nv50: rename 3d binding points to NV50_BIND_3D_XXX
[mesa.git] / src / gallium / drivers / nouveau / nv50 / nv50_context.h
2016-03-18 Samuel Pitoisetnv50: rename 3d binding points to NV50_BIND_3D_XXX
2016-03-18 Samuel Pitoisetnv50: rename 3d dirty flags to NV50_NEW_3D_XXX
2016-03-18 Samuel Pitoisetnv50: rename nv50_context::dirty to nv50_context::dirty_3d
2016-02-16 Ilia Mirkinnv50,nvc0: enable/disable seamless cubemap texturing...
2016-02-13 Samuel Pitoisetgallium: add a new interface for pipe_context::launch_g...
2016-02-11 Samuel Pitoisetnv50,nvc0: remove unused parameter in nvXX_state_validate()
2016-01-03 Samuel Pitoisetnv50,nvc0: optimize coherent buffer checking at draw...
2015-11-14 Samuel Pitoisetnv50: add compute-related MP perf counters on G84+
2015-11-14 Samuel Pitoisetnv50: implement a basic compute support
2015-10-30 Samuel Pitoisetnv50: add a header file for nv50_query
2015-09-06 Ilia Mirkinnv50: fix drawing from tfb, direct-to-pushbuf submits
2015-08-26 Marek Olšákgallium: add flags parameter to pipe_screen::context_create
2015-07-21 Ilia Mirkingallium: replace INLINE with inline
2015-07-20 Samuel Pitoisetnouveau: use bool instead of boolean
2015-05-09 Ilia Mirkinnv50: keep track of PGRAPH state in nv50_screen
2014-10-26 Tobias Klausmannnv50: handle inverted render conditions
2014-09-06 Ilia Mirkinnv50,nvc0: get rid of draw module support
2014-07-04 Ilia Mirkinnv50: do an explicit flush on draw when there are persi...
2014-05-11 Ilia Mirkinnv50: fix setting of texture ms info to be per-stage
2014-04-26 Ilia Mirkinnv50: add support for PIPE_CAP_SAMPLE_SHADING
2014-02-27 Ilia Mirkinnv30: remove nv30_context use from nvfx_*prog
2014-02-22 Ilia Mirkinnv50: make sure to clear _all_ layers of all attachments
2014-02-13 Ilia Mirkinnv50: implement multiple viewports/scissors, enable...
2014-01-27 Ilia Mirkinnv50: add support for texelFetch'ing MS textures, ARB_t...
2014-01-27 Ilia Mirkinnv50: add comments about CB_AUX contents
2013-09-11 Johannes ObermayrMove nv30, nv50 and nvc0 to nouveau.