r600g: make r600_db_format static.
[mesa.git] / src / gallium / drivers / llvmpipe /
2010-07-30 Vinson Leellvmpipe: Silence unused value warning.
2010-07-30 Vinson Leellvmpipe: Fix implicit declaration of lp_func_delete_bo...
2010-07-30 Zack Rusinllvmpipe: delete function bodies after generating machi...
2010-07-29 Brian Paulllvmpipe: fix on-debug build breakage
2010-07-29 Brian Paulllvmpipe: added some jit debug code
2010-07-29 Brian Paulllvmpipe: silence warnings in lp_test_sincos.c
2010-07-29 Brian Paulllvmpipe: also test the new lp_build_assert() function
2010-07-29 Brian Paulllvmpipe: don't call LLVMCreateJITCompiler() twice
2010-07-29 José Fonsecascons: Use the current python executable for code gener...
2010-07-29 José Fonsecallvmpipe: Avoid corrupting the FPU stack with MMX instr...
2010-07-29 Chia-I Wugallium: Avoid void pointer arithmetic.
2010-07-29 Chia-I Wugallium: Keep only pipe_context::draw_vbo.
2010-07-29 Chia-I Wugallium: Implement draw_vbo and set_index_buffer for...
2010-07-27 Brian Paulllvmpipe: pass face+slice to llvmpipe_unswizzle_cbuf_tile()
2010-07-27 José Fonsecallvmpipe: Use lp_build_select_bitwise() where appropriate.
2010-07-23 Jakob Bornecrantzllvmpipe: Partially fix resource texture from_handle
2010-07-23 Jakob Bornecrantzllvmpipe: Don't align values already aligned
2010-07-21 Marek Olšákllvmpipe: say no to depth clamp
2010-07-18 Vinson Leellvmpipe: Remove dead initialization.
2010-07-17 Vinson Leellvmpipe: Remove unused variable in lp_test_sincos.
2010-07-16 Keith Whitwellllvmpipe: use single swizzled tile
2010-07-16 José Fonsecallvmpipe: Describe _mm_shuffle_epi8() with gcc extended...
2010-07-16 José Fonsecallvmpipe: Only use -mssse3 on gcc 4.3+
2010-07-15 Brian Paulllvmpipe: implement instanced drawing functions
2010-07-15 José Fonsecallvmpipe: Remove redundant statement.
2010-07-14 Brian Paulllvmpipe: delete lp_test_*.o files with make clean
2010-07-14 José Fonsecallvmpipe: Remove redundant alignments.
2010-07-14 Chris Lillvmpipe: Addi ssse3 swizzling for B8G8R8A8_UNORM.
2010-07-14 Zack RusinMerge branch 'mesa-2d-registers'
2010-07-13 Roland Scheideggerllvmpipe: fix comment typo
2010-07-13 Roland Scheideggerllvmpipe: move rasterizer to screen instead of setup...
2010-07-13 José Fonsecallvmpipe: Align texture data to the cache line.
2010-07-13 Keith Whitwellllvmpipe: eliminate the set_state rasterizer command
2010-07-13 Keith Whitwellllvmpipe: pass mask into fragment shader
2010-07-13 Keith Whitwellllvmpipe: move fences from per-bin to per-thread
2010-07-13 José Fonsecallvmpipe: Always swizzle/unswizzle whole tiles.
2010-07-13 Jakob Bornecrantzllvmpipe: Ignores!
2010-07-12 José Fonsecallvmpipe: Re-enable threading on windows.
2010-07-07 Vinson Leellvmpipe: Don't build lp_test_round when using MSVC.
2010-07-06 Vinson Leellvmpipe: Add lp_test_round to SCons build.
2010-07-06 Brian Paulllvmpipe: add test program for round(), trunc(), floor...
2010-07-06 Zack Rusinllvmpipe: disconnect vertex texture sampling from the...
2010-07-06 Zack Rusindraw: implement vertex texture sampling using llvm
2010-07-06 Alan Hourihanellvmpipe: ensure all bins are reset avoids memory corru...
2010-07-05 Roland Scheideggerllvmpipe: wait for queries being finished when asked...
2010-07-02 José Fonsecagallivm: Support multiple pixels in lp_build_fetch_rgba...
2010-07-02 José Fonsecagallivm: Fix 4 x unorm8 -> 4 x float conversion.
2010-07-01 Brian Paulllvmpipe: silence pointer type warnings
2010-07-01 José Fonsecagallivm: Support 4 x unorm8 in lp_build_fetch_rgba_aos().
2010-07-01 José Fonsecagallivm: Allow to conversions to/from registers of...
2010-07-01 José Fonsecallvmpipe: Remove lp_build_swizzle2_aos().
2010-06-30 Brian Paulllvmpipe: another null pointer check
2010-06-30 Brian Paulllvmpipe: use dummy tile when out of memory
2010-06-30 Brian Paulllvmpipe: added new lp_memory.[ch] files
2010-06-30 José Fonsecallvmpipe: Add a new scene state to describe scenes...
2010-06-30 José Fonsecallvmpipe: Don't reset the bin when there's a zsbuf...
2010-06-29 Brian Paulllvmpipe: don't crash/assert on out of memory
2010-06-29 Brian Paulllvmpipe: restore call to lp_setup_update_state()
2010-06-29 Zack Rusinmesa: initial support for ARB_geometry_shader4
2010-06-28 Jakob BornecrantzMerge branch 'gallium-drm-driver-drescriptor'
2010-06-28 José Fonsecallvmpipe: set WRITE_ALL only a per-tile basis in lp_res...
2010-06-28 José Fonsecallvmpipe: Actually flush in lp_resource_copy()
2010-06-28 José Fonsecallvmpipe: Ensure outdated framebuffer state is not...
2010-06-25 Brian Paulllvmpipe: fix comment typo
2010-06-24 Brian PaulMerge branch 'shader-file-reorg'
2010-06-23 Vinson Leellvmpipe: Remove unnecessary header.
2010-06-22 Jakob Bornecrantzllvmpipe: Ignores
2010-06-22 Zack Rusinllvmpipe: make geometry shaders and stream output work
2010-06-21 José Fonsecallvmpipe: s/lpfs/shader/
2010-06-18 José Fonsecallvmpipe: Fix pointer dereference after free.
2010-06-18 Roland Scheideggerllvmpipe: limit the number of fragment shader variants...
2010-06-09 Roland Scheideggerllvmpipe: fix copy & paste bug in clear logic
2010-06-08 Zack Rusingallium: adjust the query interface to support custom...
2010-06-08 Jakob Bornecrantzllvmpipe: Add geom shader file to make build
2010-06-07 Vinson Leellvmpipe: Remove unnecessary header.
2010-06-07 Roland Scheideggerllvmpipe: use util_clear_render_target/depth_stencil...
2010-06-07 Keith Whitwellllvmpipe: hook up basic gs and multiple constant buffer...
2010-06-05 Roland ScheideggerRevert "llvmpipe: handle PIPE_CAP_TEXTURE_SWIZZLE query"
2010-06-05 Roland Scheideggerllvmpipe: handle PIPE_CAP_TEXTURE_SWIZZLE query
2010-06-05 José Fonsecallvmpipe: Expose PIPE_CAP_TEXTURE_SWIZZLE.
2010-06-04 Brian Paulllvmpipe: new -s option to run single test
2010-06-04 José Fonsecallvmpipe: Do unswizzling in parallel when flushing...
2010-06-04 Vinson Leellvmpipe: Fix uninitialized variable on non-debug builds.
2010-06-03 Roland ScheideggerMerge branch 'gallium-newclear'
2010-06-03 José Fonsecallvmpipe: Number shaders/variants for more reproducible...
2010-06-03 Joakim Sindholtgallium: silence all debug_named_value related warnings
2010-06-02 José Fonsecallvmpipe: Fix bad logic.
2010-06-02 Vinson Leellvmpipe: Remove unnecessary header.
2010-06-02 José Fonsecallvmpipe: Fix typo in assert.
2010-06-02 José Fonsecallvmpipe: Per quad interpolation.
2010-06-02 José Fonsecallvmpipe: Minor cleanup to the interpolator.
2010-06-02 José Fonsecallvmpipe: Centralize all position interpolation in...
2010-06-01 José Fonsecallvmpipe: Obey color interpolation.
2010-06-01 José Fonsecallvmpipe: Use struct lp_shader_input in the interpolator.
2010-06-01 José Fonsecallvmpipe: Don't waste time interpolating unused input...
2010-05-31 José Fonsecallvmpipe: Show fs's TGSI when LP_DEBUG=tgsi is set.
2010-05-30 José Fonsecallvmpipe: Remove unused framebuffer stuff from the...
2010-05-30 José Fonsecallvmpipe: Don't force a linear to tiled conversion...
2010-05-30 José Fonsecallvmpipe: Call llvmpipe_set_texture_tile_layout only...
2010-05-30 José Fonsecallvmpipe: Use pointer_to_func() instead of custom wrappers.
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