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r300g: remove redundant state variable hyperz_locked
[mesa.git]
/
src
/
gallium
/
drivers
/
r300
/
r300_state.c
2011-05-09
Marek Olšák
r300g: remove redundant state variable hyperz_locked
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2011-04-18
Marek Olšák
r300g/winsys: rename r300->radeon and do a little cleanup
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2011-04-08
Marek Olšák
r300g: fix another crash with hyperz
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2011-04-05
Marek Olšák
r300g: postpone fragment shader state validation until...
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2011-03-29
Marek Olšák
r300g: enable clamping controls
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2011-03-15
Marek Olšák
r300g: implement the texture barrier
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2011-03-14
Marek Olšák
r300g: clamp after blending for fixed-point formats...
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2011-03-12
Marek Olšák
r300g: implement fragment color clamping in the shader
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2011-03-05
Marek Olšák
r300g: cleanup parameters of draw functions
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2011-03-04
Marek Olšák
r300g: preliminary implementation of clamping controls
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2011-03-04
Marek Olšák
r300g: implement FP16 alpha test
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2011-03-04
Marek Olšák
r300g: implement blending for some of non-RGBA8 formats
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2011-03-04
Christoph Bumiller
Merge remote branch 'origin/nvc0'
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2011-03-02
Marek Olšák
r300g: require DRM 2.3.0 (kernel 2.6.34)
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2011-02-28
Marek Olšák
r300g: fix HiZ memory size computation and deciding...
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2011-02-18
Marek Olšák
r300g: remove tracking whether vertex buffers need...
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2011-02-16
Marek Olšák
r300g: fix a race between CS and SET_TILING ioctls
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2011-02-15
Marek Olšák
r300g: fix SIGFPE on debug builds
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2011-02-14
Marek Olšák
gallium: notify drivers about possible changes in user...
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2011-02-14
Marek Olšák
r300g: cleanup the draw functions
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2011-02-11
Marek Olšák
r300g: import the last bits of libdrm and cleanup the...
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2011-02-10
Marek Olšák
r300g: consolidate buffers and textures to r300_resource
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2011-02-10
Marek Olšák
r300g: simplify WRITE_RELOC API and cleanup
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2011-02-07
Marek Olšák
r300g: use the new vertex buffer manager
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2011-01-30
Marek Olšák
r300g: rework vertex format fallback
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2011-01-27
Marek Olšák
r300g: fix some bugs with zbuffer compression (v4)
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2011-01-24
Marek Olšák
r300g: remove any traces of depth_clamp
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2011-01-15
Brian Paul
Merge branch 'draw-instanced'
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2011-01-08
Łukasz Krotowski
r300g: Remove invalid assertion.
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2011-01-07
Marek Olšák
r300g: derive user buffer sizes at draw time
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2011-01-06
Marek Olšák
r300g: skip buffer validation of upload buffers when...
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2011-01-04
Christoph Bumiller
Merge remote branch 'origin/nvc0'
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2010-12-29
Marek Olšák
r300g: support user buffers as constant buffers
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2010-12-28
Marek Olšák
r300g: rename aos to vertex arrays
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2010-12-19
Christoph Bumiller
Merge remote branch 'origin/master' into nvc0-new
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2010-12-17
Marek Olšák
r300g: finally fix the texture corruption on r3xx-r4xx
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2010-12-23
Dave Airlie
r300g: add support for color0 writes to all bound color...
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2010-12-11
Marek Olšák
r300g: fix rendering with a vertex attrib having a...
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2010-12-07
Marek Olšák
r300g: validate buffers only if any of bound buffers...
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2010-12-07
Marek Olšák
r300g: cache packet dwords of 3D_LOAD_VBPNTR in a comma...
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2010-12-05
Marek Olšák
r300g: optimize looping over atoms
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2010-12-05
Dave Airlie
r300g: try and use all of vertex constant space
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2010-12-05
Marek Olšák
r300g: do not use the index parameter in set_constant_b...
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2010-12-03
Marek Olšák
r300g: fix pointer arithmetic with void* in transfer_in...
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2010-12-03
Marek Olšák
r300g: use internal BO handle for add_buffer and write_...
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2010-12-02
Roland Scheidegger
gallium: support for array textures and related changes
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2010-12-01
Marek Olšák
r300g: fix texture swizzling with compressed textures...
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2010-11-22
Keith Whitwell
Merge branch 'lp-offset-twoside'
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2010-11-20
Marek Olšák
r300g: fix rendering with no vertex elements
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2010-11-10
Marek Olšák
r300g: rename has_hyperz -> can_hyperz
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2010-11-04
Guillermo S. Romero
r300g: Do not use buf param before checking for NULL.
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2010-10-18
Keith Whitwell
Merge remote branch 'origin/master' into lp-setup-llvm
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2010-09-26
Vinson Lee
r300g: Remove unused variable.
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2010-09-26
Dave Airlie
r300g: fix glsl-fs-pointcoord
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2010-09-24
Marek Olšák
r300g: fix the border color for every format other...
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2010-09-23
Dave Airlie
r300g: fix point sprite coord.
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2010-09-02
Christoph Bumiller
Merge remote branch 'origin/master' into nv50-compiler
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2010-08-29
Marek Olšák
r300g,u_blitter: use u_framebuffer
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2010-08-28
Mathias Fröhlich
r300g: fix min/max lod computation
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2010-08-25
Marek Olšák
r300g: fix potentially uninitialized variables in creat...
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2010-08-25
Chia-I Wu
gallium: Use draw_set_index_buffer and others.
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2010-08-25
Marek Olšák
r300g: fix gl_PointCoord
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2010-08-25
Marek Olšák
r300g: eliminate unused constants in FS
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2010-08-25
Marek Olšák
r300g: eliminate unused constants in VS
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2010-08-25
Marek Olšák
r300g: clean up some mess in set_constant_buffer
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2010-08-25
Marek Olšák
r300g: fix indentation
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2010-08-18
Christoph Bumiller
Merge remote branch 'origin/master' into nv50-compiler
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2010-08-17
Ian Romanick
Merge branch 'glsl2'
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2010-08-15
Marek Olšák
r300g: do not use HiZ if HiZ RAM is not properly initia...
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2010-08-15
Marek Olšák
r300g: do not use fastfill if ZMask RAM is not properly...
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2010-08-14
Ian Romanick
Merge branch 'master' into glsl2
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2010-08-13
Marek Olšák
r300g: fix fastfill when color and Z clear are invoked...
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2010-08-10
Tom Stellard
r300/compiler: Implement hardware assisted loops for...
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2010-08-07
Marek Olšák
r300g: fix cbzb clears when hyperz is off
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2010-08-05
Marek Olšák
r300g: fix fb_state atom size
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2010-08-05
Dave Airlie
r300g: implement hyper-z support. (v4)
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2010-08-03
Marek Olšák
r300g: handle polygon offset correctly
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2010-08-02
Marek Olšák
r300g: fix hardlock when using more than one stuffed...
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2010-07-29
Marek Olšák
r300g/swtcl: fix crash in ETQW and minor fixups
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2010-07-29
Chia-I Wu
gallium: Implement draw_vbo and set_index_buffer for...
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2010-07-27
Eric Anholt
Merge remote branch 'origin/master' into glsl2
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2010-07-25
Marek Olšák
r300g: implement D24X8 texture sampling for r3xx-r4xx
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2010-07-25
Marek Olšák
r300g: do not use TXPITCH_EN if the width is POT and...
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2010-07-25
Marek Olšák
r300g: cleanup texture creation code
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2010-07-21
Marek Olšák
r300g: implement depth clamp
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2010-07-21
Marek Olšák
r300g: cleanup clip state emission
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2010-07-16
Marek Olšák
r300g: do not make copies of constant buffers, emit...
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2010-07-16
Marek Olšák
r300g: rebuild winsys and command submission to support...
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2010-07-14
Zack Rusin
Merge branch 'mesa-2d-registers'
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2010-07-12
Marek Olšák
r300g: implement fast color clear
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2010-07-08
Marek Olšák
r300g: fix texturing with negative lod bias
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2010-07-08
Marek Olšák
r300g: add a function for marking framebuffer atoms...
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2010-07-03
Marek Olšák
r300g: fix warnings
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2010-06-29
Marek Olšák
r300g: move one flush from winsys to the context
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2010-06-28
Marek Olšák
util: reference surfaces and sampler views in blitter...
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2010-06-28
Jakob Bornecrantz
Merge branch 'gallium-drm-driver-drescriptor'
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2010-06-27
Marek Olšák
r300g: fix a compile error on non-debug builds
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2010-06-27
Marek Olšák
r300g: separate the hyperz state and pipelined FB regs...
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2010-06-27
Marek Olšák
r300g: reference surfaces in set_framebuffer_state
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2010-06-27
Marek Olšák
r300g: turn rasterizer state into a command buffer
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