gallium: change pipe_sampler_view::first_element/last_element -> offset/size
[mesa.git] / src / gallium / drivers / ilo / ilo_state.c
2016-08-17 Marek Olšákgallium: change pipe_sampler_view::first_element/last_e...
2016-06-20 Rob Clarkgallium: make image_view const
2016-06-20 Rob Clarkgallium: make constant_buffer const
2016-05-03 Brian Paulilo: s/Elements/ARRAY_SIZE/
2016-02-24 Kristian Høgsberg... Merge remote-tracking branch 'origin/master' into vulkan
2016-02-16 Ilia Mirkingallium: make image views non-persistent objects
2016-01-21 Kristian Høgsberg... Merge remote-tracking branch 'jekstrand/wip/i965-unifor...
2016-01-09 Kristian Høgsberg... Merge ../mesa into vulkan
2016-01-02 Marek Olšáku_upload_mgr: pass alignment to u_upload_buffer manually
2016-01-02 Marek Olšáku_upload_mgr: pass alignment to u_upload_data manually
2015-08-17 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-07-16 Marek Olšákgallium: add interface for writable shader images
2015-06-26 Connor AbbottMerge branch 'wip/nir-vtn' into vulkan
2015-06-26 Chia-I Wuilo: replace pipe_format by gen_surface_format
2015-06-26 Chia-I Wuilo: always use the specified image format
2015-06-26 Chia-I Wuilo: replace pipe_texture_target by gen_surface_type
2015-06-26 Chia-I Wuilo: introduce ilo_vma
2015-06-24 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-06-22 Chia-I Wuilo: emit 3DPRIMITIVE from gen6_3dprimitive_info
2015-06-22 Chia-I Wuilo: move ilo_format.[ch] out of core
2015-06-20 Chia-I Wuilo: add ilo_state_sol_buffer
2015-06-20 Chia-I Wuilo: add ilo_state_index_buffer
2015-06-20 Chia-I Wuilo: add ilo_state_vertex_buffer
2015-06-20 Chia-I Wuilo: add 3DSTATE_VF_INSTANCING to ilo_state_vf
2015-06-20 Chia-I Wuilo: add 3DSTATE_VF to ilo_state_vf
2015-06-20 Chia-I Wuilo: embed pipe_index_buffer in ilo_ib_state
2015-06-15 Chia-I Wuilo: add ilo_state_raster_{line,poly}_stipple
2015-06-14 Chia-I Wuilo: merge ilo_state_3d*.[ch] to ilo_state.[ch]
2015-06-14 Chia-I Wuilo: add ilo_state_ps to ilo_shader_cso
2015-06-14 Chia-I Wuilo: add ilo_state_{vs,hs,ds,gs} to ilo_shader_cso
2015-06-14 Chia-I Wuilo: embed ilo_state_sbe in ilo_shader
2015-06-14 Chia-I Wuilo: embed ilo_state_vf in ilo_ve_state
2015-06-14 Chia-I Wuilo: embed ilo_state_urb in ilo_state_vector
2015-06-14 Chia-I Wuilo: embed ilo_state_cc in ilo_blend_state
2015-06-14 Chia-I Wuilo: embed ilo_state_raster in ilo_rasterizer_state
2015-06-14 Chia-I Wuilo: embed ilo_state_viewport in ilo_viewport_state
2015-06-14 Chia-I Wuilo: replace ilo_sampler_cso with ilo_state_sampler
2015-06-14 Chia-I Wuilo: replace ilo_view_surface with ilo_state_surface
2015-06-14 Chia-I Wuilo: replace ilo_zs_surface with ilo_state_zs
2015-06-14 Chia-I Wuilo: add pipe_texture_target to ilo_image
2015-06-14 Chia-I Wuilo: fix "Render Cache Read Write Mode"
2015-05-02 Chia-I Wuilo: use ilo_image exclusively in core
2015-05-02 Chia-I Wuilo: move ilo_state_3d* to core
2015-05-02 Chia-I Wuilo: move ilo_layout.[ch] to core as ilo_image.[ch]
2015-05-02 Chia-I Wuilo: rename ilo_dev_info to ilo_dev
2015-03-05 Chia-I Wuilo: replace intel_tiling_mode by gen_surface_tiling
2014-11-10 Chia-I Wuilo: use top/bottom split for state functions
2014-11-06 Chia-I Wuilo: add ilo_finalize_compute_states()
2014-11-06 Chia-I Wuilo: use a dynamic array for global bindings
2014-10-04 Chia-I Wuilo: let shaders determine sampler counts
2014-09-30 Chia-I Wuilo: add a pass to finalize ilo_ve_state
2014-09-20 Chia-I Wuilo: add a new struct for context states
2014-09-20 Chia-I Wuilo: merge ilo_gpe.h to ilo_state*.h
2014-08-19 Chia-I Wuilo: remove layer offsetting
2014-08-19 Chia-I Wuilo: migrate to ilo_layout
2014-07-28 Chia-I Wuilo: correctly propagate resource renames to hardware
2014-03-07 Zack Rusingallium: allow setting of the internal stream output...
2014-01-14 Chia-I Wuilo: handle NULL renderbuffers correctly
2014-01-08 Chia-I Wuilo: offset to layers only when necessary
2014-01-08 Chia-I Wuilo: allow ilo_zs_surface to skip layer offsetting
2014-01-08 Chia-I Wuilo: allow ilo_view_surface to skip layer offsetting
2013-10-28 Chia-I Wuilo: minor cleanups for recent interface changes
2013-10-23 Brian Paulgallium: new, unified pipe_context::set_sampler_views...
2013-10-03 Brian Paulilo: don't hook up old bind_*_sampler_states() functions
2013-10-03 Brian Paulilo: implement pipe_context::bind_sampler_states()
2013-09-16 Chia-I Wuilo: make ilo_bind_sampler_states return void
2013-08-20 Chia-I Wuilo: add ILO_DEBUG=draw
2013-08-13 Chia-I Wuilo: make constant buffer 0 upload optional
2013-08-13 Chia-I WuRevert "ilo: initialize constant buffer SURFACE_STATE...
2013-08-12 Chia-I Wuilo: initialize constant buffer SURFACE_STATE early
2013-08-10 Chia-I Wuilo: 3DSTATE_INDEX_BUFFER may be wrongly skipped
2013-08-07 Chia-I Wuilo: skip state emission when reducing sampler count
2013-08-07 Chia-I Wuilo: simplify setting of shader samplers and views
2013-08-07 Chia-I Wuilo: correctly check for stencil ref change
2013-07-13 Chia-I Wuilo: skip 3DSTATE_INDEX_BUFFER when possible
2013-07-12 Chia-I Wuilo: mark some states dirty when they are really changed
2013-06-28 Chia-I Wuilo: remove ilo_cbuf_state::count
2013-06-28 Chia-I Wuilo: clean up ilo_set_constant_buffer()
2013-06-28 Chia-I Wuilo: clean up states that take a start_slot
2013-06-28 Chia-I Wuilo: use shorter names for dirty flags
2013-06-27 Chia-I Wuilo: plug a potential index buffer leak
2013-06-26 Chia-I Wuilo: use a bitmask for enabled constant buffers
2013-06-26 Chia-I Wuilo: support PIPE_CAP_USER_INDEX_BUFFERS
2013-06-26 Chia-I Wuilo: make pipe_draw_info a context state
2013-06-26 Chia-I Wuilo: support PIPE_CAP_USER_CONSTANT_BUFFERS
2013-06-25 Chia-I Wuilo: move SBE setup code to ilo_shader.c
2013-06-25 Chia-I Wuilo: clean up finalize_shader_states()
2013-06-25 Chia-I Wuilo: use multiple entry points for shader creation
2013-06-25 Chia-I Wuilo: move internal shader interface to a new header
2013-06-19 Chia-I Wuilo: rework shader cache
2013-06-18 Chia-I Wuilo: construct depth/stencil command in create_surface()
2013-06-14 Chia-I Wuilo: add some assertions to help debugging
2013-06-13 Chia-I Wuilo: mapping a resource may make some states dirty
2013-06-13 Chia-I Wuilo: initialize dirty flags in ilo_init_states()
2013-06-07 Chia-I Wuilo: clean up states upon context destroy
2013-06-07 Chia-I Wuilo: construct 3DSTATE_CLIP in create_rasterizer_state()
2013-06-07 Chia-I Wuilo: use emit_SURFACE_STATE() for render targets
2013-06-07 Chia-I Wuilo: use emit_SURFACE_STATE() for constant buffers
2013-06-07 Chia-I Wuilo: add emit_SURFACE_STATE() for sampler views
2013-06-07 Courtney Goeltzenl... ilo: convert generic depth-stencil-alpha pipe state...
next