nouveau: switch to libdrm_nouveau-2.0
[mesa.git] / src / gallium / drivers / nvc0 / nvc0_winsys.h
2012-04-13 Christoph Bumillernouveau: switch to libdrm_nouveau-2.0
2011-08-30 Christoph Bumillernv50: add support for linear textures and render targets
2011-03-04 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-03-04 Christoph BumillerMerge remote branch 'origin/nvc0'
2011-03-01 Ben Skeggsnvc0: port to common fence/mm/buffer code
2011-02-24 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-02-24 Christoph Bumillernvc0: sync textures with render targets ourselves
2011-01-15 Brian PaulMerge branch 'draw-instanced'
2011-01-10 Christian KönigMerge remote branch 'vdpau/pipe-video' into pipe-video
2011-01-08 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-01-04 Christoph BumillerMerge remote branch 'origin/nvc0'
2010-12-27 Christoph Bumillernvc0: implement VRAM buffer transfers with bounce buffers
2010-12-23 Christoph Bumillernvc0: use most defs/decls from nouveau_pushbuf.h
2010-12-20 Ben SkeggsMerge remote branch 'origin/master' into nvc0-new
2010-12-19 Christoph Bumillernvc0: s/INLIN_RING/IMMED_RING
2010-12-19 Christoph BumillerMerge remote branch 'origin/master' into nvc0-new
2010-12-19 Christoph Bumillernvc0: use BIND_RING to set subchannel classes
2010-12-09 Christoph Bumillernvc0: use tile flags in a way compatible with nouveau
2010-12-09 Christoph Bumillernvc0: buffer suballocation with a primitive slab allocator
2010-11-12 Christoph Bumillernvc0: import nvc0 gallium driver