rbug: remove set-but-unused variables
[mesa.git] / src / gallium / drivers / r300 /
2011-04-30 Tom Stellardr300/compiler: Rewrite register allocator
2011-04-24 Marek Olšákr300g: reorder caps
2011-04-24 Marek Olšákr300g: fix exposing caps on r300-r400
2011-04-22 Marek Olšákr300g: do not advertise color_buffer_float on r300...
2011-04-22 Marek Olšákr300g: disallow A16F,L16F,LA16F,I16F texture formats...
2011-04-21 Marek Olšákgallium: add fallback for copying buffers to all drivers
2011-04-18 Marek Olšákr300g: remove non-existing include path from SConscript
2011-04-18 Marek Olšákr300g/winsys: rename r300->radeon and do a little cleanup
2011-04-17 Marek Olšákr300g: disable ARB_draw_instanced on SWTCL chipsets.
2011-04-15 Marek Olšákgallium: add and use generic function for querying...
2011-04-15 Marek Olšákr300g: enable A/L/LA/I float render targets
2011-04-08 Marek OlšákRevert "r300g: handle DISCARD_WHOLE_RESOURCE for buffers"
2011-04-08 Marek Olšákr300g: fix another crash with hyperz
2011-04-08 Marek Olšákr300g: emit US_FORMAT on R520 only
2011-04-08 Marek Olšákr300g: fix crash with hyperz
2011-04-08 Henri Verbeetr300g: Properly take the sampler view's first_level...
2011-04-08 Marek Olšákr300g: do not advertise R16F and RG16F on DRM < 2.8.0
2011-04-08 Marek Olšákr300g: fix texturing with sizes > 2048 on r500
2011-04-05 Marek Olšákr300g: postpone fragment shader state validation until...
2011-04-05 Marek Olšákr300g: fix RG/LATC1_SNORM by doing UNORM->SNORM convers...
2011-04-05 Marek Olšákr300/compiler: implement the CND opcode
2011-04-03 Marek Olšákr300g: tell the GLSL compiler to lower the continue...
2011-04-03 Marek Olšákr300g: handle DISCARD_WHOLE_RESOURCE for buffers
2011-04-01 Marek Olšákgallium: set PIPE_CAP_MIXED_COLORBUFFER_FORMATS in...
2011-03-29 Marek Olšákr300g: add support for all render targets with one...
2011-03-29 Marek Olšákr300g: finish up signed normalized textures and render...
2011-03-29 Marek Olšákr300g: enable clamping controls
2011-03-24 Marek Olšákr300g: fix alpha-test with no colorbuffer
2011-03-15 Marek Olšákr300g: implement the texture barrier
2011-03-14 Marek Olšákr300g: clamp after blending for fixed-point formats...
2011-03-12 Marek Olšákr300g: implement fragment color clamping in the shader
2011-03-11 Marek Olšákgallium: remove flags from the flush function
2011-03-11 Marek Olšákgallium: remove the geom_flags param from is_format_sup...
2011-03-11 Marek Olšákgallium: cleanup fence_signalled and fence_finish
2011-03-11 Marek Olšákgallium: kill is_resource_referenced
2011-03-11 Nicolas Peninguyr300g: fix alignement for NPOT values in hyperz setup
2011-03-08 Marek Olšákr300g: handle timeout parameter in fence_finish
2011-03-08 Marek Olšákgallium: add timeout parameter to fence_finish
2011-03-08 Marek Olšákr300g: add LATC support
2011-03-08 Marek Olšákr300g: decide whether a flush should be asynchronous...
2011-03-08 Marek Olšákr300g: use pipelined transfers for RGTC textures
2011-03-05 Marek Olšákr300g/swtcl: advertise draw_instanced and primitive_restart
2011-03-05 Marek Olšákr300g: implement instanced arrays
2011-03-05 Marek Olšákgallium: split CAP_INSTANCE_DRAWING into INSTANCEID...
2011-03-05 Marek Olšákr300g: cleanup parameters of draw functions
2011-03-04 Marek Olšákr300g: preliminary implementation of clamping controls
2011-03-04 Marek Olšákr300g: implement FP16 alpha test
2011-03-04 Marek Olšákr300g: implement blending for some of non-RGBA8 formats
2011-03-04 Christoph BumillerMerge remote branch 'origin/nvc0'
2011-03-02 Marek Olšákr300g: require DRM 2.3.0 (kernel 2.6.34)
2011-03-02 Vinson Leer300g: Silence 'control reaches end of non-void functio...
2011-03-01 Marek Olšákr300g: accelerate resoure_copy_region for rgtc
2011-03-01 Marek Olšákr300g: initialize some r500 PS3 regs
2011-03-01 Marek Olšákr300g: document some more DRM 2.8.0 features
2011-03-01 Marek Olšákr300g: fix RGTC2_SNORM
2011-03-01 Marek Olšákr300g: reorder parts of translate_texformat
2011-03-01 Marek Olšákr300g: fix RGTC1_UNORM and RGTC2_UNORM
2011-03-01 Marek Olšákr300g: set the correct HiZ clear value
2011-02-28 Marek Olšákr300g: update derived state before uploading vertex...
2011-02-28 Marek Olšákr300g: fix printing whether Z compression is enabled
2011-02-28 Marek Olšákr300g: disable HiZ permanently if the the depth functio...
2011-02-28 Marek Olšákr300g: fix HiZ memory size computation and deciding...
2011-02-28 Marek Olšákr300g: initialize SC_SCREENDOOR
2011-02-28 Marek Olšákr300g: disable hyper-z on rs6xx+
2011-02-28 Dave Airlier300g: force swizzles for RGTC
2011-02-24 Dave Airlier300g: explicit sign bits on RGTC textures
2011-02-22 Brian Paulr300g: fix missing initializers warning
2011-02-18 Marek Olšákr300g: fix a possible race when counting contexts
2011-02-18 Marek Olšákr300g: remove tracking whether vertex buffers need...
2011-02-16 Marek Olšákr300g: fix a race between CS and SET_TILING ioctls
2011-02-16 Marek Olšákr300g: fix blitting NPOT compressed textures
2011-02-16 Marek Olšákr300g: fix texture border color for float formats
2011-02-15 Marek Olšákr300g: disable linear filtering for float textures
2011-02-15 Marek Olšákgallium: add usage parameter to pipe_buffer_create
2011-02-15 Marek Olšákr300g: offload the CS ioctl to another thread
2011-02-15 Marek Olšákr300g: implement fences using dummy relocations
2011-02-15 Marek Olšákr300g: fix SIGFPE on debug builds
2011-02-15 Marek Olšákr300g: inline some of the pipe_buffer_map/unmap calls
2011-02-14 Marek Olšákr300g: do not track whether occlusion queries have...
2011-02-14 Marek Olšákgallium: notify drivers about possible changes in user...
2011-02-14 Vinson Leer300g: Remove redundant initialization.
2011-02-14 Marek Olšákr300g: put indices in CS if there's just a few of them...
2011-02-14 Marek Olšákr300g: cleanup the draw functions
2011-02-14 Marek Olšákr300g: do not create a user buffer struct for misaligne...
2011-02-14 Marek Olšákr300g: fix fallback for misaligned ushort indices with...
2011-02-14 Marek Olšákr300g: consolidate emission of common draw regs
2011-02-14 Vinson Leer300g: Move declaration before code.
2011-02-14 Marek Olšákr300g: emit 3D_LOAD_VBPNTR only when necessary
2011-02-14 Marek Olšákr300g: fix reference counting when translating indices
2011-02-14 Marek Olšákr300g: remove the relocation after AARESOLVE_PITCH
2011-02-13 Marek Olšákr300g: correctly determine if a texture is blittable...
2011-02-12 Marek Olšákr300g: when printing shader linker errors to stderr...
2011-02-12 Marek Olšákr300g: add debug options nozmask and nohiz which disabl...
2011-02-11 Marek Olšákr300g: prevent NULL pointer dereference in r300_buffer_...
2011-02-11 Marek Olšákr300g: fix warning
2011-02-11 Marek Olšákr300g: import the last bits of libdrm and cleanup the...
2011-02-10 Marek Olšákr300g: implement accelerated copy_region for compressed...
2011-02-10 Marek Olšákr300g: add a way to change texture properties arbitrarily
2011-02-10 Marek Olšákr300g: consolidate buffers and textures to r300_resource
2011-02-10 Marek Olšákr300g: simplify WRITE_RELOC API and cleanup
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