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radeonsi: add missing fallthrough comment
[mesa.git]
/
src
/
gallium
/
drivers
/
llvmpipe
/
2020-07-02
Dave Airlie
llvmpipe: handle indirect images properly
tree
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commitdiff
2020-07-02
Dave Airlie
gallivm/nir: refactor image operations for indirect...
tree
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commitdiff
2020-07-02
Dave Airlie
llvmpipe: pass number of images into image soa create
tree
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commitdiff
2020-07-02
Dave Airlie
llvmpipe: enable ARB_gpu_shader5
tree
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commitdiff
2020-07-02
Dave Airlie
llvmpipe/draw: wire up indirect offset
tree
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commitdiff
2020-07-02
Dave Airlie
gallivm/sample: pass indirect offset into texture/image...
tree
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commitdiff
2020-07-02
Dave Airlie
llvmpipe: add support for indirect texture access.
tree
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commitdiff
2020-07-02
Dave Airlie
llvmpipe: pass number of samplers into llvm sampler...
tree
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commitdiff
2020-07-02
Timothy Arceri
llvmpipe: add missing fallthrough comments
tree
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commitdiff
2020-06-30
Dave Airlie
llvmpipe: fix occlusion queries on big-endian.
tree
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commitdiff
2020-06-22
Neil Roberts
gallium: Add pipe cap for primitive restart with fixed...
tree
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commitdiff
2020-06-16
Dave Airlie
llvmpipe: change vendor to be more generic.
tree
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commitdiff
2020-06-15
Dave Airlie
llvmpipe/setup: add planes for draw regions if no scissor.
tree
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commitdiff
2020-06-11
Dave Airlie
llvmpipe: fix subpixel bits reporting.
tree
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commitdiff
2020-06-10
Dave Airlie
llvmpipe: hook draw disk cache up
tree
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commitdiff
2020-06-10
Dave Airlie
llvmpipe/cs: add shader caching
tree
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commitdiff
2020-06-10
Dave Airlie
llvmpipe/fs: add caching support
tree
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commitdiff
2020-06-10
Dave Airlie
llvmpipe: add infrastructure for disk cache support
tree
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commitdiff
2020-06-10
Dave Airlie
gallivm: add support for a cache object
tree
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commitdiff
2020-06-10
Dave Airlie
gallivm: rework coroutine malloc/free callouts.
tree
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commitdiff
2020-06-10
Dave Airlie
llvmpipe/draw: drop variant number from function names.
tree
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commitdiff
2020-06-10
Dave Airlie
llvmpipe/cs: overhaul cs variant key state.
tree
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commitdiff
2020-06-06
Charmaine Lee
llvmpipe: do not enable tessellation shader without...
tree
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commitdiff
2020-06-01
Dylan Baker
meson: use gnu_symbol_visibility argument
tree
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commitdiff
2020-05-23
Vinson Lee
llvmpipe: Fix variable name.
tree
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commitdiff
2020-05-21
Dave Airlie
llvmpipe: compute shaders work better with all the...
tree
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commitdiff
2020-05-19
Dave Airlie
llvmpipe: add gl_SampleMaskIn support.
tree
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commitdiff
2020-05-19
Dave Airlie
llvmpipe/fs: hook up the interpolation APIs.
tree
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commitdiff
2020-05-19
Dave Airlie
llvmpipe: add interp instruction support
tree
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commitdiff
2020-05-19
Dave Airlie
llvmpipe/interp: refactor out centroid calculations
tree
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commitdiff
2020-05-19
Dave Airlie
llvmpipe/interp: refactor out use of pixel center offset
tree
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commitdiff
2020-05-19
Dave Airlie
llvmpipe: remove non-simple interpolation paths.
tree
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commitdiff
2020-05-19
Dave Airlie
llvmpipe/interp: fix interpolating frag pos for sample...
tree
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commitdiff
2020-05-19
Dave Airlie
llvmpipe: use per-sample position not sample id for...
tree
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commitdiff
2020-05-19
Dave Airlie
llvmpipe: don't use sample mask with 0 samples
tree
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commitdiff
2020-05-14
Daniel Stone
llvmpipe: Expect increased exp precision on Windows
tree
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commitdiff
2020-05-13
Marek Olšák
gallium: change comments to remove 'state tracker'
tree
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commitdiff
2020-05-13
Marek Olšák
gallium: rename 'state tracker' to 'frontend'
tree
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commitdiff
2020-05-07
Dave Airlie
llvmpipe: make sample position a global array.
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: enable ARB_sample_shading
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: add min samples support to the fragment shader.
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: enable GL_ARB_shader_texture_image_samples
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: enable 4x sample MSAA + texture multisample
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: don't choose pixel centers for multisample
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: choose correct position for multisample
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: choose multisample rasterizer functions per...
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: generate multisample triangle rasterizer...
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: fixup multisample coverage masks for covered...
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: build 64-bit coverage mask in rasterizer
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: add fixed point sample positions to scene.
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: add new rast api to pass full 64-bit mask.
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: disable opaque variant for multisample
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: fix multisample occlusion queries.
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: move color storing earlier in frag shader
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: pass mask store into interp for centroid...
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: don't allow branch to end for early Z with...
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: handle gl_SampleMask writing.
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: add multisample alpha to one support
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: add multisample alpha to coverage support.
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: hook up sample position system value
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: handle multisample color stores.
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: interpolate Z at sample points for early...
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: handle multisample early depth test/late...
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: multisample sample mask + early/late depth...
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: move some fs code around
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: add per-sample depth/stencil test
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: move getting mask value out of depth code...
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: add per-sample interpolation.
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: add centroid interpolation support.
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: pass interp location into interpolation code.
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: add cbuf/zsbuf + coverage samples to the...
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: change mask input to fragment shader to 64...
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: add multisample bit to fragment shader key.
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: plumb multisample state bit into setup code.
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe/rast: fix tile clearing for multisample color...
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: record sample info for color/depth buffers...
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: pass color and depth sample strides into...
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: handle multisample render target clears
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: add clear texture support for multisample...
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: add multisample resource copy region support.
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: add internal multisample texture mapping...
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: pass incoming sample_mask into fragment shade...
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe/jit: pass fragment sample mask via jit context.
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: add get_sample_position support (v2)
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: fix race between draw and setting fragment...
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: add a max samples define set to 4.
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: add multisample support to texture allocator.
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: add samples support to image jit
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: add num_samples/sample_stride support to...
tree
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commitdiff
2020-05-06
Dave Airlie
draw: add support for num_samples + sample_stride to...
tree
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commitdiff
2020-05-06
Dave Airlie
draw: introduce sampler num samples + stride members
tree
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commitdiff
2020-05-06
Dave Airlie
llvmpipe: simple texture barrier implementation.
tree
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commitdiff
2020-05-05
Dave Airlie
llvmpipo/nir: free compute shader NIR
tree
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commitdiff
2020-04-29
Mike Blumenkrantz
gallium: add pipe cap for scissored clears and pass...
tree
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commitdiff
2020-04-27
Dave Airlie
llvmpipe: clamp color storage for integer types.
tree
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commitdiff
2020-04-27
Dave Airlie
llvmpipe: enable stencil only formats. (v2)
tree
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commitdiff
2020-04-27
Dave Airlie
llvmpipe/setup: add point size clamping
tree
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commitdiff
2020-04-27
Dave Airlie
llvmpipe: fix ssbo alignment
tree
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commitdiff
2020-04-18
Albert Astals Cid
Fix promotion of floats to doubles
tree
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commitdiff
2020-04-15
Dave Airlie
llvmpipe/nir: free the nir shader
tree
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commitdiff
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