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ilo: add ILO_3D_PIPELINE_WRITE_STATISTICS
[mesa.git]
/
src
/
gallium
/
drivers
/
ilo
/
ilo_3d_pipeline_gen6.c
2014-03-10
Chia-I Wu
ilo: add ILO_3D_PIPELINE_WRITE_STATISTICS
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2014-03-10
Chia-I Wu
ilo: set PIPE_CONTROL_GLOBAL_GTT_WRITE automatically
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2014-02-22
Chia-I Wu
ilo: add slice clear value
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2014-02-22
Chia-I Wu
ilo: fix for stencil only rectlist ops
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2014-01-14
Chia-I Wu
ilo: handle NULL renderbuffers correctly
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2014-01-08
Chia-I Wu
ilo: enable HiZ
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2014-01-08
Chia-I Wu
ilo: add HiZ op support to the pipelines
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2014-01-08
Chia-I Wu
ilo: assorted GPE fixes for HiZ
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2014-01-08
Chia-I Wu
ilo: offset to layers only when necessary
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2013-09-07
Chia-I Wu
ilo: preliminary GEN 7.5 support
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2013-08-22
Chia-I Wu
ilo: do not need last shader stage for 3DSTATE_SBE
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2013-08-13
Chia-I Wu
ilo: no binding table change when constants are pushed
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2013-08-13
Chia-I Wu
ilo: support copying constant buffer 0 to PCB
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2013-08-08
Chia-I Wu
ilo: get rid of GPE tables completely
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2013-08-08
Chia-I Wu
ilo: clean up GPE header inclusions
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2013-08-08
Chia-I Wu
ilo: initialize alpha test state in ilo_gpe_init_dsa
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2013-08-08
Courtney Goeltzenl...
ilo: Call GPE emit functions directly.
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2013-08-07
Chia-I Wu
ilo: speed up 3DSTATE_VERTEX_BUFFERS emission a bit
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2013-07-12
Chia-I Wu
ilo: move a santiy check into its assert()
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2013-06-28
Chia-I Wu
ilo: clean up states that use ilo_view_surface
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2013-06-28
Chia-I Wu
ilo: remove ilo_cbuf_state::count
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2013-06-28
Chia-I Wu
ilo: use shorter names for dirty flags
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2013-06-28
Chia-I Wu
ilo: track if primitive restart has changed
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2013-06-26
Chia-I Wu
ilo: support PIPE_CAP_USER_INDEX_BUFFERS
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2013-06-26
Chia-I Wu
ilo: make pipe_draw_info a context state
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2013-06-25
Chia-I Wu
ilo: remove ilo_shader_internal.h from GEN6 pipeline
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2013-06-25
Chia-I Wu
ilo: use ilo_shader_state exclusively in GPE
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2013-06-25
Chia-I Wu
ilo: use ilo_shader_cso for FS
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2013-06-25
Chia-I Wu
ilo: convert pipe_rasterizer_state to ilo_rasterizer_wm
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2013-06-25
Chia-I Wu
ilo: use ilo_shader_cso for GS
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2013-06-25
Chia-I Wu
ilo: introduce ilo_shader_cso for VS
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2013-06-25
Chia-I Wu
ilo: move internal shader interface to a new header
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2013-06-19
Chia-I Wu
ilo: rework shader cache
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2013-06-18
Chia-I Wu
ilo: construct depth/stencil command in create_surface()
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2013-06-13
Chia-I Wu
ilo: re-emit states that involve resources
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2013-06-07
Chia-I Wu
ilo: construct 3DSTATE_SF in create_rasterizer_state()
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2013-06-07
Chia-I Wu
ilo: construct 3DSTATE_CLIP in create_rasterizer_state()
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2013-06-07
Chia-I Wu
ilo: use emit_SURFACE_STATE() for render targets
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2013-06-07
Chia-I Wu
ilo: use emit_SURFACE_STATE() for constant buffers
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2013-06-07
Chia-I Wu
ilo: add emit_SURFACE_STATE() for sampler views
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2013-06-07
Courtney Goeltzenl...
ilo: convert generic depth-stencil-alpha pipe state...
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2013-06-07
Chia-I Wu
ilo: introduce vertex element CSO
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2013-06-07
Chia-I Wu
ilo: simplify emit_3DSTATE_DEPTH_BUFFER()
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2013-06-07
Chia-I Wu
ilo: introduce blend CSO
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2013-06-07
Chia-I Wu
ilo: introduce sampler CSO
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2013-06-07
Chia-I Wu
ilo: construct SCISSOR_RECT in set_scissor_states()
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2013-06-07
Chia-I Wu
ilo: introduce viewport CSO
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2013-06-07
Chia-I Wu
ilo: switch to ilo states for shaders and resources
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2013-06-07
Chia-I Wu
ilo: switch to ilo states for CC stage
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2013-06-07
Chia-I Wu
ilo: switch to ilo states for WM stage
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2013-06-07
Chia-I Wu
ilo: switch to ilo states for CLIP and SF stages
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2013-06-07
Chia-I Wu
ilo: switch to ilo states for SOL stage
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2013-06-07
Chia-I Wu
ilo: switch to ilo states for VF stage
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2013-05-09
Courtney Goeltzenl...
ilo: Add support for HW primitive restart.
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2013-05-01
Chia-I Wu
ilo: add gen6_pipeline_update_max_svbi()
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2013-05-01
Chia-I Wu
ilo: move device limits to ilo_dev_info or to GPEs
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2013-05-01
Chia-I Wu
ilo: use ilo_dev_info in GPE and 3D pipeline
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2013-04-26
Chia-I Wu
ilo: add GEN7 support for 3D pipeline
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2013-04-26
Chia-I Wu
ilo: add 3D pipeline for GEN6
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