freedreno/ir3: fix array count returned by TXQ
[mesa.git] / src / gallium / drivers / freedreno / ir3 /
2015-03-09 Ilia Mirkinfreedreno/ir3: fix array count returned by TXQ
2015-03-08 Rob Clarkfreedreno/ir3: relative dst
2015-03-08 Rob Clarkfreedreno/ir3: split out array_fanin() helper
2015-03-08 Rob Clarkfreedreno/ir3: drop deref nodes
2015-03-08 Rob Clarkfreedreno/ir3: helpful iterator macros
2015-03-08 Rob Clarkfreedreno/ir3: fix register usage calculations
2015-03-08 Rob Clarkfreedreno/ir3: couple tweaks for cmdline compiler
2015-03-08 Rob Clarkfreedreno/ir3: split up ssa_dst
2015-03-08 Rob Clarkfreedreno/ir3: fix failed assert in grouping
2015-03-05 Rob Clarkfreedreno/ir3: fix silly typo for binning pass shaders
2015-03-04 Rob Clarkfreedreno/ir3: fix old compiler after f6b2e8af742
2015-03-03 Rob Clarkfreedreno/ir3: handle flat bypass for a4xx
2015-03-03 Rob Clarkfreedreno/ir3: add support for memory (cat6) instructions
2015-03-03 Rob Clarkfreedreno/ir3: fix up cat6 instruction encodings
2015-02-19 Ilia Mirkinfreedreno/a3xx: add support for vertexid and instanceid...
2015-01-13 Rob Clarkfreedreno/ir3: handle "holes" in inputs
2015-01-08 Rob Clarkfreedreno/ir3: fix pos_regid > max_reg
2015-01-08 Rob Clarkfreedreno/ir3: start on indirect gpr reads
2015-01-08 Rob Clarkfreedreno/ir3: make reg array dynamic
2015-01-08 Rob Clarkfreedreno/ir3: simplify RA
2015-01-08 Rob Clarkfreedreno/ir3: regmask support for relative addr
2015-01-08 Rob Clarkfreedreno/ir3: split up ssa_src
2015-01-08 Rob Clarkfreedreno/ir3: drop instr_clone() stuff
2015-01-08 Rob Clarkfreedreno/ir3: runtime enable RA debug for DEBUG builds
2015-01-08 Rob Clarkfreedreno/ir3: handle relative addr in ir3_dump
2015-01-08 Rob Clarkfreedreno/ir3: legalize vs unused sam dst components
2015-01-08 Rob Clarkfreedreno/ir3: hack for old compiler
2014-12-24 Rob Clarkfreedreno/ir3: split out legalize pass
2014-12-24 Rob Clarkfreedreno/ir3: ra debug
2014-12-20 Rob Clarkfreedreno/ir3: trans_kill cleanup
2014-12-20 Rob Clarkfreedreno/ir3: hack for standalone compiler
2014-12-09 Rob Clarkfreedreno/ir3: lower TXP as needed
2014-11-30 Ilia Mirkinfreedreno/a3xx: enable sampling from integer textures
2014-11-30 Ilia Mirkinfreedreno/ir3: remove unused arg parameter
2014-11-30 Ilia Mirkinfreedreno/ir3: fix UMAD
2014-11-27 Ilia Mirkinfreedreno/ir3: don't pass consts to madsh.m16 in MOD...
2014-11-15 Rob Clarkfreedreno: add adreno 420 support
2014-11-14 Rob Clarkfreedreno/ir3: move some helpers
2014-11-14 Rob Clarkfreedreno/ir3: half vs full reg in standalone compiler...
2014-10-25 Rob Clarkfreedreno/ir3: consider instruction neighbors in cp
2014-10-25 Rob Clarkfreedreno/ir3: always mov tex coords
2014-10-25 Rob Clarkfreedreno/ir3: skip virtual outputs in standalone compiler
2014-10-25 Rob Clarkfreedreno/ir3: standalone compiler updates for ir3test
2014-10-21 Rob Clarkfreedreno/ir3: add debug flag to disable cp
2014-10-21 Rob Clarkfreedreno/a3xx: disable early-z when we have kill's
2014-10-21 Rob Clarkfreedreno/ir3: fix potential gpu lockup with kill
2014-10-21 Rob Clarkfreedreno/ir3: comment + better fxn name
2014-10-15 Rob Clarkfreedreno/ir3: large const support
2014-10-15 Rob Clarkfreedreno/ir3: optimize shader key comparision
2014-10-15 Rob Clarkfreedreno/a3xx: refactor/optimize emit
2014-10-14 Rob Clarkfreedreno: use tgsi_lowering
2014-10-03 Rob Clarkfreedreno/ir3: fix lockups with lame FRAG shaders
2014-10-03 Ilia Mirkinfreedreno/ir3: add TXF support
2014-10-03 Ilia Mirkinfreedreno/ir3: add TXD support and expose ARB_shader_te...
2014-10-03 Ilia Mirkinfreedreno/ir3: add texture offset support
2014-10-03 Ilia Mirkinfreedreno/ir3: shadow comes before array
2014-10-03 Ilia Mirkinfreedreno/ir3: make TXQ return integers, not floats
2014-10-03 Ilia Mirkinfreedreno/ir3: add UMAD support
2014-10-03 Ilia Mirkinfreedreno/ir3: add ISSG support
2014-10-03 Ilia Mirkinfreedreno/ir3: add MOD support
2014-10-03 Ilia Mirkinfreedreno/ir3: add UMOD support, based on UDIV
2014-10-03 Ilia Mirkinfreedreno/ir3: add IDIV/UDIV support
2014-10-03 Ilia Mirkinfreedreno/ir3: avoid fan-in sources referring to same...
2014-09-29 Rob Clarkfreedreno/ir3: add some cmdline args
2014-09-29 Rob Clarkfreedreno/a3xx: add support to emulate GL_CLAMP
2014-09-27 Rob Clarkfreedreno/a3xx: add flat interpolation mode
2014-09-23 Ilia Mirkinfreedreno/ir3: add TXB2 support
2014-09-23 Ilia Mirkinfreedreno/ir3: add TXQ support
2014-09-23 Ilia Mirkinfreedreno/ir3: fix TXB/TXL to actually pull the bias...
2014-09-23 Ilia Mirkinfreedreno/ir3: make texture instruction construction...
2014-09-21 Rob Clarkfreedreno/a3xx: more texture array fixes
2014-09-16 Ilia Mirkinfreedreno: add a standalone ir3_compiler binary for...
2014-09-13 Rob Clarkfreedreno/a3xx: 3d/array textures
2014-09-12 Ilia Mirkinfreedreno/ir3: implement UMUL correctly
2014-09-12 Ilia Mirkinfreedreno/ir3: fix UCMP handling
2014-09-12 Ilia Mirkinfreedreno/ir3: add TXL support
2014-09-12 Rob Clarkfreedreno/ir3: add missing put_dst
2014-09-12 Rob Clarkfreedreno/ir3: catch incorrect usage of tmp-dst
2014-09-12 Ilia Mirkinfreedreno/ir3: use unsigned comparison for UIF
2014-09-12 Ilia Mirkinfreedreno/ir3: negate result of USLT/etc
2014-09-12 Ilia Mirkinfreedreno/ir3: add UARL support
2014-09-12 Ilia Mirkinfreedreno/ir3: INEG operates on src0, not src1
2014-09-12 Ilia Mirkinfreedreno/ir3: fix FSLT/etc handling to return 0/-1...
2014-09-12 Rob Clarkfreedreno/a3xx: alpha render-target shenanigans
2014-09-09 Rob Clarkfreedreno/ir3: fix potential segfault in RA
2014-09-09 Rob Clarkfreedreno/ir3: add no-copy-propagate fallback step
2014-09-05 Rob Clarkfreedreno/ir3: fix constlen with relative addressing
2014-09-05 Rob Clarkfreedreno/ir3: fix error in bail logic
2014-09-05 Rob Clarkfreedreno/ir3: bit of debug
2014-09-04 Carl WorthEliminate several cases of multiplication in arguments...
2014-09-01 Rob Clarkfreedreno/ir3: add DDX/DDY
2014-09-01 Rob Clarkfreedreno/ir3: don't keep IR around
2014-08-30 Rob Clarkfreedreno/ir3: fix potential null ptr deref
2014-08-30 Rob Clarkfreedreno/ir3: add TXB
2014-08-30 Rob Clarkfreedreno/ir3: detect scheduler fail
2014-07-25 Rob Clarkfreedreno/ir3: split out shader compiler from a3xx