llvmpipe: fixup multisample coverage masks for covered tiles
[mesa.git] / src / gallium / drivers / llvmpipe / lp_context.h
2020-02-28 Dave Airliellvmpipe: add support for tessellation shaders
2020-02-07 Dave Airliellvmpipe/query: add support for indexed queries
2019-12-27 Dave Airliegallivm/llvmpipe: add support for global operations.
2019-12-05 Dave Airliellvmpipe: enable support for primitives generated outsi...
2019-12-05 Dave Airliellvmpipe: add queries disabled flag
2019-09-04 Dave Airliellvmpipe: introduce new state dirty tracking for compute.
2019-09-04 Dave Airliellvmpipe: add initial compute state structs
2019-09-04 Dave Airliellvmpipe: introduce compute shader context
2019-08-27 Dave Airliellvmpipe: add fragment shader image support
2019-07-07 Dave Airliellvmpipe: add support for shader buffer binding.
2018-05-23 Roland Scheideggerllvmpipe: improve rasterization discard logic
2017-06-13 Jose Fonsecallvmpipe: Match pipe_context::render_condition prototype.
2017-05-10 Marek Olšákgallium: remove pipe_index_buffer and set_index_buffer
2016-01-30 Jason EkstrandMerge branch 'vulkan' into 'vulkan'
2016-01-25 Jason EkstrandMerge remote-tracking branch 'mattst88/nir-lower-pack...
2016-01-21 Kristian Høgsberg... Merge remote-tracking branch 'jekstrand/wip/i965-unifor...
2016-01-15 Roland Scheideggerllvmpipe: ditch additional ref counting for vertex...
2016-01-09 Kristian Høgsberg... Merge ../mesa into vulkan
2016-01-07 Roland Scheideggerllvmpipe: use ints not unsigned for slots
2016-01-07 Roland Scheideggerllvmpipe: scratch some special handling of vp_index...
2015-12-28 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-12-12 Roland Scheideggerllvmpipe: fix layer/vp input into fs when not written...
2015-08-26 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-08-26 Marek Olšákgallium: add flags parameter to pipe_screen::context_create
2015-08-17 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-07-21 Ilia Mirkingallium: replace INLINE with inline
2014-09-30 Mathias Fröhlichllvmpipe: Use two LLVMContexts per OpenGL context inste...
2014-05-15 Roland Scheideggerllvmpipe: kill off llvmpipe_variant_count
2014-03-25 José Fonsecallvmpipe: Simplify vertex and geometry shaders.
2014-01-17 José Fonsecas/Tungsten Graphics/VMware/
2014-01-07 José Fonsecallvmpipe: Basic implementation of pipe_context::set_sam...
2013-11-07 Matthew McCluredraw,llvmpipe,util: add depth bias calculation for...
2013-08-27 Roland Scheideggerdraw: clean up setting stream out information a bit
2013-08-03 Zack Rusindraw: inject frontface info into wireframe outputs
2013-06-26 Roland Scheideggerllvmpipe: add support for nested / overlapping queries
2013-06-18 Zack RusinRevert "draw: clear the draw buffers in draw"
2013-06-18 Roland Scheideggergallium: add condition parameter to render_condition
2013-06-17 Zack Rusindraw: clear the draw buffers in draw
2013-06-07 Roland Scheideggerllvmpipe: add support for layered rendering
2013-05-25 Zack Rusinllvmpipe: implement support for multiple viewports
2013-04-17 Zack Rusindraw: implement pipeline statistics in the draw module
2013-03-27 Zack Rusinllvmpipe/draw: Fix texture sampling in geometry shaders
2013-01-28 Roland Scheideggergallivm: split sampler and texture state
2012-12-11 Brian Paulllvmpipe: support pipe_resource-based constant buffers
2012-12-07 José Fonsecagallivm,llvmpipe,draw: Support multiple constant buffers.
2012-12-06 Dave Airliellvmpipe: EXT_transform_feedback support (v1.1)
2012-12-03 James Bentonllvmpipe: Implement PIPE_QUERY_TIMESTAMP and PIPE_QUERY...
2012-09-30 Marek Olšákllvmpipe: implement blit
2012-08-16 Brian Paulgallium: remove PIPE_MAX_VERTEX/GEOMETRY_SAMPLERS ...
2012-08-06 Brian Paulllvmpipe: combine vertex/fragment sampler state into...
2012-07-17 José Fonsecagallivm,draw,llvmpipe: Support wider native registers.
2012-05-11 Marek OlšákMerge branch 'master' of ssh://git.freedesktop.org...
2012-05-11 Marek OlšákMerge branch 'gallium-userbuf'
2012-04-29 Marek Olšákgallium: add void *user_buffer to pipe_constant_buffer
2011-12-08 José Fonsecallvmpipe: Trim the fragment shader cached based on...
2011-11-10 Dave Airliellvmpipe: add NV_conditional_render support.
2011-01-15 Brian PaulMerge branch 'draw-instanced'
2011-01-10 Christian KönigMerge remote branch 'vdpau/pipe-video' into pipe-video
2010-12-19 Christoph BumillerMerge remote branch 'origin/master' into nvc0-new
2010-12-11 Christian KönigMerge remote branch 'origin/master' into pipe-video
2010-11-30 Brian Paulgallivm/llvmpipe: squash merge of the llvm-context...
2010-11-22 Keith WhitwellMerge branch 'lp-offset-twoside'
2010-11-19 Keith Whitwellllvmpipe: twoside for specular color also
2010-11-04 Hui Qi Tayllvmpipe: added llvm offset setup code
2010-11-01 Hui Qi Tayllvmpipe: Moved draw pipeline twoside function to llvm...
2010-10-28 Christian KönigMerge branch 'master' of ssh://git.freedesktop.org...
2010-10-26 Thomas Balling Sør... Merge branch 'pipe-video' of git://anongit.freedesktop...
2010-10-26 Thomas Balling Sør... Merge branch 'master' into pipe-video
2010-10-20 Keith WhitwellMerge branch 'llvm-cliptest-viewport'
2010-10-18 Keith WhitwellMerge remote branch 'origin/master' into lp-setup-llvm
2010-10-12 Christian KönigMerge branch 'master' of ssh://git.freedesktop.org...
2010-10-05 Thomas Balling Sør... Merge branch 'master' into pipe-video
2010-09-18 Keith Whitwellllvmpipe: use llvm for attribute interpolant calculation
2010-09-02 Christoph BumillerMerge remote branch 'origin/master' into nv50-compiler
2010-08-27 Hui Qi Tayllvmpipe: native point rasterization
2010-08-18 Christoph BumillerMerge remote branch 'origin/master' into nv50-compiler
2010-08-14 Ian RomanickMerge branch 'master' into glsl2
2010-07-29 Chia-I Wugallium: Implement draw_vbo and set_index_buffer for...
2010-07-27 Eric AnholtMerge remote branch 'origin/master' into glsl2
2010-07-06 Zack Rusinllvmpipe: disconnect vertex texture sampling from the...
2010-06-28 Jakob BornecrantzMerge branch 'gallium-drm-driver-drescriptor'
2010-06-24 Eric AnholtMerge branch 'glsl2-head' into glsl2
2010-06-24 Brian PaulMerge branch 'shader-file-reorg'
2010-06-22 Zack Rusinllvmpipe: make geometry shaders and stream output work
2010-06-18 Roland Scheideggerllvmpipe: limit the number of fragment shader variants...
2010-06-07 Keith Whitwellllvmpipe: hook up basic gs and multiple constant buffer...
2010-06-03 Roland ScheideggerMerge branch 'gallium-newclear'
2010-06-01 José Fonsecallvmpipe: Use struct lp_shader_input in the interpolator.
2010-05-01 Younes MantonMerge branch 'master' of ssh://git.freedesktop.org...
2010-05-21 Roland ScheideggerMerge branch 'gallium-msaa'
2010-05-06 Qicheng Christopher Lillvmpipe: implement occlusion query
2010-05-02 Kristian HøgsbergMerge branch 'gles2-2'
2010-04-30 Roland ScheideggerMerge commit 'origin/master' into gallium-msaa
2010-04-23 Ian RomanickMerge branch '7.8'
2010-04-23 Jerome GlisseMerge remote branch 'origin/7.8'
2010-04-23 Michel DänzerMerge branch '7.8'
2010-04-22 Brian PaulMerge branch '7.8'
2010-04-20 Dan NicholsonMerge branch '7.8'
2010-04-19 Jesse BarnesMerge branch '7.8'
2010-04-28 Brian Paulllvmpipe: remove unused psize_slot field
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