r300g: allow unaligned vertex formats if the stride is dword-aligned
[mesa.git] / src / gallium / drivers / r300 /
2010-04-26 Marek Olšákr300g: allow unaligned vertex formats if the stride...
2010-04-26 Marek Olšákr300g: abort on unsupported vertex formats
2010-04-26 Marek Olšákr300g: abort if a vertex buffer offset is not dword...
2010-04-23 Ian RomanickMerge branch '7.8'
2010-04-23 Jerome GlisseMerge remote branch 'origin/7.8'
2010-04-23 Michel DänzerMerge branch '7.8'
2010-04-22 Brian PaulMerge branch '7.8'
2010-04-22 Alex Deucherr300g: fix vertex unit setup
2010-04-21 Marek Olšákr300g: raise the max index for generic varyings to 32
2010-04-20 Corbin Simpsonr300g: Spill a bit more info about implementation error...
2010-04-20 Brian Paulgallium: replace pipe_resource::_usage with pipe_resour...
2010-04-20 José FonsecaMerge branch 'gallium-index-bias'
2010-04-20 Dan NicholsonMerge branch '7.8'
2010-04-19 Marek Olšákr300g: add is_rv350 flag
2010-04-19 Jesse BarnesMerge branch '7.8'
2010-04-19 Jesse BarnesMerge branch '7.8'
2010-04-19 José Fonsecar300g: Adapt for index bias interface change.
2010-04-19 Brian PaulMerge branch '7.8'
2010-04-19 Brian Paulgallium/draw: use correct rasterization state for wide...
2010-04-19 Dave Airlier300c/r300g: add 3155 rv380 pci id
2010-04-19 Vinson Leer300g: Remove unnecessary headers.
2010-04-18 Marek Olšákr300g: implement TRUNC as floor
2010-04-18 Marek Olšákr300/compiler: lower CEIL
2010-04-18 Marek Olšákr300g: more solid is_buffer_referenced implementation
2010-04-18 Marek OlšákRevert "r300g: save vertex buffers around u_blitter...
2010-04-18 Marek Olšákr300g: do not tell st that a buffer is referenced by hw
2010-04-18 Luca Barbierir300g: save vertex buffers around u_blitter calls
2010-04-18 Dave Airlier300g: fixup 0 stride buffer properly.
2010-04-18 Vinson Leer300g: Cast rbuf->user_buffer to 'uint8_t *' before...
2010-04-18 Marek Olšákr300g: various other cleanups
2010-04-18 Marek Olšákr300g: inline screen_buffer functions
2010-04-18 Marek Olšákr300g: remove unused declarations
2010-04-18 Marek Olšákr300g: add debugging options "notiling" and "noimmd...
2010-04-18 Marek Olšákr300g: remove r300_transfer::ctx
2010-04-18 Marek Olšákr300g: remove use of c++ keywords
2010-04-18 Marek Olšákr300g: always create microtiled zbuffer regardless...
2010-04-17 Marek Olšákr300/compiler: add emulation of all mirrored-clamp...
2010-04-16 Marek Olšákr300/compiler: make ARB_shadow_ambient optional
2010-04-16 Marek Olšákr300/compiler: fix repeat wrap mode for TXP and NPOTs
2010-04-15 Marek Olšákr300/compiler: kill off RC_WRAP_CLAMP
2010-04-15 Marek Olšákr300g: mask out the mirrored bit correctly in the registers
2010-04-15 Marek Olšákr300g: fix the MIRROR_CLAMP_TO_BORDER wrap mode
2010-04-15 Marek Olšákr300g: add missing r300_state.h
2010-04-15 Marek Olšákr300g: disable the REPEAT NPOT fallback until it works
2010-04-15 Marek Olšákr300g: do not use NPOT fallback for CLAMP wrap modes
2010-04-15 Marek Olšákr300g: pick a new fragment shader when either a sampler...
2010-04-15 Dave Airlier300g: fix regression in texdepth.
2010-04-14 Marek Olšákr300g: fix possible crash when shader compilation fails
2010-04-14 Marek Olšákr300g: simplify get_shader_constant to be rc-constant...
2010-04-14 Marek Olšákr300g: remove the CS compenstation for non-atomized...
2010-04-14 Marek Olšákr300g: remove always_dirty flag and correct leftovers
2010-04-14 Marek Olšákr300g: atomize beginning occlusion query
2010-04-14 Marek Olšákr300g: atomize VS constant buffer
2010-04-14 Marek Olšákr300g: emit VS immediates along with VS code
2010-04-14 Marek Olšákr300g: make setting up fragment depth output less hackish
2010-04-14 Marek Olšákr300g: kill off r300_fragment_shader::shadow_samplers...
2010-04-13 Jesse BarnesMerge branch '7.8'
2010-04-13 Vinson Leer300g: Silence uninitialized variable warning.
2010-04-12 Marek Olšákr300g: add generating texture coordinates for point...
2010-04-12 Vinson Leer300g: Move declaration before code.
2010-04-12 Corbin Simpsonr300/compiler: Implement texcoord repeat and mirror...
2010-04-12 Corbin Simpsonr300g: Setup external state for wrap modes.
2010-04-12 Corbin Simpsonr300g: Cleanup fragment program external state setup.
2010-04-12 Marek Olšákr300g: atomize FS constant buffer
2010-04-12 Marek Olšákr300g: atomize compiler's state variables for fragment...
2010-04-12 Marek Olšákr300g: atomize fragment shader
2010-04-12 Marek Olšákr300g: remove a false comment
2010-04-12 Marek Olšákr300g: emit FS depth output config with FS code
2010-04-12 Marek Olšákr300g: FS constants emission rework
2010-04-12 Vinson Leer300g: Remove unnecessary headers.
2010-04-12 Vinson Leer300g: Initialize base.bind member variable.
2010-04-11 Vinson Leer300g: Add r300_resource.c to SCons build.
2010-04-11 Marek Olšákr300g: a fix for piglit/texrect-many
2010-04-11 Marek Olšákr300g: use a dummy replacement vertex shader if the...
2010-04-11 Marek Olšákr300g: use a dummy replacement fragment shader if the...
2010-04-11 Maciej CencoraMerge commit 'origin/7.8'
2010-04-11 Marek Olšákr300g: revisit some assertions and fix potential failures
2010-04-11 Marek Olšákr300g: use cliprects for scissoring
2010-04-11 Marek Olšákr300g: fix mipmapped 3D textures
2010-04-11 Marek Olšákr300g: support some exotic sampler formats
2010-04-10 Marek Olšákr300g: cleanup handling of sampler views
2010-04-10 Marek Olšákr300g: pick up some new colorbuffer formats
2010-04-10 Dave Airlier300g: hack around issue with doom3 and 0 stride
2010-04-10 Marek Olšákr300g: use clamp-to-edge instead of repeat/mirrored...
2010-04-10 Keith WhitwellSquashed commit of the following:
2010-04-09 Marek Olšákr300g: align the height of NPOT textures to POT
2010-04-09 Marek Olšákr300g: do not use tiling for scanout buffers
2010-04-09 Brian PaulMerge branch '7.8'
2010-04-09 Corbin Simpsonr300g: Fill out dummy fence functions.
2010-04-08 Dave AirlieMerge remote branch 'origin/7.8'
2010-04-07 Zack RusinMerge branch 'gallium_draw_llvm'
2010-04-05 Marek Olšákr300g: enforce microtiled zbuffer from X server
2010-04-05 Marek Olšákr300g: typecast using the r300_texture function
2010-04-05 Ian RomanickMerge branch '7.8'
2010-04-05 Marek Olšákr300g: enable OpenGL 2.1 on r3xx-r4xx chipsets
2010-04-05 Marek Olšákr300g: add fallback for back stencil reference value...
2010-04-05 Marek Olšákr300g: simplify accessing screen from context
2010-04-05 Marek Olšákr300g: remove some XXXs
2010-04-05 Marek Olšákr300g: raise the number of texture units to 16 for...
2010-04-05 Marek Olšákr300/compiler: make the max number of fragment shader...
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