freedreno: positions come out as integers, not half-integers
[mesa.git] / src / gallium / drivers / freedreno / a3xx /
2014-10-21 Rob Clarkfreedreno/a3xx: disable early-z when we have kill's
2014-10-21 Rob Clarkfreedreno/a3xx: only emit dirty consts
2014-10-21 Rob Clarkfreedreno/a3xx: more layer/level fixes
2014-10-15 Rob Clarkfreedreno/ir3: large const support
2014-10-15 Rob Clarkfreedreno: update generated headers
2014-10-15 Rob Clarkfreedreno/ir3: optimize shader key comparision
2014-10-15 Rob Clarkfreedreno/a3xx: refactor/optimize emit
2014-10-15 Rob Clarkfreedreno/a3xx: refactor vertex state emit
2014-10-14 Rob Clarkfreedreno: use tgsi_lowering
2014-10-03 Rob Clarkfreedreno: query fixes
2014-10-03 Rob Clarkfreedreno/a3xx: handle VS only outputting BCOLOR
2014-10-03 Rob Clarkfreedreno/a3xx: emit all immediates in one shot
2014-10-02 Rob Clarkfreedreno/a3xx: handle large shader program sizes
2014-10-02 Rob Clarkfreedreno: update generated headers
2014-09-29 Rob Clarkfreedreno/a3xx: re-emit shaders on variant change
2014-09-29 Rob Clarkfreedreno/a3xx: add support to emulate GL_CLAMP
2014-09-29 Rob Clarkfreedreno: move bind_sampler_states to per-generation
2014-09-29 Rob Clarkfreedreno/a3xx: fix border color order
2014-09-29 Rob Clarkfreedreno/a3xx: add 32bit integer vtx formats
2014-09-27 Rob Clarkfreedreno/a3xx: add flat interpolation mode
2014-09-27 Rob Clarkfreedreno/a3xx: add LOD_BIAS
2014-09-27 Rob Clarkfreedreno: update generated headers
2014-09-24 Rob Clarkfreedreno/a3xx: initial texture border-color
2014-09-21 Rob Clarkfreedreno/a3xx: more texture array fixes
2014-09-13 Rob Clarkfreedreno/a3xx: 3d/array textures
2014-09-13 Rob Clarkfreedreno: update generated headers
2014-09-12 Rob Clarkfreedreno/a3xx: alpha render-target shenanigans
2014-09-12 Rob Clarkfreedreno/a3xx: format fixes
2014-09-12 Rob Clarkfreedreno: update generated headers
2014-09-12 Rob Clarkfreedreno/a3xx: handle rendering to layer != 0
2014-09-09 Rob Clarkfreedreno/a3xx: enable hw primitive-restart
2014-09-09 Rob Clarkfreedreno: update generated headers
2014-09-05 Rob Clarkfreedreno/ir3: fix constlen with relative addressing
2014-08-24 Rob Clarkfreedreno/a3xx: handle first/last level properly
2014-07-25 Rob Clarkfreedreno/ir3: split out shader compiler from a3xx
2014-07-25 Rob Clarkfreedreno/a3xx/compiler: rename ir3_shader to ir3
2014-07-25 Rob Clarkfreedreno/a3xx/compiler: scheduler vs pred reg
2014-07-25 Rob Clarkfreedreno/a3xx/compiler: little cleanups
2014-07-25 Rob Clarkfreedreno/a3xx: enable/disable wa's based on patch...
2014-07-25 Rob Clarkfreedreno/a3xx/compiler: make IR heap dyanmic
2014-07-23 Rob Clarkfreedreno/a3xx/compiler: fix p0 (kill, etc)
2014-07-23 Rob Clarkfreedreno/a3xx: more vtx formats
2014-07-23 Rob Clarkfreedreno/a3xx/compiler: const file relative addressing
2014-07-23 Rob Clarkfreedreno/a3xx/compiler: move function
2014-07-23 Rob Clarkfreedreno/a3xx: add back a few stalls
2014-07-23 Rob Clarkfreedreno: update generated headers
2014-06-22 Rob Clarkfreedreno/a3xx: WFI fixes/cleanup
2014-06-13 Rob Clarkfreedreno/a3xx: vtx formats
2014-06-13 Rob Clarkfreedreno: update generated headers
2014-06-13 Rob Clarkfreedreno: fix for null textures
2014-05-26 Rob Clarkfreedreno/a3xx: texture fixes
2014-05-26 Rob Clarkfreedreno: update generated headers
2014-05-21 Rob Clarkfreedreno/a3xx: fix blend opcode
2014-05-21 Rob Clarkfreedreno/a3xx: fix depth/stencil gmem restore
2014-05-21 Rob Clarkfreedreno/a3xx: fix depth/stencil GMEM positioning
2014-05-21 Rob Clarkfreedreno: update generated headers
2014-05-21 Rob Clarkfreedreno: use OUT_RELOCW when buffer is written
2014-05-20 Rob Clarkfreedreno/a3xx: shadow sampler support
2014-05-20 Rob Clarkfreedreno/a3xx/compiler: refactor trans_samp()
2014-05-20 Rob Clarkfreedreno: update generated headers
2014-05-18 Rob Clarkfreedreno/a3xx: use util_format_compose_swizzles()
2014-05-18 Rob Clarkfreedreno/a3xx/compiler: 1D textures
2014-05-17 Rob Clarkfreedreno/a3xx: add sRBG texture support
2014-05-17 Rob Clarkfreedreno: update generated headers
2014-05-15 Rob Clarkfreedreno/a3xx: fix write to bogus register
2014-05-15 Rob Clarkfreedreno/a3xx: account for special inputs/outputs
2014-05-15 Rob Clarkfreedreno/a3xx: fix MAX_INPUTS shader cap
2014-05-15 Ryan Houdekfreedreno/a3xx/compiler: add KILL_IF
2014-05-15 Ryan Houdekfreedreno/a3xx/compiler: start adding integer support
2014-05-13 Rob Clarkfreedreno/a3xx: occlusion query support
2014-05-13 Rob Clarkfreedreno/a3xx: add point-size
2014-05-13 Rob Clarkfreedreno: update generated headers
2014-04-23 Rob Clarkfreedreno/a3xx: fix TOTALATTRTOVS
2014-04-09 Rob Clarkfreedreno/a3xx: assert() -> debug_assert()
2014-04-09 Rob Clarkfreedreno/a3xx/compiler: add CEIL
2014-04-09 Rob Clarkfreedreno/a3xx/compiler: fix neg mov's
2014-04-08 Rob Clarkfreedreno/a3xx: deal with optimized tex instructions
2014-03-30 Rob Clarkfreedreno/a3xx/compiler: fix RECT textures
2014-03-30 Rob Clarkfreedreno/a3xx/compiler: avoid negative register ids
2014-03-30 Rob Clarkfreedreno/a3xx: missing wfi
2014-03-30 Rob Clarkfreedreno/a3xx: little extra debug
2014-03-30 Rob Clarkfreedreno: handle null sampler
2014-03-05 Rob ClarkWIP: freedreno/a3xx: incorrect scissor for binning...
2014-03-02 Rob Clarkfreedreno/a3xx/compiler: overflow in trans_endif
2014-03-02 Rob Clarkfreedreno/a3xx/compiler: fix for resolving PHI's
2014-03-02 Rob Clarkfreedreno/lowering: two-sided-color
2014-03-02 Rob Clarkfreedreno/a3xx/compiler: add SSG
2014-03-02 Rob Clarkfreedreno/a3xx: fix gl_PointSize
2014-03-02 Rob Clarkfreedreno: resync generated headers
2014-03-02 Rob Clarkfreedreno/a3xx: binning-pass vertex shader variant
2014-03-02 Rob Clarkfreedreno/a3xx: add support for frag coord/face
2014-03-02 Rob Clarkfreedreno/a3xx: fix for unused inputs
2014-02-23 Rob Clarkfreedreno/a3xx/compiler: half-precision output
2014-02-23 Rob Clarkfreedreno/a3xx: add shader variants
2014-02-23 Rob Clarkfreedreno/a3xx/compiler: collapse nop's with repeat
2014-02-23 Rob Clarkfreedreno/a3xx: drop hand-coded blit/solid shaders
2014-02-23 Rob Clarkfreedreno/lowering: cleanup api
2014-02-23 Rob Clarkfreedreno/a3xx: add float 16 and 32bit formats
2014-02-23 Rob Clarkfreedreno: resync generated headers
2014-02-19 Rob Clarkfreedreno/a3xx/compiler: scheduling/legalize fixes
next