vc4: Add support for 16-bit signed/unsigned norm/scaled vertex attrs.
[mesa.git] / src / gallium / drivers / freedreno / a3xx /
2014-12-13 Rob Clarkfreedreno: update generated headers
2014-12-13 Rob Clarkfreedreno: helper to calc layer/level offset
2014-12-09 Rob Clarkfreedreno: update generated headers
2014-12-06 Ilia Mirkinfreedreno/a3xx: handle index_bias (i.e. base_vertex)
2014-12-06 Ilia Mirkinfreedreno/a3xx: add bgr565 texturing and rendering
2014-12-06 Ilia Mirkinfreedreno/a3xx: add support for SRGB render targets
2014-12-06 Ilia Mirkinfreedreno/a3xx: output RGBA16_FLOAT from fs for certain...
2014-12-06 Ilia Mirkinfreedreno/a3xx: re-enable rgb10_a2 render targets
2014-12-06 Ilia Mirkinfreedreno/a3xx: fix border color swizzle to match textu...
2014-12-06 Ilia Mirkinfreedreno/a3xx: fix alpha-blending on RGBX formats
2014-12-04 Rob Clarkfreedreno: update generated headers / a4xx fmt rename
2014-12-03 Ilia Mirkinfreedreno/a3xx: implement anisotropic filtering
2014-12-03 Rob Clarkfreedreno: update generated headers
2014-12-02 Rob Clarkfreedreno: update generated headers
2014-11-30 Ilia Mirkinfreedreno/a3xx: add missing integer formats and enable...
2014-11-30 Ilia Mirkinfreedreno/a3xx: enable sampling from integer textures
2014-11-30 Ilia Mirkinfreedreno: allow each generation to hook into sampler...
2014-11-30 Ilia Mirkinfreedreno/a3xx: don't use half precision shaders for...
2014-11-30 Ilia Mirkinfreedreno/a3xx: disable blending for integer formats
2014-11-30 Ilia Mirkinfreedreno/a3xx: remove blend clamp enables from gmem...
2014-11-30 Ilia Mirkinfreedreno/a3xx: add format to emit info, use to set...
2014-11-30 Ilia Mirkinfreedreno/a3xx: add 16-bit unorm/snorm texture formats
2014-11-30 Rob Clarkfreedreno: update generated headers
2014-11-29 Ilia Mirkinfreedreno/a3xx: unify vertex/texture formats into a...
2014-11-29 Ilia Mirkinfreedreno/a3xx: rename vertex/texture format enums...
2014-11-29 Ilia Mirkinfreedreno/a3xx: fd3_util -> fd3_format
2014-11-29 Ilia Mirkinfreedreno/a3xx: only enable blend clamp for non-float...
2014-11-15 Rob Clarkfreedreno: update generated headers
2014-11-14 Rob Clarkfreedreno/ir3: move some helpers
2014-11-14 Rob Clarkfreedreno: rename draw->draw_vbo
2014-11-14 Rob Clarkfreedreno/a3xx: missing u_upload_destroy
2014-10-23 Rob ClarkRevert "freedreno/a3xx: only emit dirty consts"
2014-10-22 Rob Clarkfreedreno/a3xx: fix depth/stencil restore format
2014-10-22 Rob Clarkfreedreno/a3xx: fix viewport state during clear
2014-10-22 Rob Clarkfreedreno: clear vs scissor
2014-10-21 Rob Clarkfreedreno/a3xx: disable early-z when we have kill's
2014-10-21 Rob Clarkfreedreno/a3xx: only emit dirty consts
2014-10-21 Rob Clarkfreedreno/a3xx: more layer/level fixes
2014-10-15 Rob Clarkfreedreno/ir3: large const support
2014-10-15 Rob Clarkfreedreno: update generated headers
2014-10-15 Rob Clarkfreedreno/ir3: optimize shader key comparision
2014-10-15 Rob Clarkfreedreno/a3xx: refactor/optimize emit
2014-10-15 Rob Clarkfreedreno/a3xx: refactor vertex state emit
2014-10-14 Rob Clarkfreedreno: use tgsi_lowering
2014-10-03 Rob Clarkfreedreno: query fixes
2014-10-03 Rob Clarkfreedreno/a3xx: handle VS only outputting BCOLOR
2014-10-03 Rob Clarkfreedreno/a3xx: emit all immediates in one shot
2014-10-02 Rob Clarkfreedreno/a3xx: handle large shader program sizes
2014-10-02 Rob Clarkfreedreno: update generated headers
2014-09-29 Rob Clarkfreedreno/a3xx: re-emit shaders on variant change
2014-09-29 Rob Clarkfreedreno/a3xx: add support to emulate GL_CLAMP
2014-09-29 Rob Clarkfreedreno: move bind_sampler_states to per-generation
2014-09-29 Rob Clarkfreedreno/a3xx: fix border color order
2014-09-29 Rob Clarkfreedreno/a3xx: add 32bit integer vtx formats
2014-09-27 Rob Clarkfreedreno/a3xx: add flat interpolation mode
2014-09-27 Rob Clarkfreedreno/a3xx: add LOD_BIAS
2014-09-27 Rob Clarkfreedreno: update generated headers
2014-09-24 Rob Clarkfreedreno/a3xx: initial texture border-color
2014-09-21 Rob Clarkfreedreno/a3xx: more texture array fixes
2014-09-13 Rob Clarkfreedreno/a3xx: 3d/array textures
2014-09-13 Rob Clarkfreedreno: update generated headers
2014-09-12 Rob Clarkfreedreno/a3xx: alpha render-target shenanigans
2014-09-12 Rob Clarkfreedreno/a3xx: format fixes
2014-09-12 Rob Clarkfreedreno: update generated headers
2014-09-12 Rob Clarkfreedreno/a3xx: handle rendering to layer != 0
2014-09-09 Rob Clarkfreedreno/a3xx: enable hw primitive-restart
2014-09-09 Rob Clarkfreedreno: update generated headers
2014-09-05 Rob Clarkfreedreno/ir3: fix constlen with relative addressing
2014-08-24 Rob Clarkfreedreno/a3xx: handle first/last level properly
2014-07-25 Rob Clarkfreedreno/ir3: split out shader compiler from a3xx
2014-07-25 Rob Clarkfreedreno/a3xx/compiler: rename ir3_shader to ir3
2014-07-25 Rob Clarkfreedreno/a3xx/compiler: scheduler vs pred reg
2014-07-25 Rob Clarkfreedreno/a3xx/compiler: little cleanups
2014-07-25 Rob Clarkfreedreno/a3xx: enable/disable wa's based on patch...
2014-07-25 Rob Clarkfreedreno/a3xx/compiler: make IR heap dyanmic
2014-07-23 Rob Clarkfreedreno/a3xx/compiler: fix p0 (kill, etc)
2014-07-23 Rob Clarkfreedreno/a3xx: more vtx formats
2014-07-23 Rob Clarkfreedreno/a3xx/compiler: const file relative addressing
2014-07-23 Rob Clarkfreedreno/a3xx/compiler: move function
2014-07-23 Rob Clarkfreedreno/a3xx: add back a few stalls
2014-07-23 Rob Clarkfreedreno: update generated headers
2014-06-22 Rob Clarkfreedreno/a3xx: WFI fixes/cleanup
2014-06-13 Rob Clarkfreedreno/a3xx: vtx formats
2014-06-13 Rob Clarkfreedreno: update generated headers
2014-06-13 Rob Clarkfreedreno: fix for null textures
2014-05-26 Rob Clarkfreedreno/a3xx: texture fixes
2014-05-26 Rob Clarkfreedreno: update generated headers
2014-05-21 Rob Clarkfreedreno/a3xx: fix blend opcode
2014-05-21 Rob Clarkfreedreno/a3xx: fix depth/stencil gmem restore
2014-05-21 Rob Clarkfreedreno/a3xx: fix depth/stencil GMEM positioning
2014-05-21 Rob Clarkfreedreno: update generated headers
2014-05-21 Rob Clarkfreedreno: use OUT_RELOCW when buffer is written
2014-05-20 Rob Clarkfreedreno/a3xx: shadow sampler support
2014-05-20 Rob Clarkfreedreno/a3xx/compiler: refactor trans_samp()
2014-05-20 Rob Clarkfreedreno: update generated headers
2014-05-18 Rob Clarkfreedreno/a3xx: use util_format_compose_swizzles()
2014-05-18 Rob Clarkfreedreno/a3xx/compiler: 1D textures
2014-05-17 Rob Clarkfreedreno/a3xx: add sRBG texture support
2014-05-17 Rob Clarkfreedreno: update generated headers
2014-05-15 Rob Clarkfreedreno/a3xx: fix write to bogus register
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