gallium: add PIPE_CAP_MAX_SHADER_PATCH_VARYINGS
[mesa.git] / src / gallium / drivers / nouveau / nv50 /
2015-07-16 Marek Olšákgallium: add PIPE_CAP_MAX_SHADER_PATCH_VARYINGS
2015-07-11 Ilia Mirkinnv50, nvc0: enable at least one color RT if alphatest...
2015-07-08 Samuel Pitoisetnv50: avoid segfault with enabled but unbound vertex...
2015-06-23 Ilia Mirkinnv50,nvc0: make sure to pushbuf_refn before putting...
2015-06-22 Alexandre Courbotnvc0: use NV_VRAM_DOMAIN() macro
2015-06-15 Ilia Mirkinnv50,nvc0: clamp uniform size to 64k
2015-06-10 Dave Airlienouveau: set imported buffers to what the kernel gives us
2015-06-05 Marek Olšáktgsi/ureg: don't emit in/out arrays if drivers don...
2015-05-23 Samuel Pitoisetnv50: fix PIPE_QUERY_TIMESTAMP_DISJOINT, based on nvc0
2015-05-22 Samuel Pitoisetnv50: fix PIPELINE_STATISTICS with HUD, based on nvc0
2015-05-22 Samuel Pitoisetnv50: fix 64-bit queries with HUD, based on nvc0
2015-05-12 Marek Olšákgallium: add PIPE_CAP_DEVICE_RESET_STATUS_QUERY
2015-05-09 Ilia Mirkinnv50: keep track of PGRAPH state in nv50_screen
2015-05-09 Jason Ekstrandutil: Move gallium's linked list to util
2015-05-05 Samuel Pitoisetgallium: make pipe_context::begin_query return a boolean
2015-04-07 Ilia Mirkinnv50,nvc0: limit the y-tiling of 3d textures to the...
2015-04-04 Ilia Mirkinnv50: allocate more offset space for occlusion queries
2015-03-24 Ilia MirkinRevert "nv50,nvc0: remove bogus 64_FLOAT formats"
2015-03-16 Marek Olšákgallium: add FMA and DFMA opcodes (v3)
2015-03-07 Ilia Mirkinnv50,nvc0: remove bogus 64_FLOAT formats
2015-02-20 Ilia Mirkingallium: add new double-related shader caps to all...
2015-02-20 Ilia Mirkinnv50: add PIPELINE_STATISTICS query support, based...
2015-02-17 Marek Olšákgallium: add interface and state tracker support for...
2015-02-10 Tiziano Bacocconv50,nvc0: Mark PIPE_QUERY_TIMESTAMP_DISJOINT as ready...
2015-02-05 Axel Davygallium: Add MULTISAMPLE_Z_RESOLVE cap
2015-02-03 Ilia Mirkingallium: add a cap to determine whether the driver...
2015-01-05 Ilia Mirkinnv50: regenerate rnndb headers
2015-01-05 Tobias Klausmannnv50: enable texture compression
2015-01-05 Ilia Mirkinnv50,nvc0: avoid doing work inside of an assert
2014-12-31 Ilia Mirkinnv50,nvc0: set vertex id base to index_bias
2014-12-31 Tiziano Bacocconv50,nvc0: implement half_pixel_center
2014-12-16 Roland Scheideggergallium: add TGSI_SEMANTIC_VERTEXID_NOBASE and TGSI_SEM...
2014-12-09 Matt TurnerRemove useless checks for NULL before freeing
2014-11-27 Ilia Mirkinnv50: remove ancient map of rt formats
2014-11-23 Ilia Mirkinnv50,nvc0: buffer resources can be bound as other thing...
2014-11-23 Ilia Mirkinnv50,nvc0: actually check constbufs for invalidation
2014-11-15 Ilia Mirkinnv50,nvc0: use clip_halfz setting when creating rasteri...
2014-10-26 Tobias Klausmannnv50: handle inverted render conditions
2014-10-24 Mathias Fröhlichgallium: introduce PIPE_CAP_CLIP_HALFZ.
2014-10-21 Marek Olšákgallium: add PIPE_SHADER_CAP_MAX_OUTPUTS and use it...
2014-09-26 Ilia Mirkinnv50,nvc0: fix 3d blit logic for odd depth/stencil...
2014-09-26 Ilia Mirkinnv50,nvc0: add missing depth/stencil formats to tile...
2014-09-12 Ilia Mirkinnv50,nvc0: enable ARB_texture_view
2014-09-12 Ilia Mirkingallium: add a texture target to sampler view and a...
2014-09-12 Maarten Lankhorstnouveau: rework reference frame handling
2014-09-12 Maarten Lankhorstnouveau: re-allocate bo's on overflow
2014-09-06 Ilia Mirkinnv50,nvc0: get rid of draw module support
2014-09-01 Ilia Mirkinnv50: remove unused variables
2014-09-01 Ilia Mirkinnv50: attach the buffer bo to the miptree structures
2014-09-01 Ilia Mirkinnv50: mt address may not be the underlying bo's start...
2014-09-01 Ilia Mirkinnv50: set the miptree address when clearing bo's in...
2014-09-01 Ilia Mirkinnv50: zero out unbound samplers
2014-08-28 Timothy Arcerigallium: add cap for MAX_VERTEX_ATTRIB_STRIDE
2014-08-19 Tobias Klausmanngallium: Add and handle PIPE_CAP_CONDITIONAL_RENDER_INV...
2014-08-15 Emil Velikovgallium/nouveau: handle query_renderer caps
2014-08-15 Ilia Mirkinnv50,nvc0: add support for fine derivatives
2014-08-15 Ilia Mirkingallium: add opcodes/cap for fine derivative support
2014-08-12 Ilia Mirkinnvc0: add BPTC format support
2014-08-11 Marek Olšákgallium: remove PIPE_SHADER_CAP_MAX_ADDRS
2014-08-04 Jason Ekstrandgallium: Move sRGB <-> RGB handling to libmesautil
2014-07-28 Marek Olšákgallium: rename shader cap MAX_CONSTS to MAX_CONST_BUFF...
2014-07-17 Thorsten Glasernv50: fix build failure on m68k due to invalid struct...
2014-07-15 Christoph Bumillernvc0: add support for indirect drawing
2014-07-04 Ilia Mirkinnv50: do an explicit flush on draw when there are persi...
2014-07-04 Ilia Mirkinnv50: disable dedicated ubo upload method
2014-07-03 Ilia Mirkingallium: rename PIPE_CAP_TGSI_VS_LAYER to also have...
2014-07-01 Christoph Bumillergallium: add facilities for indirect drawing
2014-07-01 Ilia Mirkingallium: add a cap for max vertex streams
2014-07-01 Ilia Mirkingallium: add an index argument to create_query
2014-06-27 Axel Davynv50: fix dri3 prime buffer creation
2014-06-19 Ilia Mirkinnv50: organize screen caps
2014-06-17 Ilia Mirkinnv50: make sure to mark first scissor dirty after blit
2014-06-02 Christoph Bumillergallium: create TGSI_PROPERTY to disable viewport and...
2014-05-23 Joakim Sindholtnv50: count wrapped textures towards the tex_obj count
2014-05-23 Christoph Bumillernv50,nvc0: allow 15,16,30 bpp display formats
2014-05-23 Christoph Bumillernv50,nvc0: handle guard band defines
2014-05-23 Christoph Bumillernv50,nvc0: set constbufs dirty on pipe context switch
2014-05-23 Christoph Bumillernv50: setup scissors on clear_render_target/depth_stencil
2014-05-23 Christoph Bumillernv50,nvc0: always pull out bufctx on context destruction
2014-05-21 Ilia Mirkinnv50,nvc0: fix 3d blits with mipmap levels
2014-05-11 Ilia Mirkinnv50,nvc0: fix blit 3d path for 1d array textures
2014-05-11 Ilia Mirkinnv50,nvc0: leave queries on during blit, turn them...
2014-05-11 Ilia Mirkinnv50: fix setting of texture ms info to be per-stage
2014-05-08 Ilia Mirkingallium: add a cap for supporting 4-offset TG4 opcodes
2014-05-05 Ilia Mirkinnv50,nvc0: add X8Z24_UNORM, fix stencil-only formats
2014-05-02 Ilia Mirkinnouveau: add ARB_buffer_storage support
2014-04-26 Ilia Mirkinnv50: add support for PIPE_CAP_SAMPLE_SHADING
2014-04-26 Ilia Mirkingallium: add basic support for ARB_sample_shading
2014-04-19 Ilia Mirkinnv50: use 2d blit when src/dst have same number of...
2014-04-17 Maarten Lankhorstnouveau/vdec: small fixes to h264 handling
2014-04-11 Ilia Mirkingallium: add a way to query min/max texture gather...
2014-04-07 Ilia Mirkinnv50: enable texture query lod
2014-04-07 Dave Airliegallium: add support for LODQ opcodes.
2014-04-02 Dave Airliemesa/soft/llvmpipe: add fake MSAA support
2014-04-01 Ilia Mirkinnv50: implement clear_buffer to accelerate ARB_clear_bu...
2014-03-14 Emil Velikovnv50: add missing brackets when handling the samplers...
2014-03-07 Zack Rusingallium: allow setting of the internal stream output...
2014-03-09 Ilia Mirkinnv50: adjust blit_3d handling of ms output textures
2014-03-09 Ilia Mirkinnouveau: fix fence waiting logic in screen destroy
2014-03-09 Ilia Mirkinnouveau: add valid range tracking to nouveau_buffer
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