targets/dri: update scons build to handle __driDriverGetExtensions_vmwgfx
[mesa.git] / src / gallium / drivers / nouveau / nvc0 /
2014-07-08 Samuel Pitoisetnvc0: allocate more space before a counter is configured
2014-07-04 Ilia Mirkinnvc0: add a memory barrier when there are persistent...
2014-07-03 Ilia Mirkingallium: rename PIPE_CAP_TGSI_VS_LAYER to also have...
2014-07-02 Ilia Mirkinnvc0: add missed PIPE_CAP_DRAW_INDIRECT
2014-07-01 Ilia Mirkinnvc0: expose 4 vertex streams, use stream ids in xfb
2014-07-01 Ilia Mirkingallium: add a cap for max vertex streams
2014-07-01 Ilia Mirkingallium: add an index argument to create_query
2014-06-27 Dave Airlienvc0: fix dri3 prime buffer creation
2014-06-23 Ilia Mirkinnvc0: allow VIEWPORT_INDEX and LAYER to be used as...
2014-06-19 Ilia Mirkinnvc0: organize screen caps
2014-06-19 Ilia Mirkinnvc0: remove vport_int hack and instead use the usual...
2014-06-17 Tobias Klausmannnvc0: implement multiple viewports/scissors, enable...
2014-06-06 Ilia Mirkinnvc0: don't bother trying to set up compute for gk110+
2014-06-06 Ilia Mirkingk110: add in forgotten code for gk110 isa
2014-06-02 Christoph Bumillergallium: create TGSI_PROPERTY to disable viewport and...
2014-05-28 Alexandre Courbotnvc0: add GK20A 3D class
2014-05-27 Tobias Klausmannnvc0: implement clear_buffer
2014-05-26 Ilia Mirkinnvc0: revert mistaken logic to collapse color outputs...
2014-05-23 Christoph Bumillernvc0: assert that we have vertex elements state
2014-05-23 Christoph Bumillernvc0: use PRIxPTR for sizeof()
2014-05-23 Christoph Bumillernv50,nvc0: handle guard band defines
2014-05-23 Christoph Bumillernv50,nvc0: set constbufs dirty on pipe context switch
2014-05-23 Christoph Bumillernv50,nvc0: always pull out bufctx on context destruction
2014-05-21 Ilia Mirkinnv50,nvc0: fix 3d blits with mipmap levels
2014-05-14 Ben Skeggsnvc0: enable support for maxwell boards
2014-05-14 Ben Skeggsnvc0: use vertex arrays for eng3d blit
2014-05-14 Ben Skeggsnvc0: restrict "constant vbo" logic to fermi/kepler...
2014-05-14 Ben Skeggsnvc0: replace some vb->stride checks with constant_vbo...
2014-05-14 Ben Skeggsnvc0: add maxwell class
2014-05-14 Ben Skeggsnvc0: properly distribute macros in source form
2014-05-11 Ilia Mirkinnv50,nvc0: leave queries on during blit, turn them...
2014-05-08 Ilia Mirkingallium: add a cap for supporting 4-offset TG4 opcodes
2014-05-02 Ilia Mirkinnouveau: add ARB_buffer_storage support
2014-05-02 Ilia Mirkinnvc0: treat non-linear 2DRect textures the same as 2D
2014-04-26 Ilia Mirkinnvc0/ir: add support for INVOCATIONID system value
2014-04-26 Ilia Mirkinnvc0: add support for PIPE_CAP_SAMPLE_SHADING
2014-04-26 Ilia Mirkingallium: add basic support for ARB_sample_shading
2014-04-19 Ilia Mirkinnvc0: change logic for centering of eng2d blit when...
2014-04-17 Maarten Lankhorstnouveau/vdec: small fixes to h264 handling
2014-04-11 Ilia Mirkingallium: add a way to query min/max texture gather...
2014-04-07 Ilia Mirkinnvc0: add support for texture gather
2014-04-07 Ilia Mirkinnvc0: enable texture query lod
2014-04-07 Dave Airliegallium: add support for LODQ opcodes.
2014-04-02 Dave Airliemesa/soft/llvmpipe: add fake MSAA support
2014-03-18 Maarten Lankhorstnvc0: Handle user mapped vertex buffer for edgeflag
2014-03-14 Emil Velikovnvc0: minor cleanups in stream output handling
2014-03-07 Zack Rusingallium: allow setting of the internal stream output...
2014-03-09 Ilia MirkinRevert nvc0 part of "nv50: adjust blit_3d handling...
2014-03-09 Ilia Mirkinnv50: adjust blit_3d handling of ms output textures
2014-03-09 Ilia Mirkinnouveau: fix fence waiting logic in screen destroy
2014-03-09 Ilia Mirkinnouveau: add valid range tracking to nouveau_buffer
2014-03-05 Ilia Mirkinnv50,nvc0: add 11f_11f_10f vertex support
2014-02-27 Ilia Mirkinnv30: remove nv30_context use from nvfx_*prog
2014-02-25 Marek Olšákgallium: the other drivers don't support ARB_buffer_storage
2014-02-25 Dave Airliegallium: add texture gather support to gallium (v3)
2014-02-12 Maarten Lankhorstnouveau: create only 1 shared screen between vdpau...
2014-02-11 Ilia Mirkinnv30,nvc0: only claim a single viewport
2014-02-09 Grigori Goronzygallium: add geometry shader output limits
2014-02-07 Christoph Bumillernvc0: handle TGSI_SEMANTIC_LAYER
2014-02-07 Christoph Bumillernvc0: create the SW object
2014-02-04 Marek Olšákgallium: remove PIPE_CAP_MAX_COMBINED_SAMPLERS
2014-01-27 Ilia Mirkinnv50, nvc0: update reported glsl version to 330
2014-01-27 Ilia Mirkinnvc0: don't forget to also clear additional layers
2014-01-27 Ilia Mirkinnv50, nvc0: only clear out the buffers that we were...
2014-01-27 Ilia Mirkinnv50, nvc0: clear out RT on a null cbuf
2014-01-16 Ilia Mirkinnv50, nvc0: initialize ctx->sample_mask to ~0
2013-12-09 Ilia Mirkinnvc0: make sure nvd7 gets NVC8_3D_CLASS as well
2013-12-06 Ben Skeggsnvc0: fixup gk110 and up not being listed in various...
2013-12-03 Marek Olšákgallium: add support for AMD_vertex_shader_layer
2013-11-28 Roland Scheideggergallium: new shader cap bit for the amount of sampler...
2013-11-22 Ben Skeggsnvc0: inform kernel about buffers that screen_create...
2013-11-12 Ben Skeggsnvc0: release 3d bufctx after drawing
2013-10-25 Ilia Mirkingallium: add PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
2013-10-23 Brian Paulgallium: new, unified pipe_context::set_sampler_views...
2013-10-03 Brian Paulnouveau: remove old bind_*_sampler_states() functions
2013-10-03 Brian Paulnouveau: implement pipe_context::bind_sampler_states()
2013-09-20 Marek Olšákgallium: add flush_resource context function
2013-09-11 Johannes ObermayrMove nv30, nv50 and nvc0 to nouveau.