r600g: fixup tex wrapping.
[mesa.git] / src / gallium / drivers / r300 /
2010-09-24 Marek Olšákr300g: fix the border color for every format other...
2010-09-24 Marek Olšákr300g: fix a copy-paste typo for logging
2010-09-23 Tom Stellardr300g: Always try to build libr300compiler.a
2010-09-23 Dave Airlier300g: fix point sprite coord.
2010-09-21 Brian PaulMerge branch 'sprite-coord'
2010-09-19 Dave Airlieutil/r300g: split the r300 index buffer modifier functi...
2010-09-16 Marek Olšákr300g/swtcl: fix CS overrun
2010-09-15 Christoph BumillerMerge remote branch 'origin/nv50-compiler'
2010-09-15 Marek Olšákr300g: prevent creating multiple winsys BOs for the...
2010-09-14 Luca Barbierigallium: introduce get_shader_param (ALL DRIVERS CHANGE...
2010-09-13 Marek Olšákr300g/swtcl: unlock VBO after draw_flush
2010-09-13 Marek Olšákr300g: fix SWTCL
2010-09-13 Marek Olšákr300g: print unassigned FS inputs for DBG_RS
2010-09-13 Marek Olšákr300g: add new debug options for dumping scissor regs...
2010-09-13 Marek Olšákr300g: skip rendering if CS space validation fails
2010-09-13 Marek Olšákr300g: remove u_upload_flush from r300_draw_arrays
2010-09-11 Tom Stellardr300/compiler: Enable presubtract sources
2010-09-05 Marek Olšákr300g,r300c: memset the compiler struct to zeros
2010-09-04 Marek OlšákRevert "r300g: refuse to create a texture with size 0"
2010-09-04 Marek Olšákr300g: remove unnecessary assignments
2010-09-04 Marek Olšákr300g: skip draw calls with no vertex elements, fixing...
2010-09-04 Marek Olšákr300g: add a new debug option which disables compiler...
2010-09-04 Marek Olšákr300/compiler: make optimizations not use 0.5 swizzles...
2010-09-04 Marek Olšákr300/compiler: add new compiler parameter max_constants
2010-09-04 Marek Olšákr300g: only check for an empty shader if there are...
2010-09-04 Marek Olšákr300/compiler: add new compiler parameter max_alu_insts
2010-09-02 Christoph BumillerMerge remote branch 'origin/master' into nv50-compiler
2010-08-30 Marek Olšákr300g: fix warning in winsys
2010-08-29 Marek Olšákr300g,u_blitter: use u_framebuffer
2010-08-28 Marek Olšákr300g: fix blitting between 2D NPOT mipmaps
2010-08-28 Mathias Fröhlichr300g: fix min/max lod computation
2010-08-28 Marek Olšákr300g: set the correct value in PVS_NUM_CNTLRS
2010-08-27 Vinson Leer300g: Include missing header in r300_texture.h.
2010-08-26 Vinson Leer300g: Include missing header in r300_texture_desc.h.
2010-08-26 Marek Olšákr300g: fix constant buffer upload once again for r3xx...
2010-08-25 Marek Olšákr300g: fix potentially uninitialized variables in creat...
2010-08-25 Keith Whitwelldraw: specialized cliptesting routines
2010-08-25 Chia-I Wugallium: Use draw_set_index_buffer and others.
2010-08-25 Marek Olšákr300g: fix gl_PointCoord
2010-08-25 Marek Olšákr300g: eliminate unused constants in FS
2010-08-25 Marek Olšákr300g: eliminate unused constants in VS
2010-08-25 Marek Olšákr300g: clean up some mess in set_constant_buffer
2010-08-25 Marek Olšákr300g: fix indentation
2010-08-25 Marek Olšákr300g: reset the index bias to 0 at the end of CS
2010-08-24 Vinson Leer300g: Remove unused variable.
2010-08-23 Dave Airlier300g: avoid stall in no-tcl drawing when mapping vbo
2010-08-20 Luca Barbierigallium: make all checks for PIPE_TEXTURE_2D check...
2010-08-19 Marek Olšákr300g: do not use fastfill with 16-bit zbuffers
2010-08-18 Christoph BumillerMerge remote branch 'origin/master' into nv50-compiler
2010-08-17 Dave Airlier300g: fix context destroy under hyperz
2010-08-17 Ian RomanickMerge branch 'glsl2'
2010-08-16 Marek Olšákr300g: fix assert in the rasterizer block for r3xx...
2010-08-16 Marek Olšákr300g: fix an invalid pointer in free
2010-08-16 nobledr300g: Let hyperz init fail
2010-08-16 nobledr300g: Fix leaks in failed context creation
2010-08-16 nobledr300g: Fix macro
2010-08-15 Marek Olšákr300/compiler: implement DP2 opcode
2010-08-15 Marek Olšákr300/compiler: implement SSG opcode
2010-08-15 Marek Olšákr300g: mark HiZ/ZMask_clear atoms as non-dirty after...
2010-08-15 Marek Olšákr300g: do not use HiZ if HiZ RAM is not properly initia...
2010-08-15 Marek Olšákr300g: rename dirty_zmask -> zmask_in_use
2010-08-15 Marek Olšákr300g: do not clear with blitter if we clear just the...
2010-08-15 Marek Olšákr300g: do not use fastfill if ZMask RAM is not properly...
2010-08-15 Marek Olšákr300g: separate num_cs_end_dwords out from prepare_for_...
2010-08-14 Ian RomanickMerge branch 'master' into glsl2
2010-08-13 Marek Olšákr300g: do not support separate depth/stencil clear...
2010-08-13 Marek Olšákr300g: fix fastfill when color and Z clear are invoked...
2010-08-13 Marek Olšákr300g: disable depth clamp for now
2010-08-12 Marek OlšákRevert "u_blitter: unify clear_depth_stencil and flush_...
2010-08-12 Marek Olšáku_blitter: unify clear_depth_stencil and flush_depth_st...
2010-08-11 Tom Stellardr300/compiler: Implement the CONT opcode.
2010-08-11 Marek Olšákr300g: initialize VAP_VTX_STATE_CNTL
2010-08-11 Marek Olšákr300g: implement gl_FrontFacing
2010-08-11 Vinson Leer300g: Remove unnecessary header.
2010-08-10 Tom Stellardr300/compiler: Implement hardware assisted loops for...
2010-08-09 Marek Olšákr300g: do not print shader compiler errors by default
2010-08-09 Dave Airlier300g: fix hiz/zmask offset emissions.
2010-08-08 Marek Olšákr300g: remove a flush
2010-08-08 Marek Olšákr300g: flush zmasks of zbuffers we are going to use...
2010-08-08 Marek Olšákr300g: do not allocate a zmask block for 3D textures...
2010-08-08 Dave Airlier300g: take hiz/zmask offsets into a/c when clearing.
2010-08-07 Marek Olšákr300g: fix cbzb clears when hyperz is off
2010-08-06 Vinson Leer300g: Remove unnecessary headers.
2010-08-06 Marek Olšákr300g: do not emit GB_Z_PEQ_CONFIG on non-r500 if DRM...
2010-08-05 Marek Olšákr300g: fix fb_state atom size
2010-08-05 Dave Airlier300g: always emit hyperz state atom.
2010-08-05 Dave Airlier300g: disable hiz on rv530 for now.
2010-08-05 Dave Airlier300g: implement hyper-z support. (v4)
2010-08-04 Tom Stellardr300/compiler: r500 hw support for break and continue...
2010-08-03 Dave Airlier300g: disable multisample visuals until the state...
2010-08-03 Marek Olšákr300g: handle polygon offset correctly
2010-08-02 Marek Olšákr300g: fix hardlock when using more than one stuffed...
2010-08-01 Marek Olšákr300g: fix microtiling on RS6xx
2010-07-29 Marek Olšákr300g/swtcl: fix crash in ETQW and minor fixups
2010-07-29 Marek Olšákr300g/swtcl: fix crash after the draw_vbo merge
2010-07-29 Chia-I Wugallium: Avoid void pointer arithmetic.
2010-07-29 Chia-I Wugallium: Keep only pipe_context::draw_vbo.
2010-07-29 Chia-I Wugallium: Implement draw_vbo and set_index_buffer for...
2010-07-27 Eric AnholtMerge remote branch 'origin/master' into glsl2
2010-07-26 Dave Airlier300g: fix macro substitution problem
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