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gallivm/llvmpipe: move lp_bld_interp.c to llvmpipe/ directory
[mesa.git]
/
src
/
gallium
/
drivers
/
llvmpipe
/
lp_rast_tri.c
2010-03-15
Zack Rusin
Merge remote branch 'origin/master' into gallium_draw_llvm
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2010-03-10
Michal Krol
Merge branch 'master' into gallium-sampler-view
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2010-03-09
Roland Scheidegger
Merge branch 'gallium-vertexelementcso'
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2010-03-02
Michal Krol
Merge branch 'gallium-no-rhw-position'
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2010-02-24
Brian Paul
llvmpipe: more lp_rasterizer_task parameter passing
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2010-02-24
Brian Paul
llvmpipe: pass fewer parameters to rasterization functions
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2010-02-24
Brian Paul
llvmpipe: added some assertions
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2010-02-17
Ian Romanick
Merge commit '381d5e209815235911c4aab516037c868c8f695f'
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2010-02-17
Keith Whitwell
llvmpipe: use ffs technique for full tiles also
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2010-02-17
Keith Whitwell
llvmpipe: rework do_block_16 to use bitmasks and ffs
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2010-02-09
Roland Scheidegger
Merge branch 'gallium-nopointsizeminmax'
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2010-02-05
José Fonseca
Merge remote branch 'origin/master'
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2010-02-05
José Fonseca
Merge remote branch 'origin/lp-binning'
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2010-01-31
José Fonseca
Merge remote branch 'origin/master' into lp-binning
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2010-01-22
Brian Paul
llvmpipe: use some local vars to index step arrays
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2010-01-21
Brian Paul
llvmpipe: added simple perf/statistics counting facility
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2010-01-16
José Fonseca
Merge remote branch 'origin/master' into lp-binning
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2010-01-15
Brian Paul
llvmpipe: skip 4x4 in/out test code
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2010-01-15
Brian Paul
llvmpipe: added comment about lookup-tables vs. computation
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2010-01-15
Brian Paul
llvmpipe: generate two shader varients, one omits trian...
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2010-01-08
José Fonseca
Merge remote branch 'origin/master' into lp-binning
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2009-12-17
Brian Paul
llvmpipe: replace INT_MIN/2 with INT_MIN
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2009-12-17
Brian Paul
llvmpipe: improve the in/out test a little
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2009-12-16
Brian Paul
llvmpipe: do final the pixel in/out triangle test in...
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2009-12-08
Brian Paul
llvmpipe: repartition lp_rasterizer state for threading
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2009-12-04
Brian Paul
llvmpipe: use LP_DBG() macro everywhere
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2009-12-01
Brian Paul
llvmpipe: added assertions
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2009-12-01
Brian Paul
llvmpipe: simplify mask computation
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2009-12-01
Brian Paul
llvmpipe: replace shifts with multiplies to be clearer
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2009-12-01
Brian Paul
llvmpipe: make nr_blocks unsigned
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2009-12-01
Brian Paul
llvmpipe: comments, reformatting and assertions in...
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2009-10-20
Keith Whitwell
llvmpipe: move block list into rast struct
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2009-10-20
Keith Whitwell
llvmpipe: build list of 4x4 blocks to be shaded
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2009-10-20
Keith Whitwell
llvmpipe: recursive rasterization within a tile
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2009-10-20
Keith Whitwell
llvmpipe: precalculate some offsets
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2009-10-19
Keith Whitwell
llvmpipe: calculate masks in format desired by shader
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2009-10-19
Keith Whitwell
llvmpipe: pre-multiply some constants by fixed_one
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2009-10-19
José Fonseca
llvmpipe: Reshape the shader input from 8x2 to 4x4.
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2009-10-19
Keith Whitwell
llvmpipe: fixed-point rasterization
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2009-10-10
José Fonseca
llvmpipe: Only invoke the shader if necessary.
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2009-10-09
José Fonseca
llvmpipe: Fix type in tri bounding box check.
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2009-10-09
Keith Whitwell
llvmpipe: just bin whole tiles for now
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2009-10-09
Keith Whitwell
llvmpipe: get lp_setup_tri building
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2009-10-09
Keith Whitwell
llvmpipe: use union lp_cmd_rast_arg directly, rather...
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2009-10-08
Keith Whitwell
llvmpipe: triangle struct owns its copy of shader inputs
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2009-10-08
José Fonseca
llvmpipe: Remove quad headers.
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2009-10-08
José Fonseca
llvmpipe: Call lp_rast_shade_quads from tri rasterizer.
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2009-10-08
Keith Whitwell
llvmpipe: rast_tri updates
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2009-10-08
José Fonseca
llvmpipe: More assorted build fixes.
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2009-10-08
José Fonseca
llvmpipe: Update includes and copyright headers.
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2009-10-08
Keith Whitwell
llvmpipe: more wipping
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