vc4: add missing nir include, to fix the build
[mesa.git] / src / gallium / drivers / nouveau /
2015-07-29 Ilia Mirkinnvc0/ir: cache vertex out base so that we don't recompu...
2015-07-29 Ilia Mirkinnvc0/ir: output base for reading is based on laneid
2015-07-28 Ilia Mirkinnvc0/ir: trim out barrier sync for non-compute shaders
2015-07-28 Ilia Mirkinnvc0/ir: fix barrier emission
2015-07-25 Ilia Mirkinnvc0: fix geometry program revalidation of clipping...
2015-07-24 Ilia Mirkinnvc0/ir: per-patch vars are in a separate address space
2015-07-24 Ilia Mirkinnvc0/ir: kepler can't do indirect shader input/output...
2015-07-24 Ilia Mirkinnvc0/ir: tess factors are now sysvals, adapt codegen...
2015-07-23 Ilia Mirkingk110/ir: fake BAR support
2015-07-23 Ilia Mirkinnvc0/ir: cleanup private enums that have graduated...
2015-07-23 Ilia Mirkinnvc0/ir: allow tess eval output loads to be CSE'd
2015-07-23 Ilia Mirkinnvc0/ir: add hazard for 2nd dim of vfetch/load indirect...
2015-07-23 Ilia Mirkinnvc0/ir: patch vertex count is stored in the upper...
2015-07-23 Ilia Mirkinnvc0/ir: add support for reading outputs in tess contro...
2015-07-23 Ilia Mirkinnvc0/ir: set perPatch flag on load/stores to per-patch...
2015-07-23 Ilia Mirkinnvc0/ir: populate info structure based on new tess...
2015-07-23 Ilia Mirkinnvc0/ir: mark varyings as per-patch based on semantic...
2015-07-23 Ilia Mirkinnvc0: TESSCOORD comes in as a sysval, not an input
2015-07-23 Ilia Mirkinnvc0: add handling for set_tess_state callback
2015-07-23 Ilia Mirkinnvc0: add support for setting patch vertices at draw...
2015-07-23 Ilia Mirkinnvc0: support MAX_SHADER_PATCH_VARYINGS
2015-07-23 Ilia Mirkinnvc0: preliminary tess support
2015-07-21 Ilia Mirkingallium: replace INLINE with inline
2015-07-21 Samuel Pitoisetnvc0: force cache flush when binding a new ubo
2015-07-21 Samuel Pitoisetnv50: force cache flush when binding a new ubo
2015-07-20 Samuel Pitoisetnouveau: use bool instead of boolean
2015-07-20 Samuel Pitoisetnvc0: add a missing parameter to nvc0_set_shader_images()
2015-07-20 Samuel Pitoisetnouveau: always align buffers to 0x100
2015-07-20 Samuel Pitoisetnv50: limit the maximum number of samplers to 16
2015-07-20 Samuel Pitoisetnv50: turn samples counts off during blit
2015-07-20 Samuel Pitoisetnv50: add nesting support for occlusion queries
2015-07-20 Ilia Mirkinnv50: fix max level clamping on G80
2015-07-18 Ilia Mirkingm107/ir: fix indirect txq emission
2015-07-18 Ilia Mirkinnvc0/ir: don't worry about sampler in txq handling
2015-07-18 Ilia Mirkinnvc0/ir: fix txq on indirect samplers
2015-07-16 Marek Olšákgallium: add interface for writable shader images
2015-07-16 Marek Olšákgallium: add BIND flags for R/W buffers and images
2015-07-16 Marek Olšákgallium: add PIPE_CAP_MAX_SHADER_PATCH_VARYINGS
2015-07-11 Ilia Mirkinnv50, nvc0: enable at least one color RT if alphatest...
2015-07-08 Samuel Pitoisetnv50: avoid segfault with enabled but unbound vertex...
2015-07-08 Samuel Pitoisetnvc0: fix wrong use of BLIT_SRC_Y_INT for 2D texture...
2015-07-08 Ilia Mirkinnvc0: turn sample counts off during blit
2015-07-05 Marek Olšákgallium: remove redundant pipe_context::fence_signalled
2015-07-05 Marek Olšákgallium: handle fence_finish timeout in various drivers
2015-07-04 Ilia Mirkinnv50/ir: UCMP arguments are float, so make sure modifie...
2015-07-02 Ilia Mirkinnv50/ir: don't emit src2 in immediate form
2015-07-02 Alexandre Courbotnvc0: tune PREFER_BLIT_BASED_TEXTURE_TRANSFER capability
2015-07-01 Alexandre Courbotnvc0: create screen fence objects with coherent attribute
2015-07-01 Ilia Mirkinnv50/ir: copy joinAt when splitting both before and...
2015-06-30 Ilia Mirkinnv50/ir: fix emission of address reg in 3rd source
2015-06-30 Ilia Mirkinnv30: align transfer stride to 64, required by blit...
2015-06-30 Ilia Mirkinnv30: allow vertex state creation with 0 elements
2015-06-30 Ilia Mirkinnv30: reset fragprog bufctx at bind time
2015-06-30 Ilia Mirkinnv30: modernize fp upload logic
2015-06-30 Ilia Mirkinnv30: provide a minimum map buffer alignment
2015-06-29 Grigori Goronzygallium: add PIPE_COMPUTE_CAP_SUBGROUP_SIZE
2015-06-29 Ilia Mirkinnv30: avoid leaking blit fp/vp
2015-06-29 Ilia Mirkinnv40: enable base vertex
2015-06-26 Ilia Mirkinnv50/ir: propagate modifier to right arg when const...
2015-06-26 Matt Turnermesa: Enable subdir-objects globally.
2015-06-23 Ilia Mirkinnv50,nvc0: make sure to pushbuf_refn before putting...
2015-06-23 Ilia Mirkinnvc0: always put all tfb bufs into bufctx
2015-06-22 Alexandre Courbotnvc0: use NV_VRAM_DOMAIN() macro
2015-06-22 Alexandre Courbotnouveau: support for custom VRAM domains
2015-06-18 Ilia Mirkinnvc0/ir: can't have a join on a load with an indirect...
2015-06-15 Ilia Mirkinnv50,nvc0: clamp uniform size to 64k
2015-06-15 Ilia Mirkinnvc0/ir: fix collection of first uses for texture barri...
2015-06-15 Jürgen Rühlenv50/ir: OP_JOIN is a flow instruction
2015-06-12 Emil Velikovgallium: use $(top_builddir) when referencing static...
2015-06-10 Dave Airlienouveau: set imported buffers to what the kernel gives us
2015-06-09 Chih-Wei Huangandroid: build with libcxx on android lollipop
2015-06-05 Marek Olšáktgsi/ureg: don't emit in/out arrays if drivers don...
2015-05-26 Ilia Mirkinnv30: falling back to draw path for edgeflag does no...
2015-05-26 Ilia Mirkinnv30/draw: switch varying hookup logic to know about...
2015-05-26 Ilia Mirkinnv30/draw: allocate vertex buffers in gart
2015-05-26 Ilia Mirkinnv30/draw: only use the DMA1 object (GART) if the bo...
2015-05-26 Ilia Mirkinnv30/draw: fix indexed draws with swtnl path and a...
2015-05-25 Ilia Mirkinnv30/draw: draw expects constbuf size in bytes, not...
2015-05-25 Ilia Mirkinnv30/draw: avoid leaving stale pointers in draw state
2015-05-24 Ilia Mirkinnv30: fix clip plane uploads and enable changes
2015-05-24 Ilia Mirkinnv30: avoid doing extra work on clear and hitting unexp...
2015-05-24 Ilia Mirkinnv30: avoid leaking render state and draw shaders
2015-05-24 Ilia Mirkinnv30: don't leak fragprog consts
2015-05-24 Ilia Mirkinnv50/ir: avoid messing up arg1 of PFETCH
2015-05-23 Ilia Mirkinnv30: check nouveau_bo_map output of notify bo
2015-05-23 Ilia Mirkinnvc0: a geometry shader can have up to 1024 vertices...
2015-05-23 Samuel Pitoisetnv50: fix PIPE_QUERY_TIMESTAMP_DISJOINT, based on nvc0
2015-05-22 Ilia Mirkinnvc0/ir: LOAD's can't be used for shader inputs
2015-05-22 Ilia Mirkinnv50/ir: guess that the constant offset is the starting...
2015-05-22 Ilia Mirkinnvc0/ir: set ftz when sources are floats, not just...
2015-05-22 Ilia Mirkinnv50/ir: allow OP_SET to merge with OP_SET_AND/etc...
2015-05-22 Ilia Mirkinnvc0/ir: optimize set & 1.0 to produce boolean-float...
2015-05-22 Ilia Mirkinnvc0/ir: allow iset to produce a boolean float
2015-05-22 Ilia Mirkinnvc0/ir: avoid jumping to a sched instruction
2015-05-22 Samuel Pitoisetnv50: fix PIPELINE_STATISTICS with HUD, based on nvc0
2015-05-22 Samuel Pitoisetnv50: fix 64-bit queries with HUD, based on nvc0
2015-05-20 Marek Olšákgallium: remove TGSI_SAT_MINUS_PLUS_ONE
2015-05-18 Ilia Mirkingk110/ir: switch to gk104-style sched codes rather...
2015-05-14 Samuel Pitoisetnvc0: remove unused nv50_tsc_wrap_mode() function
2015-05-14 Samuel Pitoisetnv50/ir: silence compiler warnings about mismatched...
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