r600g: use modulo for computing index into query (ring) buffers
[mesa.git] / src / gallium / drivers / nvc0 /
2011-11-06 Chia-I Wuscons: add CPP_SOURCES for nv50/nvc0
2011-11-06 Chia-I Wuandroid: add CPP_SOURCES for nv50/nvc0
2011-10-21 Christoph Bumillernouveau,nvc0: fix/improve handling of multiple constant...
2011-10-21 Christoph Bumillernvc0: add support for linear and buffer textures and RTs
2011-10-21 Christoph Bumillernvc0: add support for clip distance shader outputs
2011-10-21 Christoph Bumillernvc0: handle more query types
2011-10-21 Christoph Bumillernvc0: fix location of the PrimitiveID output
2011-10-21 Christoph Bumillernvc0: prevent VERTEXID/INSTANCEID from consuming input...
2011-10-21 Christoph Bumillernvc0: fixes for program tessellation parameters
2011-10-21 Christoph Bumillernv50,nvc0: reset per-instance state for inactive vertex...
2011-10-21 Christoph Bumillernv50,nvc0: reset base element in draw_arrays
2011-10-21 Christoph Bumillernvc0: apply first_layer offset to all resources with...
2011-10-21 Christoph Bumillernvc0: emit state to allow GP to select the RT layer
2011-10-21 Christoph Bumillernvc0: validate GP samplers, textures
2011-10-21 Christoph Bumillernvc0: fix clear_render_target/depth_stencil region
2011-10-21 Christoph Bumillernvc0: fix assertion that immediate array buffer fits
2011-10-21 Christoph Bumillernv50/ir: use RDSV to fetch FrontFacing before lowering
2011-10-21 Christoph Bumillernv50/ir: fix textureGrad with offsets and in non-FPs
2011-10-21 Christoph Bumillernv50/ir: add wrap mode for shift operations
2011-10-21 Christoph Bumillernvc0/ir: fix emission of cvt when register and type...
2011-10-21 Christoph Bumillernv50/ir: fix argument count for CUBE_ARRAY texture...
2011-10-21 Christoph Bumillernvc0/ir: GP emit address must end up in $r0
2011-10-21 Christoph Bumillernvc0/ir: TXQ requires different lowering from normal TEX
2011-10-21 Christoph Bumillernvc0/ir: handle levelZero modifier in TEX emission
2011-10-21 Christoph Bumillernvc0/ir: fix lowering of DIV F32
2011-10-21 Christoph Bumillernvc0/ir: fix xy confusion typo in readTessCoord
2011-10-15 Christoph Bumillernv50,nvc0: extend formats table for integer formats
2011-10-11 Dave Airliegallium: rename ZS stencil type to UINT (v2)
2011-10-09 Marcin Slusarznv50,nvc0: avoid unnecessary flushes
2011-10-09 Marcin Slusarznouveau: fix fence hang
2011-09-30 Marek Olšákgallium: add PIPE_CAP_TEXTURE_BARRIER
2011-09-30 Marek Olšákgallium: add PIPE_CAP_CONDITIONAL_RENDER
2011-09-30 Marek Olšákgallium: add and use PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
2011-09-30 Marek Olšákgallium: remove PIPE_CAP_TEXTURE_MIRROR_REPEAT
2011-09-28 Christoph Bumillernv50,nvc0: support polygon offset clamp state
2011-09-18 Dave Airliegallium: move clear paths from rgba to a pointer to...
2011-09-16 Vinson Leenouveau: Fix typos of ParseSourceList in SConscript...
2011-09-14 Christoph Bumillernvc0: implement resource_resolve
2011-09-14 Christoph Bumillernv50/ir: add missing license headers
2011-09-14 Christoph Bumillernvc0: emit tessellation mode and patch size in TCP...
2011-09-14 Christoph Bumillernv50,nvc0: handle PIPE_CAP_MIN/MAX_TEXEL_OFFSET
2011-09-14 Christoph Bumillernvc0: remove old shader backend files
2011-09-14 Christoph Bumillernvc0: hook up to new shader code generator
2011-09-14 Christoph Bumillernv50/ir: import new shader backend code
2011-09-14 Christoph Bumillernvc0: prevent interruption of m2mf push
2011-09-14 Christoph Bumillernouveau: make data argument of nouveau_context::push_da...
2011-09-13 Marcin Slusarznv50/nvc0: add support for R4A4_UNORM and A4R4_UNORM...
2011-09-10 Marek Olšákgallium: add PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS
2011-08-30 Christoph Bumillernv50,nvc0: fix multisample format hack
2011-08-30 Christoph Bumillernv50: add support for linear textures and render targets
2011-08-30 Christoph Bumillernv50,nvc0: add states mask to state validation function
2011-08-30 Christoph Bumillernv50,nvc0: reject R8G8B8A8/X8_UNORM for multisample...
2011-08-27 Chia-I Wuandroid: add support for nouveau
2011-08-27 Chia-I Wunouveau: share the source lists
2011-08-27 Stéphane MarchesinMerge branch 'master' of git://anongit.freedesktop...
2011-08-07 Christoph Bumillernv50,nvc0: never convert in resource copy when format...
2011-08-04 Bryan CainMerge branch 'glsl-to-tgsi'
2011-08-01 Bryan Caingallium: add PIPE_SHADER_CAP_INTEGERS
2011-07-21 Brian PaulMerge branch 'gallium-polygon-stipple'
2011-07-21 Brian PaulMerge branch 'remove-copyteximage-hook'
2011-07-21 Christoph Bumillernouveau: hook up video decoding with nouveau_context
2011-07-14 Christoph Bumillernv50,nvc0: extensive surface format renaming to get...
2011-07-14 Christoph Bumillernv50,nvc0: add support for multi-sample resources
2011-07-14 Christoph Bumillernv50,nvc0: add correct storage type for Z32_FLOAT
2011-07-14 Christoph Bumillernv50,nvc0: unify nvc0_miptree and nv50_miptree structs
2011-07-14 Christoph Bumillernv50,nvc0: don't advertise unaligned texture format...
2011-07-11 Christian KönigMerge remote-tracking branch 'origin/master' into pipe...
2011-07-07 Christoph Bumillernv50,nvc0: use screen instead of context for flush...
2011-07-04 Christian KönigMerge remote-tracking branch 'origin/master' into pipe...
2011-07-04 Thomas HellstromMerge branch 'xa_branch'
2011-06-23 Christoph Bumillernv50,nvc0: prevent pushbuf flush during ctx reloc emission
2011-06-03 Christian KönigMerge remote-tracking branch 'mareko/r300g-draw-instanc...
2011-05-15 Christian KönigMerge remote-tracking branch 'origin/master' into pipe...
2011-05-13 Christoph Bumillernvc0: prevent overlap between load address and destinat...
2011-05-09 Marcin Slusarznv50/nvc0: make transfers aware of PIPE_TRANSFER_MAP_DI...
2011-05-07 Christian KönigMerge remote-tracking branch 'origin/master' into pipe...
2011-05-06 Christoph Bumillernv50,nvc0: activate seamless cube map filtering
2011-05-02 Christoph Bumillernv50,nvc0: advertise GL_FIXED vertex buffers as supported
2011-04-23 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-04-21 Marek Olšákgallium: add fallback for copying buffers to all drivers
2011-04-16 Marcin Slusarzgallium: include u_format.h for util_format_is_supported
2011-04-16 Christoph Bumillernvc0: work around what looks like a code prefetch bug
2011-04-16 Christoph Bumillernv50,nvc0: add new texture and render target formats
2011-04-16 Christoph Bumillernv50,nvc0: fix normalized RG16 and RGBA32 texture forma...
2011-04-16 Christoph Bumillernvc0: fix viewport rectangle calculation
2011-04-15 Marek Olšákgallium: add and use generic function for querying...
2011-04-10 Christoph Bumillernv50,nvc0: silence shader debug output
2011-04-10 Christoph Bumillernvc0: make the card permit separate colour outputs
2011-04-10 Christoph Bumillernv50-nvc0: make use of COLOR_MASK,BLEND_ENABLE_COMMON
2011-04-10 Christoph Bumillernvc0: shrink CSOs a little
2011-04-10 Christoph Bumillernv50,nvc0: identify some line rasterization state
2011-04-10 Christoph Bumillernvc0: force perspective correction hint to nicest
2011-04-10 Christoph Bumillernv50,nvc0: don't insert instructions after the block...
2011-04-01 Marek Olšákgallium: set PIPE_CAP_MIXED_COLORBUFFER_FORMATS in...
2011-03-29 Christoph Bumillernv50,nvc0: implement colour clamping controls
2011-03-19 Christoph Bumillernv50,nvc0: implement texture barrier
2011-03-19 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-03-13 Christoph Bumillernv50,nvc0: don't assert on cso with 0 vertex elements
2011-03-13 Christoph Bumillernvc0: support edge flags
2011-03-13 Christoph Bumillernvc0: fix POLYGON_MODE_BACK macro copy/paste error
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