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freedreno/a3xx: fix MAX_INPUTS shader cap
[mesa.git]
/
src
/
gallium
/
drivers
/
freedreno
/
freedreno_screen.c
2014-05-15
Rob Clark
freedreno/a3xx: fix MAX_INPUTS shader cap
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2014-05-15
Rob Clark
freedreno/a3xx: add debug flag to expose glsl130
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2014-05-13
Rob Clark
freedreno/a3xx: occlusion query support
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2014-05-08
Ilia Mirkin
gallium: add a cap for supporting 4-offset TG4 opcodes
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2014-04-26
Ilia Mirkin
gallium: add basic support for ARB_sample_shading
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2014-04-11
Ilia Mirkin
gallium: add a way to query min/max texture gather...
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2014-04-07
Dave Airlie
gallium: add support for LODQ opcodes.
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2014-04-02
Dave Airlie
mesa/soft/llvmpipe: add fake MSAA support
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2014-02-25
Marek Olšák
gallium: the other drivers don't support ARB_buffer_storage
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2014-02-25
Dave Airlie
gallium: add texture gather support to gallium (v3)
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2014-02-09
Grigori Goronzy
gallium: add geometry shader output limits
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2014-02-04
Marek Olšák
gallium: remove PIPE_CAP_MAX_COMBINED_SAMPLERS
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2014-02-03
Rob Clark
freedreno: enabling binning and opt by default
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2014-02-03
Rob Clark
freedreno/a3xx/compiler: new compiler
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2014-02-03
Rob Clark
freedreno/a3xx/compiler: split out old compiler
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2014-02-01
Rob Clark
freedreno/a3xx: handle frag z write
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2014-01-29
Ian Romanick
freedreno: Set PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT to 64
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2014-01-23
Marek Olšák
gallium: remove PIPE_CAP_SCALED_RESOLVE
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2014-01-08
Rob Clark
freedreno: add basic query support
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2014-01-08
Rob Clark
freedreno/a3xx: support for hw binning pass
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2013-12-10
Christopher James...
gallium/winsys/drm: Prepare for passing prime fds in...
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2013-12-07
Rob Clark
freedreno/a3xx: add adreno 330 support
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2013-12-03
Marek Olšák
gallium: add support for AMD_vertex_shader_layer
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2013-11-28
Roland Scheidegger
gallium: new shader cap bit for the amount of sampler...
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2013-11-02
Rob Clark
freedreno/a3xx/compiler: highp frag shader
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2013-11-02
Rob Clark
freedreno: we do actually support sqrt
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2013-10-25
Ilia Mirkin
gallium: add PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
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2013-10-25
Rob Clark
freedreno/a3xx: fix const/rel/const-rel encoding
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2013-09-14
Rob Clark
freedreno: add debug option to disable GMEM bypass
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2013-09-14
Rob Clark
freedreno/a3xx: use INDIRECT state load for shaders
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2013-09-14
Rob Clark
freedreno: multi-slice resources (cubemap, mipmap,...
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2013-08-24
Rob Clark
freedreno: add debug option to disable scissor optimization
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2013-07-22
Tom Stellard
gallium: Add PIPE_CAP_ENDIANNESS
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2013-07-02
Marek Olšák
mesa,glsl,gallium: remove GLSLSkipStrictMaxVaryingLimit...
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2013-06-08
Rob Clark
freedreno: add a3xx support
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2013-06-08
Rob Clark
freedreno: prepare for a3xx
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2013-04-25
Rob Clark
freedreno: clear fixes and debugging
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2013-04-25
Rob Clark
freedreno: implement fd_screen_destroy()
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2013-04-18
Christoph Bumiller
st/mesa: optionally apply texture swizzle to border...
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2013-04-03
Christoph Bumiller
gallium: add PIPE_CAP_QUERY_PIPELINE_STATISTICS
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2013-03-25
Rob Clark
freedreno: use u_debug for debug env vars
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2013-03-25
Rob Clark
freedreno: prefer sw upload for textures
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2013-03-20
Christoph Bumiller
gallium: add TGSI_SEMANTIC_TEXCOORD,PCOORD v3
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2013-03-12
Rob Clark
freedreno: gallium driver for adreno
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