llvmpipe: fix handling of 0 x 0 framebuffer size
[mesa.git] / src / gallium / drivers / llvmpipe / lp_rast_tri_tmp.h
2010-10-28 Christian KönigMerge branch 'master' of ssh://git.freedesktop.org...
2010-10-26 Thomas Balling Sør... Merge branch 'pipe-video' of git://anongit.freedesktop...
2010-10-26 Thomas Balling Sør... Merge branch 'master' into pipe-video
2010-10-20 Keith WhitwellMerge branch 'llvm-cliptest-viewport'
2010-10-18 Keith WhitwellMerge remote branch 'origin/master' into lp-setup-llvm
2010-10-15 Keith Whitwellllvmpipe: don't store plane.ei value in binned data
2010-10-15 Keith Whitwellllvmpipe: slightly shrink the size of a binned triangle
2010-10-12 Christian KönigMerge branch 'master' of ssh://git.freedesktop.org...
2010-10-08 Keith Whitwellllvmpipe: fix off-by-one in tri_16
2010-10-08 Keith Whitwellllvmpipe: add rast_tri_4_16 for small lines and points
2010-10-05 Thomas Balling Sør... Merge branch 'master' into pipe-video
2010-09-15 Christoph BumillerMerge remote branch 'origin/nv50-compiler'
2010-09-15 Keith Whitwellllvmpipe: remove duplicate code
2010-09-12 Keith Whitwellllvmpipe: pass linear masks to fragment shader
2010-09-07 Keith Whitwellllvmpipe: use opcodes instead of function pointers...
2010-09-07 Keith Whitwellllvmpipe: enforce fixed memory limit on scenes
2010-09-02 Christoph BumillerMerge remote branch 'origin/master' into nv50-compiler
2010-08-31 Keith Whitwellllvmpipe: combine linear mask calculation
2010-08-27 Hui Qi Tayllvmpipe: native rasterization for lines
2010-08-25 Keith Whitwellllvmpipe: more rasterization counters
2010-08-18 Christoph BumillerMerge remote branch 'origin/master' into nv50-compiler
2010-08-17 Ian RomanickMerge branch 'glsl2'
2010-08-15 Keith Whitwellllvmpipe: consolidate several loops in lp_rast_triangle
2010-08-15 Keith Whitwellllvmpipe: eliminate last usage of step array in rast_tmp.h
2010-08-15 Keith Whitwellllvmpipe: don't refer to plane->step when dcdx or dcdy...
2010-08-15 Keith Whitwellllvmpipe: also use build_mask at 16, 64 pixel levels
2010-08-15 Keith Whitwellllvmpipe: version of block4 which doesn't need the...
2010-08-15 Keith Whitwellllvmpipe: reorganize block4 loop, nice speedup
2010-07-27 Eric AnholtMerge remote branch 'origin/master' into glsl2
2010-07-14 Zack RusinMerge branch 'mesa-2d-registers'
2010-07-13 Keith Whitwellllvmpipe: pass mask into fragment shader