ilo: add genhw headers
[mesa.git] / src / gallium / drivers / ilo / ilo_gpe_gen6.c
2014-04-14 Chia-I Wuilo: add genhw headers
2014-03-10 Chia-I Wuilo: add some MI commands to GPE
2014-02-22 Chia-I Wuilo: fix a false assertion failure on GEN6
2014-01-14 Chia-I Wuilo: handle NULL renderbuffers correctly
2014-01-14 Chia-I Wuilo: use a helper to determine if HiZ is enabled
2014-01-08 Chia-I Wuilo: assorted GPE fixes for HiZ
2014-01-08 Chia-I Wuilo: no layer offsetting on GEN7+
2014-01-08 Chia-I Wuilo: offset to layers only when necessary
2014-01-08 Chia-I Wuilo: allow ilo_zs_surface to skip layer offsetting
2014-01-08 Chia-I Wuilo: allow ilo_view_surface to skip layer offsetting
2013-09-07 Chia-I Wuilo: preliminary GEN 7.5 support
2013-08-13 Chia-I WuRevert "ilo: initialize constant buffer SURFACE_STATE...
2013-08-12 Chia-I Wuilo: initialize constant buffer SURFACE_STATE early
2013-08-08 Chia-I Wuilo: get rid of GPE tables completely
2013-08-08 Chia-I Wuilo: clean up GPE header inclusions
2013-08-08 Chia-I Wuilo: initialize alpha test state in ilo_gpe_init_dsa
2013-08-08 Courtney Goeltzenl... ilo: Call GPE emit functions directly.
2013-08-08 Courtney Goeltzenl... ilo: move emit functions so that they can be inlined.
2013-08-07 Chia-I Wuilo: speed up 3DSTATE_VERTEX_BUFFERS emission a bit
2013-07-13 Chia-I Wuilo: skip 3DSTATE_INDEX_BUFFER when possible
2013-07-12 Chia-I Wuilo: clean up ilo_blitter_pipe_begin()
2013-06-26 Vinson Leeilo: Remove max_threads dead code path.
2013-06-26 Chia-I Wuilo: support PIPE_CAP_USER_INDEX_BUFFERS
2013-06-25 Chia-I Wuilo: remove ilo_shader_internal.h from GEN6 pipeline
2013-06-25 Chia-I Wuilo: move SBE setup code to ilo_shader.c
2013-06-25 Chia-I Wuilo: use ilo_shader_state exclusively in GPE
2013-06-25 Chia-I Wuilo: use ilo_shader_cso for FS
2013-06-25 Chia-I Wuilo: use ilo_rasterizer_state exclusively in GPE
2013-06-25 Chia-I Wuilo: convert pipe_rasterizer_state to ilo_rasterizer_wm
2013-06-25 Chia-I Wuilo: use ilo_shader_cso for GS
2013-06-25 Chia-I Wuilo: introduce ilo_shader_cso for VS
2013-06-25 Chia-I Wuilo: move internal shader interface to a new header
2013-06-18 Chia-I Wuilo: construct depth/stencil command in create_surface()
2013-06-14 Chia-I Wuilo: fix for half-float vertex arrays
2013-06-12 Chia-I Wuilo: access bo size directly
2013-06-07 Chia-I Wuilo: construct 3DSTATE_SF in create_rasterizer_state()
2013-06-07 Chia-I Wuilo: construct 3DSTATE_CLIP in create_rasterizer_state()
2013-06-07 Chia-I Wuilo: use emit_SURFACE_STATE() for render targets
2013-06-07 Chia-I Wuilo: use emit_SURFACE_STATE() for constant buffers
2013-06-07 Chia-I Wuilo: add emit_SURFACE_STATE() for sampler views
2013-06-07 Chia-I Wuilo: add ilo_view_surface for SURFACE_STATE
2013-06-07 Courtney Goeltzenl... ilo: convert generic depth-stencil-alpha pipe state...
2013-06-07 Chia-I Wuilo: introduce vertex element CSO
2013-06-07 Chia-I Wuilo: simplify emit_3DSTATE_DEPTH_BUFFER()
2013-06-07 Chia-I Wuilo: introduce blend CSO
2013-06-07 Chia-I Wuilo: introduce sampler CSO
2013-06-07 Chia-I Wuilo: construct SCISSOR_RECT in set_scissor_states()
2013-06-07 Chia-I Wuilo: introduce viewport CSO
2013-06-07 Chia-I Wuilo: switch to ilo states for CC stage
2013-05-27 Chia-I Wuilo: add support for TBOs on GEN6
2013-05-22 Chia-I Wuilo: set more fields of 3DSTATE_DEPTH_BUFFER
2013-05-22 Chia-I Wuilo: correctly set view extent in SURFACE_STATE
2013-05-16 Chia-I Wuilo: emit 3DSTATE_STENCIL_BUFFER on GEN7+
2013-05-16 Chia-I Wuilo: add support for stencil resources on GEN7+
2013-05-15 Chia-I Wuilo: simplify ilo_texture_get_slice_offset()
2013-05-14 Chia-I Wuilo: rework ilo_texture
2013-05-14 Chia-I Wuilo: rename ilo_resource to ilo_texture
2013-05-01 Chia-I Wuilo: use UMS layout for render targets
2013-05-01 Chia-I Wuilo: support and prefer compact array spacing
2013-05-01 Chia-I Wuilo: move device limits to ilo_dev_info or to GPEs
2013-05-01 Chia-I Wuilo: use ilo_dev_info in GPE and 3D pipeline
2013-04-26 Chia-I Wuilo: add GEN6 GPE