r300g: inline FLUSH_CS
[mesa.git] / src / gallium / drivers / r300 /
2010-06-13 Marek Olšákr300g: inline FLUSH_CS
2010-06-13 Marek Olšákr300g: reorder CS macros and document them a little
2010-06-13 Marek Olšákr300g: drop DBG_CS
2010-06-13 Marek Olšákr300g: inline CHECK_CS
2010-06-13 Marek Olšákr300g: replace r300_cs_info with simplier get_cs_free_d...
2010-06-13 Marek Olšákr300g: fix multiple render targets
2010-06-13 Marek Olšákr300g: remove r300_state.h
2010-06-13 Marek Olšákr300g: move two-sided stencilref fallback to its own...
2010-06-13 Marek Olšákr300g: move index buffer translate functions to their...
2010-06-13 Marek Olšákr300g: add fallback for unaligned/unsupported vertex...
2010-06-13 Marek Olšákr300g: upload only vertex buffers referenced by vertex...
2010-06-11 Tom Stellardr300/compiler: Implement simple loop emulation
2010-06-10 Vinson Leer300g: Fix memory leak on error path.
2010-06-09 Marek Olšákr300g: try harder to create a transfer object
2010-06-09 Marek Olšákr300g: debug output texture size
2010-06-09 Marek Olšákr300g: return NULL texture early if buffer_create fails
2010-06-09 Marek Olšákr300g: save vertex buffers in blitter
2010-06-08 Marek Olšákr300g: report that transfers are always supported
2010-06-08 Marek Olšákr300g: fix loading compressed textures
2010-06-08 Marek Olšákr300g: skip rendering for unsupported vertex formats...
2010-06-08 Zack Rusingallium: adjust the query interface to support custom...
2010-06-07 Marek Olšákr300g: fix hardlock caused by an incompatible vertex...
2010-06-07 Marek Olšákr300g: fix 24-bit depth texturing
2010-06-06 Marek Olšákr300g: workaround index bias on chipsets that do not...
2010-06-05 Dave Airliemesa/st: add support for EXT_texture_swizzle.
2010-06-03 Roland ScheideggerMerge branch 'gallium-newclear'
2010-06-03 Roland Scheideggergallium: rename clearRT / clearDS to clear_render_targe...
2010-06-03 Joakim Sindholtr300g: use util/u_debug
2010-06-03 Marek Olšákr300g: set the minimum texture stride to 64 bytes on...
2010-06-02 Marek Olšákr300g: use the stored GEM domain in add_buffer/write_reloc
2010-06-02 Marek Olšákr300g: store the GEM domain in buffer and texture structs
2010-06-02 Marek Olšákr300g: use r300_buffer_domain everywhere
2010-06-02 Marek Olšákr300g: blit directly to/from GTT when transfering textures
2010-06-02 Marek Olšákr300g: let the driver determine the GEM domain for...
2010-06-02 Marek Olšákr300g: make texture transfers more pipelined
2010-06-02 Marek Olšákr300g: better describe another flush and move it closer...
2010-06-02 Marek Olšákr300g: remove one flush
2010-05-31 Marek Olšákr300g: set correct pitch in libdrm
2010-05-31 Marek Olšákr300g: remove texture usage transfer flag
2010-05-28 Roland Scheideggerr300g: adapt to clear interface changes
2010-05-28 Marek Olšákr300g: remove unnecessary breaks
2010-05-28 Marek Olšákr300g: report vertex format support in is_format_supported
2010-05-28 Marek Olšákr300g/swtcl: fix WPOS
2010-05-28 Marek Olšákr300g/swtcl: avoid an infinite loop if an occl. query...
2010-05-27 Marek Olšákr300g/swtcl: fix secondary color and back-face color...
2010-05-26 Marek Olšákr300g: decouple drawing code and two-sided stencil...
2010-05-26 Marek Olšákr300g/swtcl: handle large index count properly
2010-05-26 Marek Olšákr300g/swtcl: force vertex prefetching for non-indexed...
2010-05-26 Marek Olšákr300g/swtcl: move emitting AOS to prepare_for_rendering
2010-05-26 Marek Olšákr300g/swtcl: vbo transfer sanity checks
2010-05-26 Marek Olšákr300g: add get_cs_info winsys entrypoint, abandon check_cs
2010-05-26 Marek Olšákr300g/swtcl: do not use u_upload_mgr and do not compute...
2010-05-26 Marek Olšákr300g: remove unnecessary includes
2010-05-26 Marek Olšákr300g: fix fence referencing
2010-05-26 Marek Olšákr300/compiler: move hardware caps to the radeon_compile...
2010-05-25 Marek Olšákr300g: more efficient finish + fix comments
2010-05-25 Marek Olšákr300g: implement fake but compliant fences
2010-05-25 Marek Olšákr300g: add r300_init_render_functions, remove r300_render.h
2010-05-25 Marek Olšákr300g: remove r300_query.h
2010-05-25 Marek Olšákr300g: remove r300_flush.h
2010-05-25 Marek Olšákr300g: add r300_init_blit_functions, remove r300_blit.h
2010-05-25 Marek Olšákr300g,util: remove pipe_surface from the util_blitter_c...
2010-05-25 Marek Olšákr300g,util: remove pipe_surface from the util_blitter_f...
2010-05-23 Marek Olšákr300g: extend compile error message
2010-05-23 Marek Olšákr300g: fix dummy vertex shader compilation
2010-05-23 Marek Olšákr300g: fix warnings
2010-05-21 Roland ScheideggerMerge branch 'gallium-msaa'
2010-05-21 Keith WhitwellMerge branch 'gallium-front-ccw'
2010-05-18 Roland Scheideggergallium: implement set_sample_mask() in all drivers
2010-05-17 Roland Scheideggerr300g: adapt to interface changes
2010-05-14 Keith Whitwellgallium: more work on ccw flag removal
2010-05-14 Keith Whitwellgallium: convert rasterizer state to use gl-style front...
2010-05-13 Marek Olšákr300g: fix for piglit/fp-indirections2
2010-05-13 Marek Olšákr300g: fix texture transfers
2010-05-13 Marek Olšákr300g: re-order caps
2010-05-13 Marek Olšákr300g: fill out the shader limits
2010-05-12 Corbin Simpsonr300g: Correct viewport setup for SW TCL.
2010-05-12 Corbin Simpsonr300g: Add VBO dumper for SW TCL.
2010-05-12 Corbin Simpsonr300g: Immediate mode won't work with SW TCL right...
2010-05-12 Corbin Simpsonr300g: Fix indentation.
2010-05-12 José Fonsecagallium: Make PIPE_CAP_xxx enums.
2010-05-08 Marek Olšákr300g: follow pipe_rasterizer_state::light_twoside
2010-05-08 Marek Olšákr300g: follow pipe_rasterizer_state::point_size_per_vertex
2010-05-08 Marek Olšákr300g: move GA_POINT_MINMAX back to rs_state
2010-05-08 Marek Olšákr300g: fix glean/pointSprite using lodbias correction
2010-05-08 Marek Olšákr300g: pass depth texture swizzle to the compiler if...
2010-05-08 Marek Olšákr300g: respect compare mode regardless of sampler type
2010-05-08 Marek Olšákr300/compiler: generalize depth texture mode to support...
2010-05-08 Marek Olšákr300g: consolidate common render code into one function
2010-05-06 Brian Paulgallium: rename draw() to draw_elements() in vbuf code
2010-05-05 Vinson Leer300g: Fix memory leak on error path.
2010-05-04 Marek Olšákr300g: advertise S3TC only when it's available in Gallium
2010-05-04 Roland ScheideggerMerge commit 'origin/master' into gallium-msaa
2010-05-03 Marek Olšákr300g: use util_format_short_name and util_format_is_plain
2010-05-03 Marek Olšákr300g: refuse to create a texture with size 0
2010-05-03 Marek Olšákr300g: improve texture debug output, split into TEX...
2010-05-02 Vinson Leer300g: Remove unnecessary header.
2010-05-02 Marek Olšákr300g: fix surface_copy for compressed formats
2010-05-02 Kristian HøgsbergMerge branch 'gles2-2'
2010-05-02 Marek Olšákr300g: always set the pitch of the first miplevel in...
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