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llvmpipe: handle NULL color buffer pointers
[mesa.git]
/
src
/
gallium
/
drivers
/
ilo
/
ilo_gpe_gen6.h
2014-01-14
Chia-I Wu
ilo: handle NULL renderbuffers correctly
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2014-01-14
Chia-I Wu
ilo: disable HiZ for misaligned levels
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2014-01-08
Chia-I Wu
ilo: assorted GPE fixes for HiZ
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2013-09-07
Chia-I Wu
ilo: preliminary GEN 7.5 support
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2013-08-22
Chia-I Wu
ilo: do not need last shader stage for 3DSTATE_SBE
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2013-08-22
Chia-I Wu
ilo: fix a potential issue with STATE_SIP
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2013-08-22
Chia-I Wu
ilo: add GEN check to 3DSTATE_CLIP
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2013-08-13
Chia-I Wu
Revert "ilo: initialize constant buffer SURFACE_STATE...
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2013-08-12
Chia-I Wu
ilo: initialize constant buffer SURFACE_STATE early
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2013-08-08
Chia-I Wu
ilo: get rid of GPE tables completely
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2013-08-08
Chia-I Wu
ilo: clean up GPE header inclusions
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2013-08-08
Chia-I Wu
ilo: initialize alpha test state in ilo_gpe_init_dsa
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2013-08-08
Chia-I Wu
ilo: fold gen6_translate_index_size into the caller
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2013-08-08
Chia-I Wu
ilo: fold gen6_translate_depth_format into the caller
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2013-08-08
Courtney Goeltzenl...
ilo: Call GPE emit functions directly.
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2013-08-08
Courtney Goeltzenl...
ilo: move emit functions so that they can be inlined.
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2013-08-07
Chia-I Wu
ilo: speed up 3DSTATE_VERTEX_BUFFERS emission a bit
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2013-06-26
Chia-I Wu
ilo: support PIPE_CAP_USER_INDEX_BUFFERS
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2013-06-25
Chia-I Wu
ilo: remove ilo_shader_internal.h from GEN6 pipeline
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2013-06-25
Chia-I Wu
ilo: use ilo_shader_state exclusively in GPE
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2013-06-25
Chia-I Wu
ilo: use ilo_shader_cso for FS
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2013-06-25
Chia-I Wu
ilo: use ilo_rasterizer_state exclusively in GPE
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2013-06-25
Chia-I Wu
ilo: convert pipe_rasterizer_state to ilo_rasterizer_wm
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2013-06-25
Chia-I Wu
ilo: use ilo_shader_cso for GS
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2013-06-25
Chia-I Wu
ilo: introduce ilo_shader_cso for VS
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2013-06-25
Chia-I Wu
ilo: move internal shader interface to a new header
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2013-06-18
Chia-I Wu
ilo: construct depth/stencil command in create_surface()
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2013-06-07
Chia-I Wu
ilo: construct 3DSTATE_SF in create_rasterizer_state()
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2013-06-07
Chia-I Wu
ilo: construct 3DSTATE_CLIP in create_rasterizer_state()
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2013-06-07
Chia-I Wu
ilo: use emit_SURFACE_STATE() for render targets
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2013-06-07
Chia-I Wu
ilo: use emit_SURFACE_STATE() for constant buffers
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2013-06-07
Chia-I Wu
ilo: add emit_SURFACE_STATE() for sampler views
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2013-06-07
Courtney Goeltzenl...
ilo: convert generic depth-stencil-alpha pipe state...
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2013-06-07
Chia-I Wu
ilo: introduce vertex element CSO
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2013-06-07
Chia-I Wu
ilo: simplify emit_3DSTATE_DEPTH_BUFFER()
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2013-06-07
Chia-I Wu
ilo: introduce blend CSO
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2013-06-07
Chia-I Wu
ilo: introduce sampler CSO
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2013-06-07
Chia-I Wu
ilo: construct SCISSOR_RECT in set_scissor_states()
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2013-06-07
Chia-I Wu
ilo: introduce viewport CSO
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2013-06-07
Chia-I Wu
ilo: switch to ilo states for CC stage
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2013-05-14
Chia-I Wu
ilo: rename ilo_resource to ilo_texture
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2013-05-01
Chia-I Wu
ilo: move device limits to ilo_dev_info or to GPEs
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2013-05-01
Chia-I Wu
ilo: use ilo_dev_info in GPE and 3D pipeline
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2013-05-01
Chia-I Wu
ilo: fix indentation of ilo_gpe_gen*.h
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2013-04-26
Chia-I Wu
ilo: add GEN6 GPE
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