llvmpipe: get rid of linear_img struct
[mesa.git] / src / gallium / drivers / llvmpipe / lp_setup.c
2014-07-01 Roland Scheideggerllvmpipe: get rid of linear_img struct
2014-07-01 Roland Scheideggerllvmpipe: (trivial) rename linear_mip_offsets to mip_of...
2014-04-25 Roland Scheideggerllvmpipe: fix clearing of individual color buffers...
2014-04-25 Roland Scheideggerllvmpipe: (trivial) use correct LP_MIN_VECTOR_ALIGN...
2014-01-17 José Fonsecas/Tungsten Graphics/VMware/
2014-01-17 Brian Paulllvmpipe: handle NULL color buffer pointers
2014-01-16 Zack Rusinllvmpipe: do constant buffer bounds checking in shaders
2014-01-07 José Fonsecallvmpipe: Basic implementation of pipe_context::set_sam...
2013-12-14 Roland Scheideggerllvmpipe: (trivial) get rid of triangle subdivision...
2013-12-11 Matthew McClurellvmpipe: add plumbing for ARB_depth_clamp
2013-12-09 Matthew McClurellvmpipe: clamp fragment shader depth write to the...
2013-10-09 Zack Rusinllvmpipe: abstract the code to set number of subpixel...
2013-09-25 Zack Rusinllvmpipe: we need to subdivide if fb is bigger in eithe...
2013-09-24 Zack RusinRevert "llvmpipe: increase number of subpixel bits...
2013-09-23 Zack Rusinllvmpipe: increase number of subpixel bits to eight
2013-08-03 Zack Rusindraw: inject frontface info into wireframe outputs
2013-06-29 Roland Scheideggerllvmpipe: fix timer query if there's no bins
2013-06-27 Roland Scheideggerllvmpipe: fix a bug in opaque optimization
2013-06-26 Roland Scheideggerllvmpipe: add support for nested / overlapping queries
2013-06-26 Roland Scheideggerllvmpipe: rework query logic
2013-06-19 Roland Scheideggerllvmpipe: handle more queries
2013-06-07 Roland Scheideggerllvmpipe: add support for layered rendering
2013-05-31 Roland Scheideggerllvmpipe: reduce alignment requirement for resources...
2013-05-31 Adam Jacksonllvmpipe: Remove x/y from cmd_bin
2013-05-25 Zack Rusinllvmpipe: implement support for multiple viewports
2013-05-28 Roland Scheideggerllvmpipe: get rid of tiled/linear layout remains
2013-05-17 Roland Scheideggerllvmpipe: handle z32s8x24 depth/stencil format
2013-05-17 Roland Scheideggerllvmpipe: fix bogus handling of first_layer when settin...
2013-05-16 José Fonsecallvmpipe: Temporary workaround to prevent segfault...
2013-04-23 José Fonsecagallium: Replace gl_rasterization_rules with lower_left...
2013-04-01 Brian Paulllvmpipe: use triangle subdivision to avoid fixed-point...
2013-03-06 Brian Paulllvmpipe: fix incorrect 'j' array index in dummy textur...
2013-02-25 Roland Scheideggerllvmpipe: support GL_ARB_texture_buffer_object/GL_ARB_t...
2013-01-28 Roland Scheideggergallivm: split sampler and texture state
2013-01-11 Roland Scheideggerllvmpipe: fix clearing integer color buffers
2012-12-11 Brian Paulllvmpipe: support pipe_resource-based constant buffers
2012-12-07 José Fonsecagallivm,llvmpipe,draw: Support multiple constant buffers.
2012-12-06 Dave Airliellvmpipe: fix regression in gears speed.
2012-12-06 José Fonsecallvmpipe: Fix statement before declaration.
2012-12-06 Brian Paulllvmpipe: remove unused variable
2012-12-06 Dave Airliellvmpipe: EXT_transform_feedback support (v1.1)
2012-12-03 James Bentonllvmpipe: Implement PIPE_QUERY_TIMESTAMP and PIPE_QUERY...
2012-11-29 Roland Scheideggerllvmpipe: support array textures
2012-11-28 James Bentonllvmpipe: Unswizzled rendering.
2012-11-12 Roland Scheideggergallivm,draw,llvmpipe: use base ptr + mip offsets inste...
2012-08-06 Brian Paulllvmpipe: combine vertex/fragment sampler state into...
2011-11-14 José Fonsecallvmpipe: Make more resilient to out-of-memory situations.
2011-09-27 Dave Airliegallium: move border color to be a color union
2011-06-03 Christian KönigMerge remote-tracking branch 'mareko/r300g-draw-instanc...
2011-05-07 Christian KönigMerge remote-tracking branch 'origin/master' into pipe...
2011-04-28 Brian Paulllvmpipe: move active_query assignment
2011-04-28 Brian Paulllvmpipe: move active_query assignment in lp_setup_begi...
2011-04-23 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-04-08 Fabian Bielerllvmpipe: Take the sampler view's first_level into...
2011-03-19 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-03-11 Marek Olšákgallium: remove flags from the flush function
2011-03-11 Marek Olšákgallium: kill is_resource_referenced
2011-01-20 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-01-18 Brian Paulllvmpipe: make sure binning is active when we begin...
2011-01-15 Brian PaulMerge branch 'draw-instanced'
2011-01-10 Christian KönigMerge remote branch 'vdpau/pipe-video' into pipe-video
2010-12-19 Christoph BumillerMerge remote branch 'origin/master' into nvc0-new
2010-12-11 Christian KönigMerge remote branch 'origin/master' into pipe-video
2010-12-09 José Fonsecallvmpipe: Plug fence leaks.
2010-11-30 Brian Paulgallivm/llvmpipe: squash merge of the llvm-context...
2010-11-30 Keith Whitwellllvmpipe: shortcircuit some calls to set_scene_state
2010-11-30 Keith Whitwellllvmpipe: remove misleading debug string
2010-10-28 Christian KönigMerge branch 'master' of ssh://git.freedesktop.org...
2010-10-26 Thomas Balling Sør... Merge branch 'pipe-video' of git://anongit.freedesktop...
2010-10-26 Thomas Balling Sør... Merge branch 'master' into pipe-video
2010-10-20 Keith WhitwellMerge branch 'llvm-cliptest-viewport'
2010-10-18 Keith WhitwellMerge remote branch 'origin/master' into lp-setup-llvm
2010-10-12 Christian KönigMerge branch 'master' of ssh://git.freedesktop.org...
2010-10-08 Keith Whitwellllvmpipe: fail gracefully on oom in scene creation
2010-10-06 José Fonsecallvmpipe: Cleanup depth-stencil clears.
2010-10-05 Thomas Balling Sør... Merge branch 'master' into pipe-video
2010-09-29 José Fonsecallvmpipe: Decouple sampler view and sampler state updates.
2010-09-24 Brian Paulllvmpipe: make texture border_color dynamic state
2010-09-24 Brian Paulllvmpipe: make min/max lod and lod bias dynamic state
2010-09-21 Brian PaulMerge branch 'sprite-coord'
2010-09-20 Brian Paulllvmpipe: rename sprite field, add sprite_coord_origin
2010-09-18 Keith Whitwellllvmpipe: use llvm for attribute interpolant calculation
2010-09-16 Keith Whitwellllvmpipe: add LP_PERF flag to disable various aspects...
2010-09-15 Christoph BumillerMerge remote branch 'origin/nv50-compiler'
2010-09-11 Keith Whitwellllvmpipe: move some debug to DEBUG_SCENE
2010-09-07 Keith Whitwellllvmpipe: rasterization debugging helpers
2010-09-07 Keith Whitwellllvmpipe: use opcodes instead of function pointers...
2010-09-07 Keith Whitwellllvmpipe: rearrange queries
2010-09-07 Keith Whitwellllvmpipe: enforce fixed memory limit on scenes
2010-09-07 Keith Whitwellllvmpipe: clean up deferred zstencil clears
2010-09-07 Keith Whitwellllvmpipe: rework fences and queries
2010-09-02 Christoph BumillerMerge remote branch 'origin/master' into nv50-compiler
2010-08-27 Hui Qi Tayllvmpipe: point sprites rasterization
2010-08-27 Hui Qi Tayllvmpipe: native point rasterization
2010-08-27 Hui Qi Tayllvmpipe: native rasterization for lines
2010-08-25 Keith Whitwellllvmpipe: fix bad patch application
2010-08-25 Keith Whitwellllvmpipe: track drawing region as a single u_rect
2010-08-25 Keith Whitwellllvmpipe: move some fence functions into lp_screen.c
2010-08-25 Keith Whitwellllvmpipe: fence debugging, add llvmpipe_finish
2010-07-27 Eric AnholtMerge remote branch 'origin/master' into glsl2
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