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ilo: derive fb blending caps at bind time
[mesa.git]
/
src
/
gallium
/
drivers
/
ilo
/
ilo_state.h
2014-11-10
Chia-I Wu
ilo: derive fb blending caps at bind time
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2014-11-06
Chia-I Wu
ilo: add ilo_finalize_compute_states()
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2014-11-06
Chia-I Wu
ilo: use a dynamic array for global bindings
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2014-10-06
Chia-I Wu
ilo: let shaders determine surface counts
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2014-10-04
Chia-I Wu
ilo: let shaders determine sampler counts
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2014-09-30
Chia-I Wu
ilo: add a pass to finalize ilo_ve_state
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2014-09-30
Chia-I Wu
ilo: precalculate aligned depth buffer size
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2014-09-20
Chia-I Wu
ilo: add a new struct for context states
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2014-09-20
Chia-I Wu
ilo: merge ilo_gpe.h to ilo_state*.h
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2014-07-28
Chia-I Wu
ilo: correctly propagate resource renames to hardware
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2013-08-20
Chia-I Wu
ilo: add ILO_DEBUG=draw
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2013-06-28
Chia-I Wu
ilo: use shorter names for dirty flags
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2013-06-26
Chia-I Wu
ilo: make pipe_draw_info a context state
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2013-06-13
Chia-I Wu
ilo: mapping a resource may make some states dirty
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2013-06-07
Chia-I Wu
ilo: construct SCISSOR_RECT in set_scissor_states()
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2013-04-26
Chia-I Wu
ilo: hook up pipe context state functions
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2013-04-26
Chia-I Wu
ilo: new pipe driver for Intel GEN6+
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