.c
2015-04-05 Ilia Mirkinfreedreno: remove tex_resource
2015-03-28 Ilia Mirkinfreedreno/a3xx: fix 3d texture layout
2015-03-28 Ilia Mirkinfreedreno/a3xx: LAYERSZ2 appears to have no effect...
2014-12-03 Ilia Mirkinfreedreno/a3xx: implement anisotropic filtering
2014-11-30 Ilia Mirkinfreedreno/a3xx: enable sampling from integer textures
2014-11-30 Ilia Mirkinfreedreno: allow each generation to hook into sampler...
2014-11-29 Ilia Mirkinfreedreno/a3xx: fd3_util -> fd3_format
2014-10-15 Rob Clarkfreedreno/ir3: optimize shader key comparision
2014-09-29 Rob Clarkfreedreno/a3xx: add support to emulate GL_CLAMP
2014-09-29 Rob Clarkfreedreno: move bind_sampler_states to per-generation
2014-09-27 Rob Clarkfreedreno/a3xx: add LOD_BIAS
2014-09-24 Rob Clarkfreedreno/a3xx: initial texture border-color
2014-09-21 Rob Clarkfreedreno/a3xx: more texture array fixes
2014-09-13 Rob Clarkfreedreno/a3xx: 3d/array textures
2014-08-24 Rob Clarkfreedreno/a3xx: handle first/last level properly
2014-05-26 Rob Clarkfreedreno/a3xx: texture fixes
2014-05-20 Rob Clarkfreedreno/a3xx: shadow sampler support
2014-05-17 Rob Clarkfreedreno/a3xx: add sRBG texture support
2013-11-02 Rob Clarkfreedreno/a3xx/texture: min/max lod
2013-09-19 Rob Clarkfreedreno/a3xx: fix typo mixup w/ mipfilter
2013-09-14 Rob Clarkfreedreno: multi-slice resources (cubemap, mipmap,...
2013-08-24 Rob Clarkfreedreno/a3xx: some texture fixes
2013-06-08 Rob Clarkfreedreno: add a3xx support