freedreno: add debug option to dirty state after draw
[mesa.git] / src / gallium / drivers / freedreno / freedreno_screen.c
2015-10-15 Rob Clarkfreedreno: add debug option to dirty state after draw
2015-10-03 Marek Olšákgallium: add per-sample interpolation control into...
2015-09-16 Ilia Mirkinfreedreno/a3xx: add support for dual-source blending
2015-09-16 Rob Clarkfreedreno: one screen to rule them all
2015-09-13 Ilia Mirkingallium: add PIPE_CAP_TGSI_TXQS to let st know if TXQS...
2015-08-29 Ilia Mirkinfreedreno/a3xx: implement half-z clipping
2015-08-16 Ilia Mirkinfreedreno/a3xx: add per-texture seamless cubemap control
2015-08-15 Ilia Mirkinfreedreno/a4xx: add cube map array support
2015-08-15 Ilia Mirkinfreedreno: expose OES exts for float linear filtering
2015-08-14 Marek Olšákgallium: add an interface for EXT_depth_bounds_test
2015-08-14 Marek Olšákgallium: add support for GLES texture float extensions...
2015-08-12 Rob Clarkfreedreno/a3xx+a4xx: add texture buffer object support
2015-08-12 Rob Clarkfreedreno: cap cleanups
2015-08-04 Rob Clarkfreedreno/a4xx: add independent blend function support
2015-08-04 Rob Clarkfreedreno: fix stream-out caps vec4->components
2015-07-27 Rob Clarkfreedreno/ir3: add transform-feedback support
2015-07-16 Marek Olšákgallium: add PIPE_CAP_MAX_SHADER_PATCH_VARYINGS
2015-07-10 Rob Clarkfreedreno/ir3: shader-db traces
2015-07-05 Marek Olšákgallium: remove redundant pipe_context::fence_signalled
2015-07-01 Timothy Arcerifreedreno: use consistent version string format
2015-06-21 Rob Clarkfreedreno/ir3: dump nocp option
2015-06-21 Rob Clarkfreedreno/ir3: remove tgsi f/e
2015-06-21 Rob Clarkfreedreno/ir3: drop dot graph dumping
2015-06-05 Marek Olšáktgsi/ureg: don't emit in/out arrays if drivers don...
2015-05-14 Rob Clarkfreedreno: enable a306
2015-05-12 Marek Olšákgallium: add PIPE_CAP_DEVICE_RESET_STATUS_QUERY
2015-04-28 Ilia Mirkinfreedreno/a3xx: add support for disabling depth clipping
2015-04-17 Rob Clarkfreedreno/ir3/nir: lower if/else
2015-04-17 Rob Clarkfreedreno/a4xx: sysvals and UBOs
2015-04-05 Rob Clarkfreedreno/ir3: add NIR compiler
2015-04-05 Ilia Mirkinfreedreno/a3xx: add UBO support
2015-04-02 Ilia Mirkinfreedreno: convert blit program to array for each numbe...
2015-04-02 Ilia Mirkinfreedreno/a3xx: add independent blend function support
2015-03-28 Ilia Mirkinfreedreno/a3xx: point size should not be divided by 2
2015-03-23 Giuseppe Bilottagallium: implement get_device_vendor() for existing...
2015-03-18 Rob Clarkfreedreno: fix spelling
2015-03-16 Marek Olšákgallium: add FMA and DFMA opcodes (v3)
2015-03-15 Rob Clarkfreedreno/ir3: remove old compiler
2015-03-08 Rob Clarkfreedreno: replace glsl130 debug flag with glsl120
2015-03-03 Rob Clarkfreedreno/a4xx: re-enable int (conditional on glsl130)
2015-02-24 Rob Clarkfreedreno/a4xx: add ARB_instanced_arrays support
2015-02-24 Rob Clarkfreedreno/a4xx: add support for vertexid and instanceid...
2015-02-21 Rob Clarkfreedreno: implement fence
2015-02-20 Ilia Mirkingallium: add new double-related shader caps to all...
2015-02-19 Ilia Mirkinfreedreno: add missing PIPE_CAP_RESOURCE_FROM_USER_MEMO...
2015-02-19 Ilia Mirkinfreedreno/a3xx: add ARB_instanced_arrays support
2015-02-19 Ilia Mirkinfreedreno/a3xx: add support for vertexid and instanceid...
2015-02-05 Axel Davygallium: Add MULTISAMPLE_Z_RESOLVE cap
2015-02-03 Ilia Mirkingallium: add a cap to determine whether the driver...
2014-12-16 Roland Scheideggergallium: add TGSI_SEMANTIC_VERTEXID_NOBASE and TGSI_SEM...
2014-12-13 Rob Clarkfreedreno: add is_a3xx()/is_a4xx() helpers
2014-11-15 Rob Clarkfreedreno: add adreno 420 support
2014-10-25 Rob Clarkfreedreno: rename a couple debug flags
2014-10-24 Mathias Fröhlichgallium: introduce PIPE_CAP_CLIP_HALFZ.
2014-10-21 Marek Olšákgallium: add PIPE_SHADER_CAP_MAX_OUTPUTS and use it...
2014-10-21 Rob Clarkfreedreno/ir3: add debug flag to disable cp
2014-10-21 Ilia Mirkinfreedreno: positions come out as integers, not half...
2014-10-15 Rob Clarkfreedreno/ir3: large const support
2014-10-03 Ilia Mirkinfreedreno/ir3: add TXD support and expose ARB_shader_te...
2014-10-03 Ilia Mirkinfreedreno: instanced drawing/compute not yet supported
2014-10-02 Ilia Mirkinfreedreno: dual-source render targets are not supported
2014-10-01 Rob Clarkfreedreno: max-texture-lod-bias should be 15.0f
2014-09-27 Rob Clarkfreedreno: turn missing caps into compile warnings
2014-09-27 Rob Clarkfreedreno: we have more than 0 viewports!
2014-09-27 Rob Clarkfreedreno: don't advertise mirror-clamp support
2014-09-27 Rob Clarkfreedreno: fix compiler warning
2014-09-21 Rob Clarkfreedreno/a3xx: more texture array fixes
2014-09-21 Rob Clarkfreedreno: add DRM_CONF_SHARE_FD
2014-09-12 Rob Clarkfreedreno: "fix" problems with excessive flushes
2014-09-12 Ilia Mirkingallium: add a texture target to sampler view and a...
2014-09-09 Rob Clarkfreedreno/a3xx: enable hw primitive-restart
2014-08-28 Timothy Arcerigallium: add cap for MAX_VERTEX_ATTRIB_STRIDE
2014-08-19 Tobias Klausmanngallium: Add and handle PIPE_CAP_CONDITIONAL_RENDER_INV...
2014-08-15 Emil Velikovgallium/freedreno: handle query_renderer caps
2014-08-15 Ilia Mirkingallium: add opcodes/cap for fine derivative support
2014-08-12 Emil Velikovautomake: gallium/freedreno: drop spurious include...
2014-08-11 Marek Olšákgallium: remove PIPE_SHADER_CAP_MAX_ADDRS
2014-07-28 Marek Olšákgallium: rename shader cap MAX_CONSTS to MAX_CONST_BUFF...
2014-07-25 Rob Clarkfreedreno/a3xx: enable/disable wa's based on patch...
2014-07-03 Ilia Mirkingallium: rename PIPE_CAP_TGSI_VS_LAYER to also have...
2014-07-01 Christoph Bumillergallium: add facilities for indirect drawing
2014-07-01 Ilia Mirkingallium: add a cap for max vertex streams
2014-06-02 Christoph Bumillergallium: create TGSI_PROPERTY to disable viewport and...
2014-05-26 Rob Clarkfreedreno: few caps fixes
2014-05-20 Rob Clarkfreedreno: don't advertise texture arrays for now
2014-05-18 Rob Clarkfreedreno: fix caps
2014-05-15 Rob Clarkfreedreno/a3xx: fix MAX_INPUTS shader cap
2014-05-15 Rob Clarkfreedreno/a3xx: add debug flag to expose glsl130
2014-05-13 Rob Clarkfreedreno/a3xx: occlusion query support
2014-05-08 Ilia Mirkingallium: add a cap for supporting 4-offset TG4 opcodes
2014-04-26 Ilia Mirkingallium: add basic support for ARB_sample_shading
2014-04-11 Ilia Mirkingallium: add a way to query min/max texture gather...
2014-04-07 Dave Airliegallium: add support for LODQ opcodes.
2014-04-02 Dave Airliemesa/soft/llvmpipe: add fake MSAA support
2014-02-25 Marek Olšákgallium: the other drivers don't support ARB_buffer_storage
2014-02-25 Dave Airliegallium: add texture gather support to gallium (v3)
2014-02-09 Grigori Goronzygallium: add geometry shader output limits
2014-02-04 Marek Olšákgallium: remove PIPE_CAP_MAX_COMBINED_SAMPLERS
2014-02-03 Rob Clarkfreedreno: enabling binning and opt by default
2014-02-03 Rob Clarkfreedreno/a3xx/compiler: new compiler
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