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iris: Zero the add-on clear color BO on import
[mesa.git]
/
src
/
gallium
/
drivers
/
llvmpipe
/
2020-07-23
Dave Airlie
Revert "llvmpipe: Use the default behavior of ALLOW_MAP...
tree
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commitdiff
2020-07-23
Dave Airlie
llvmpipe/ms: fix sign extension bug in rasterizer.
tree
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commitdiff
2020-07-23
Dave Airlie
llvmpipe: enable robust buffer access + GL 4.3, GLES...
tree
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commitdiff
2020-07-23
Dave Airlie
llvmpipe: add device reset query context hook.
tree
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commitdiff
2020-07-23
Dave Airlie
llvmpipe/draw: handle constant buffer limits and robust...
tree
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commitdiff
2020-07-23
Dave Airlie
llvmpipe: enable EXT_texture_shadow_lod
tree
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commitdiff
2020-07-22
Eric Anholt
llvmpipe: Use the default behavior of ALLOW_MAPPED_BUFFERS.
tree
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commitdiff
2020-07-22
Eric Anholt
llvmpipe: Remove a bunch of default handling of pipe...
tree
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commitdiff
2020-07-20
Dave Airlie
llvmpipe: add framebuffer fetching support (v1.1)
tree
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commitdiff
2020-07-19
Dave Airlie
llvmpipe/cs: respect render condition
tree
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commitdiff
2020-07-16
Dave Airlie
llvmpipe: fix position offset interpolation
tree
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commitdiff
2020-07-16
Dave Airlie
llvmpipe: fix stencil only formats.
tree
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commitdiff
2020-07-10
Dave Airlie
llvmpipe/cs: fix image/sampler binding for compute
tree
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commitdiff
2020-07-10
Dave Airlie
llvmpipe: flush resources on sampler view binding
tree
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commitdiff
2020-07-10
Dave Airlie
llvmpipe: denote NEW fs when images change.
tree
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commitdiff
2020-07-07
Dave Airlie
llvmpipe: add ARB_post_depth_coverage support.
tree
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commitdiff
2020-07-07
Eric Anholt
llvmpipe: Generalize "could llvmpipe fetch this format...
tree
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commitdiff
2020-07-06
Dave Airlie
llvmpipe: enable GL 4.2
tree
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commitdiff
2020-07-06
Dave Airlie
llvmpipe: bump to GL support to GL 4.1
tree
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commitdiff
2020-07-06
Dave Airlie
llvmpipe: bump texture/scene limits to enable GL 4.1
tree
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commitdiff
2020-07-02
Dave Airlie
llvmpipe: handle indirect images properly
tree
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commitdiff
2020-07-02
Dave Airlie
gallivm/nir: refactor image operations for indirect...
tree
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commitdiff
2020-07-02
Dave Airlie
llvmpipe: pass number of images into image soa create
tree
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commitdiff
2020-07-02
Dave Airlie
llvmpipe: enable ARB_gpu_shader5
tree
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commitdiff
2020-07-02
Dave Airlie
llvmpipe/draw: wire up indirect offset
tree
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commitdiff
2020-07-02
Dave Airlie
gallivm/sample: pass indirect offset into texture/image...
tree
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commitdiff
2020-07-02
Dave Airlie
llvmpipe: add support for indirect texture access.
tree
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commitdiff
2020-07-02
Dave Airlie
llvmpipe: pass number of samplers into llvm sampler...
tree
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commitdiff
2020-07-02
Timothy Arceri
llvmpipe: add missing fallthrough comments
tree
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commitdiff
2020-06-30
Dave Airlie
llvmpipe: fix occlusion queries on big-endian.
tree
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commitdiff
2020-06-22
Neil Roberts
gallium: Add pipe cap for primitive restart with fixed...
tree
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commitdiff
2020-06-16
Dave Airlie
llvmpipe: change vendor to be more generic.
tree
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commitdiff
2020-06-15
Dave Airlie
llvmpipe/setup: add planes for draw regions if no scissor.
tree
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commitdiff
2020-06-11
Dave Airlie
llvmpipe: fix subpixel bits reporting.
tree
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commitdiff
2020-06-10
Dave Airlie
llvmpipe: hook draw disk cache up
tree
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commitdiff
2020-06-10
Dave Airlie
llvmpipe/cs: add shader caching
tree
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commitdiff
2020-06-10
Dave Airlie
llvmpipe/fs: add caching support
tree
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commitdiff
2020-06-10
Dave Airlie
llvmpipe: add infrastructure for disk cache support
tree
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commitdiff
2020-06-10
Dave Airlie
gallivm: add support for a cache object
tree
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commitdiff
2020-06-10
Dave Airlie
gallivm: rework coroutine malloc/free callouts.
tree
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commitdiff
2020-06-10
Dave Airlie
llvmpipe/draw: drop variant number from function names.
tree
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commitdiff
2020-06-10
Dave Airlie
llvmpipe/cs: overhaul cs variant key state.
tree
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commitdiff
2020-06-06
Charmaine Lee
llvmpipe: do not enable tessellation shader without...
tree
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commitdiff
2020-06-01
Dylan Baker
meson: use gnu_symbol_visibility argument
tree
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commitdiff
2020-05-23
Vinson Lee
llvmpipe: Fix variable name.
tree
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commitdiff
2020-05-21
Dave Airlie
llvmpipe: compute shaders work better with all the...
tree
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commitdiff
2020-05-19
Dave Airlie
llvmpipe: add gl_SampleMaskIn support.
tree
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commitdiff
2020-05-19
Dave Airlie
llvmpipe/fs: hook up the interpolation APIs.
tree
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commitdiff
2020-05-19
Dave Airlie
llvmpipe: add interp instruction support
tree
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commitdiff
2020-05-19
Dave Airlie
llvmpipe/interp: refactor out centroid calculations
tree
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commitdiff
2020-05-19
Dave Airlie
llvmpipe/interp: refactor out use of pixel center offset
tree
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commitdiff
2020-05-19
Dave Airlie
llvmpipe: remove non-simple interpolation paths.
tree
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commitdiff
2020-05-19
Dave Airlie
llvmpipe/interp: fix interpolating frag pos for sample...
tree
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commitdiff
2020-05-19
Dave Airlie
llvmpipe: use per-sample position not sample id for...
tree
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commitdiff
2020-05-19
Dave Airlie
llvmpipe: don't use sample mask with 0 samples
tree
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commitdiff
2020-05-14
Daniel Stone
llvmpipe: Expect increased exp precision on Windows
tree
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commitdiff
2020-05-13
Marek Olšák
gallium: change comments to remove 'state tracker'
tree
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commitdiff
2020-05-13
Marek Olšák
gallium: rename 'state tracker' to 'frontend'
tree
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commitdiff
2020-05-07
Dave Airlie
llvmpipe: make sample position a global array.
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: enable ARB_sample_shading
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: add min samples support to the fragment shader.
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: enable GL_ARB_shader_texture_image_samples
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: enable 4x sample MSAA + texture multisample
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: don't choose pixel centers for multisample
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: choose correct position for multisample
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: choose multisample rasterizer functions per...
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: generate multisample triangle rasterizer...
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: fixup multisample coverage masks for covered...
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: build 64-bit coverage mask in rasterizer
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: add fixed point sample positions to scene.
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: add new rast api to pass full 64-bit mask.
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: disable opaque variant for multisample
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: fix multisample occlusion queries.
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: move color storing earlier in frag shader
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: pass mask store into interp for centroid...
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: don't allow branch to end for early Z with...
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: handle gl_SampleMask writing.
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: add multisample alpha to one support
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: add multisample alpha to coverage support.
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: hook up sample position system value
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: handle multisample color stores.
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: interpolate Z at sample points for early...
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: handle multisample early depth test/late...
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: multisample sample mask + early/late depth...
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: move some fs code around
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: add per-sample depth/stencil test
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: move getting mask value out of depth code...
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: add per-sample interpolation.
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: add centroid interpolation support.
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: pass interp location into interpolation code.
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: add cbuf/zsbuf + coverage samples to the...
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: change mask input to fragment shader to 64...
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: add multisample bit to fragment shader key.
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: plumb multisample state bit into setup code.
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe/rast: fix tile clearing for multisample color...
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: record sample info for color/depth buffers...
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: pass color and depth sample strides into...
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: handle multisample render target clears
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: add clear texture support for multisample...
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: add multisample resource copy region support.
tree
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commitdiff
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