v3d: flag dirty state when binding new sampler states
[mesa.git] / src / gallium / drivers / lima / ir /
2019-07-15 Vinson Leelima/ppir: Fix assert condition in ppir_codegen_encode_...
2019-07-15 Vasily Khoruzhicklima/ppir: Fix branch codegen
2019-07-15 Vasily Khoruzhicklima/ppir: Fix assert condition in ppir_codegen_encode_...
2019-06-26 Jonathan Mareknir: remove fnot/fxor/fand/for opcodes
2019-06-24 Andreas Baierllima/ppir: Add fsat op
2019-06-24 Andreas Baierllima/ppir: Add fneg op
2019-06-24 Andreas Baierllima/ppir: Add fabs op
2019-06-13 Mateusz Krzaklima/ppir: change offset type to int
2019-06-06 Vasily Khoruzhicklima/ppir: add missing handling of min/max ops for...
2019-06-06 Vasily Khoruzhicklima/ppir: fix crash when program uses no registers...
2019-06-03 Jonathan Mareknir: copy intrinsic type when lowering load input/unifo...
2019-05-27 Vasily Khoruzhicklima/ppir: implement discard and discard_if
2019-05-24 Jason Ekstrandnir: Drop imov/fmov in favor of one mov instruction
2019-05-20 Qiang Yulima/gpir: switch to use nir_lower_viewport_transform
2019-05-20 Qiang Yulima/gpir: support vector ssa load
2019-05-20 Qiang Yulima/gpir: add helper function for emit load node
2019-05-07 Vasily Khoruzhicklima/gpir: implement nir_op_fmov
2019-05-06 Vasily Khoruzhicklima/gpir: fix float uniform alignment issue
2019-05-06 Erico Nuneslima/ppir: abort compilation in case of unsupported...
2019-05-06 Erico Nuneslima/ir: print names of unsupported intrinsics
2019-05-02 Erico Nuneslima/ppir: support nir_op_ftrunc
2019-05-02 Erico Nuneslima/gpir: add limit of max 512 instructions
2019-04-29 Patrick Lerdalima/ppir: fix pointer referenced after a free
2019-04-29 Andreas Baierllima/ppir: Add gl_FragCoord handling
2019-04-19 Erico Nuneslima/ppir: support ppir_op_ceil
2019-04-14 Karol Herbstnir: make nir_const_value scalar
2019-04-14 Karol Herbstlima: use nir_src_as_float
2019-04-14 Qiang Yulima/gpir: fix alu check miss last store slot
2019-04-14 Qiang Yulima/gpir: fix compile fail when two slot node
2019-04-12 Icenowy Zhenglima: lower bool to float when building shaders
2019-04-11 Qiang Yugallium: add lima driver