nv50: use correct heaps for FP and GP code segments
[mesa.git] / src / gallium / drivers / nouveau / nv30 /
2015-10-28 Marek Olšákgallium: add PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN...
2015-10-20 Marek Olšákgallium: add PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT
2015-10-20 Marek Olšákgallium: add PIPE_CAP_SHAREABLE_SHADERS
2015-10-15 Chih-Wei Huangnv30: include the header of ffs prototype
2015-10-07 Ilia Mirkinnouveau: make sure there's always room to emit a fence
2015-10-05 Ilia Mirkinnv30: always go through translate module on big-endian
2015-10-05 Ilia Mirkinnv30: pretend to have packed texture/surface formats
2015-10-03 Marek Olšákgallium: add per-sample interpolation control into...
2015-09-28 Ilia Mirkinnouveau: be more careful about freeing temporary transf...
2015-09-13 Ilia Mirkingallium: add PIPE_CAP_TGSI_TXQS to let st know if TXQS...
2015-09-09 Hans de Goedenv30: Disable msaa unless requested from the env by...
2015-09-09 Hans de Goedenv30: Fix color resolving for nv3x cards
2015-09-07 Hans de Goedenv30: Fix max width / height checks in nv30 sifm code
2015-09-04 Hans de Goedenv30: Implement color resolve for msaa
2015-09-04 Hans de Goedenv30: Fix creation of scanout buffers
2015-08-26 Ilia Mirkinnouveau: avoid build failures since 0fc21ecf
2015-08-26 Marek Olšákgallium: add flags parameter to pipe_screen::context_create
2015-08-14 Ilia Mirkinnv30: add depth bounds test support for hw that has it
2015-08-14 Marek Olšákgallium: add an interface for EXT_depth_bounds_test
2015-08-14 Marek Olšákgallium: add support for GLES texture float extensions...
2015-07-21 Ilia Mirkingallium: replace INLINE with inline
2015-07-20 Samuel Pitoisetnouveau: use bool instead of boolean
2015-07-16 Marek Olšákgallium: add PIPE_CAP_MAX_SHADER_PATCH_VARYINGS
2015-06-30 Ilia Mirkinnv30: align transfer stride to 64, required by blit...
2015-06-30 Ilia Mirkinnv30: allow vertex state creation with 0 elements
2015-06-30 Ilia Mirkinnv30: reset fragprog bufctx at bind time
2015-06-30 Ilia Mirkinnv30: modernize fp upload logic
2015-06-30 Ilia Mirkinnv30: provide a minimum map buffer alignment
2015-06-29 Ilia Mirkinnv30: avoid leaking blit fp/vp
2015-06-29 Ilia Mirkinnv40: enable base vertex
2015-06-05 Marek Olšáktgsi/ureg: don't emit in/out arrays if drivers don...
2015-05-26 Ilia Mirkinnv30: falling back to draw path for edgeflag does no...
2015-05-26 Ilia Mirkinnv30/draw: switch varying hookup logic to know about...
2015-05-26 Ilia Mirkinnv30/draw: allocate vertex buffers in gart
2015-05-26 Ilia Mirkinnv30/draw: only use the DMA1 object (GART) if the bo...
2015-05-26 Ilia Mirkinnv30/draw: fix indexed draws with swtnl path and a...
2015-05-25 Ilia Mirkinnv30/draw: draw expects constbuf size in bytes, not...
2015-05-25 Ilia Mirkinnv30/draw: avoid leaving stale pointers in draw state
2015-05-24 Ilia Mirkinnv30: fix clip plane uploads and enable changes
2015-05-24 Ilia Mirkinnv30: avoid doing extra work on clear and hitting unexp...
2015-05-24 Ilia Mirkinnv30: avoid leaking render state and draw shaders
2015-05-24 Ilia Mirkinnv30: don't leak fragprog consts
2015-05-23 Ilia Mirkinnv30: check nouveau_bo_map output of notify bo
2015-05-20 Marek Olšákgallium: remove TGSI_SAT_MINUS_PLUS_ONE
2015-05-14 Samuel Pitoisetnv30: remove unused nvfx_fp_memcpy() function and comme...
2015-05-12 Marek Olšákgallium: add PIPE_CAP_DEVICE_RESET_STATUS_QUERY
2015-05-09 Jason Ekstrandutil: Move gallium's linked list to util
2015-05-05 Samuel Pitoisetgallium: make pipe_context::begin_query return a boolean
2015-03-27 Ilia Mirkingallium/util: remove u_linkage
2015-03-16 Marek Olšákgallium: add FMA and DFMA opcodes (v3)
2015-02-20 Ilia Mirkingallium: add new double-related shader caps to all...
2015-02-17 Marek Olšákgallium: add interface and state tracker support for...
2015-02-05 Axel Davygallium: Add MULTISAMPLE_Z_RESOLVE cap
2015-02-03 Ilia Mirkingallium: add a cap to determine whether the driver...
2014-12-16 Roland Scheideggergallium: add TGSI_SEMANTIC_VERTEXID_NOBASE and TGSI_SEM...
2014-11-24 Eric Anholtgallium: Drop unused BRA opcode.
2014-11-24 Eric Anholtgallium: Drop the unused SFL/STR opcodes.
2014-11-24 Eric Anholtgallium: Drop the unused RFL opcode.
2014-11-16 Marek Olšákgallium: remove unused pipe_viewport_state::translate...
2014-10-24 Mathias Fröhlichgallium: introduce PIPE_CAP_CLIP_HALFZ.
2014-10-21 Marek Olšákgallium: add PIPE_SHADER_CAP_MAX_OUTPUTS and use it...
2014-10-04 Marek Olšáktgsi: change tgsi_shader_info::properties to a one...
2014-10-04 Marek Olšáktgsi: simplify shader properties in tgsi_shader_info
2014-09-12 Ilia Mirkingallium: add a texture target to sampler view and a...
2014-09-02 Dave Airlienouveau/nv40: quiten coverity warning in unused vertex...
2014-08-28 Timothy Arcerigallium: add cap for MAX_VERTEX_ATTRIB_STRIDE
2014-08-19 Tobias Klausmanngallium: Add and handle PIPE_CAP_CONDITIONAL_RENDER_INV...
2014-08-15 Emil Velikovgallium/nouveau: handle query_renderer caps
2014-08-15 Ilia Mirkingallium: add opcodes/cap for fine derivative support
2014-08-11 Marek Olšákgallium: remove PIPE_SHADER_CAP_MAX_ADDRS
2014-07-28 Marek Olšákgallium: rename shader cap MAX_CONSTS to MAX_CONST_BUFF...
2014-07-03 Ilia Mirkingallium: rename PIPE_CAP_TGSI_VS_LAYER to also have...
2014-07-01 Christoph Bumillergallium: add facilities for indirect drawing
2014-07-01 Ilia Mirkingallium: add a cap for max vertex streams
2014-07-01 Ilia Mirkingallium: add an index argument to create_query
2014-06-19 Ilia Mirkinnv30: hack to avoid errors on unexpected color/zeta...
2014-06-19 Ilia Mirkinnv30: tidy screen caps, add missing ones
2014-06-19 Ilia Mirkinnv30: avoid dangling references to deleted contexts
2014-06-19 Ilia Mirkinnv30: plug some memory leaks on screen destroy and...
2014-06-02 Christoph Bumillergallium: create TGSI_PROPERTY to disable viewport and...
2014-05-08 Ilia Mirkingallium: add a cap for supporting 4-offset TG4 opcodes
2014-05-02 Ilia Mirkinnouveau: add ARB_buffer_storage support
2014-04-26 Ilia Mirkingallium: add basic support for ARB_sample_shading
2014-04-25 Roland Scheideggergallium/util: use ui[4] instead of ui in union util_color
2014-04-11 Ilia Mirkingallium: add a way to query min/max texture gather...
2014-04-07 Dave Airliegallium: add support for LODQ opcodes.
2014-04-02 Dave Airliemesa/soft/llvmpipe: add fake MSAA support
2014-03-09 Ilia Mirkinnouveau: fix fence waiting logic in screen destroy
2014-02-27 Ilia Mirkinnv30: remove nv30_context use from nvfx_*prog
2014-02-27 Ilia Mirkinnv30: remove unused sprite flipping parameter
2014-02-27 Ilia Mirkinnv30: remove unused render_mode and hw_pointsprite_control
2014-02-27 Ilia Mirkinnv30: remove use_nv4x, it is identical to is_nv4x
2014-02-25 Marek Olšákgallium: the other drivers don't support ARB_buffer_storage
2014-02-25 Dave Airliegallium: add texture gather support to gallium (v3)
2014-02-12 Maarten Lankhorstnouveau: create only 1 shared screen between vdpau...
2014-02-11 Ilia Mirkinnv30,nvc0: only claim a single viewport
2014-02-09 Grigori Goronzygallium: add geometry shader output limits
2014-02-09 Ilia Mirkinnv30: report 8 maximum inputs
2014-02-04 Marek Olšákgallium: remove PIPE_CAP_MAX_COMBINED_SAMPLERS
2014-01-23 Marek Olšákgallium: remove PIPE_CAP_SCALED_RESOLVE
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