nv50,nvc0: add support for cull distances
[mesa.git] / src / gallium / drivers / nouveau / nv50 / nv50_program.c
2016-05-15 Tobias Klausmannnv50,nvc0: add support for cull distances
2016-05-12 Ilia Mirkinnv50/ir: generalize interp fixups to be able to fixup...
2016-03-25 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-03-19 Samuel Pitoisetnv50,nvc0: replace resInfoCBSlot by auxCBSlot
2016-02-05 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2016-02-03 Ilia Mirkinnv50: avoid freeing the symbols if they're about to...
2016-01-21 Kristian Høgsberg... Merge remote-tracking branch 'jekstrand/wip/i965-unifor...
2016-01-09 Kristian Høgsberg... Merge ../mesa into vulkan
2016-01-08 Ilia Mirkinnv50,nvc0: use a face sysval to avoid the useless back...
2015-12-30 Ilia Mirkinnvc0: add ARB_shader_draw_parameters support
2015-11-23 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-11-19 Samuel Pitoisetnv50: allow using inline vertex data submit when gl_Ver...
2015-11-14 Samuel Pitoisetnv50: implement a basic compute support
2015-11-14 Samuel Pitoisetnv50: free interpolation parameters in nv50_program_des...
2015-11-14 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-11-05 Ilia Mirkinnv50,nvc0: provide debug messages with shader compilati...
2015-11-03 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-11-01 Samuel Pitoisetnv50: use correct heaps for FP and GP code segments
2015-10-30 Ilia Mirkinnv50: allow per-sample interpolation to be forced via...
2015-10-01 Kristian Høgsberg... Merge branch 'master' of ../mesa into vulkan
2015-09-06 Ilia Mirkinnv50: avoid using inline vertex data submit when gl_Ver...
2015-08-17 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-07-21 Ilia Mirkingallium: replace INLINE with inline
2015-07-20 Samuel Pitoisetnouveau: use bool instead of boolean
2015-01-05 Ilia Mirkinnv50: regenerate rnndb headers
2014-04-26 Ilia Mirkinnv50: add support for PIPE_CAP_SAMPLE_SHADING
2014-02-13 Ilia Mirkinnv50: implement multiple viewports/scissors, enable...
2014-02-06 Ilia Mirkinnv50: fix layerid to be the fp input number rather...
2014-02-06 Ilia Mirkinnv50: rework primid logic
2014-01-27 Ilia Mirkinnv50: add support for texelFetch'ing MS textures, ARB_t...
2014-01-27 Ilia Mirkinnv50: GP_REG_ALLOC_RESULT must be positive
2014-01-27 Ilia Mirkinnv50: enable primitive id generation when it is an...
2014-01-27 Ilia Mirkinnv50: handle gl_Layer writes in GP
2014-01-27 Ilia Mirkinnv50: properly set the PRIMITIVE_ID enable flag when...
2014-01-27 Bryan Cainnv50: add support for geometry shaders
2014-01-27 Ilia Mirkinnv50: don't leak heap on tls alloc failure
2013-09-11 Johannes ObermayrMove nv30, nv50 and nvc0 to nouveau.