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r600g: add missing literals
[mesa.git]
/
src
/
gallium
/
drivers
/
r600
/
r600_shader.c
2010-08-30
Dave Airlie
r600g: add missing literals
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2010-08-30
Dave Airlie
r600g: fixup states generation in winsys.
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2010-08-30
Dave Airlie
r600g: add DST opcode support.
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2010-08-30
Dave Airlie
r600g: add SCS support.
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2010-08-30
Dave Airlie
r600g: fix warning introduced by last commit.
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2010-08-30
Dave Airlie
r600g: add initial relative support to assembler
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2010-08-30
Dave Airlie
r600g: add KILP support
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2010-08-30
Dave Airlie
r600g: fix SSG and op3 neg writing
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2010-08-30
Dave Airlie
r600g : add basic loop support.
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2010-08-29
Bas Nieuwenhuizen
r600g: use the values from the correct literals
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2010-08-29
Bas Nieuwenhuizen
r600g: added literals where needed for POW instruction
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2010-08-27
Dave Airlie
Revert "r600g: simplify states"
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2010-08-27
Dave Airlie
r600g: add initial if/else/endif support
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2010-08-27
Dave Airlie
r600g: optimise op2 and swapped op2 emission.
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2010-08-27
Dave Airlie
r600g: add exp support in theory.
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2010-08-27
Dave Airlie
r600g: add DPH support.
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2010-08-25
Jerome Glisse
r600g: simplify states
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2010-08-23
Dave Airlie
r600g: add XPD support
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2010-08-23
Dave Airlie
r600g: add CMP support.
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2010-08-23
Jerome Glisse
r600g: export one component per pixel + r7xx uncompress...
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2010-08-22
Jerome Glisse
r600g: depth buffer likely needs decompression when...
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2010-08-22
Jerome Glisse
r600g: partialy fix texturing from depth buffer + initi...
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2010-08-20
Jerome Glisse
r600g: add POW instruction
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2010-08-20
Jerome Glisse
r600g: cleanup definition, fix segfault when no valid...
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2010-08-19
Alex Deucher
r600g: update comments about ALU src operands
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2010-08-19
Dave Airlie
r600g: add sin/cos
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2010-08-19
Dave Airlie
r600g: add SSG, SEQ, SGT and SNE
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2010-08-18
Dave Airlie
r600g: add FRC, FLR, DDX and DDY
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2010-08-18
Dave Airlie
r600g: add SGE and SLE opcodes
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2010-08-18
Dave Airlie
r600g: add TXB support
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2010-08-18
Dave Airlie
r600g: fix TXP vs TEX in shader.
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2010-08-18
Dave Airlie
r600g: add two simple tgsi opcodes.
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2010-08-17
Jerome Glisse
r600g: fix fake pixel output
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2010-08-17
Ian Romanick
Merge branch 'glsl2'
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2010-08-14
Ian Romanick
Merge branch 'master' into glsl2
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2010-08-11
Jerome Glisse
r600g: accept empty frag prog shader
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2010-08-11
Jerome Glisse
r600g: add src negation support
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2010-08-11
Jerome Glisse
r600g: add point/sprite rendering support
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2010-08-06
Jerome Glisse
r600g: really fix multi target support
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2010-08-06
Jerome Glisse
r600g: finish multi target rendering support
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2010-08-06
Jerome Glisse
Revert "r600g: don't use dynamic state allocation for...
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2010-08-06
Dave Airlie
r600g: start to fix up multiple targets.
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2010-08-05
Jerome Glisse
r600g: don't use dynamic state allocation for states
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2010-08-04
Jerome Glisse
r600g: always perform texture perspective divide +...
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2010-08-03
Jerome Glisse
r600g: add polygon offset support
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2010-08-03
Jerome Glisse
r600g: fix LIT + fix multiple constant one ALU + fix...
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2010-08-02
Jerome Glisse
r600g: split alu block to conform to limit + RCP opcode
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2010-08-02
Jerome Glisse
r600g: add autogenerated reg definition + debug print...
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2010-08-02
Dave Airlie
r600g: set correct tex coord type for rect textures.
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2010-07-30
Jerome Glisse
r600g: add KIL opcode support
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2010-07-30
Jerome Glisse
r600g: fix typo in tex instruction + shader semantic...
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2010-07-29
Jerome Glisse
r600g: mipmap early support + EX2/ABS instruction ...
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2010-07-28
Jerome Glisse
r600g: switch btw flat/linear interpolation
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2010-07-28
Jerome Glisse
r600g: split pipe state creating/binding from hw state...
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2010-07-28
Jerome Glisse
r600g: add lrp instruction support
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2010-07-28
Jerome Glisse
r600g: actualy fix the literal emission
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2010-07-28
Jerome Glisse
r600g: texture support
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2010-07-27
Vinson Lee
r600g: Move declaration before code.
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2010-07-27
Jerome Glisse
r600g: always emit literal after emiting an alu instruction
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2010-07-27
Eric Anholt
Merge remote branch 'origin/master' into glsl2
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2010-07-26
Stephan Schmid
r600g: implememt the LIT instruction
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2010-07-24
Jerome Glisse
r600g: first pass at texture support
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2010-07-23
Jerome Glisse
r600g: fix dp2, dp3, dp4 tokens
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2010-07-23
Jerome Glisse
r600g: add RSQ token support
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2010-07-23
Jerome Glisse
r600g: drop compiler stuff and switch over dumb tgsi...
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2010-07-21
Dave Airlie
r600g: add r600 compile mode to compiler.
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2010-07-20
Jerome Glisse
r600g: split trans unit computation
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2010-07-02
Dave Airlie
r600: use gallium list macros instead of making our...
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2010-06-24
Eric Anholt
Merge branch 'glsl2-head' into glsl2
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2010-06-06
Jerome Glisse
r600g: add shader literal constant support
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2010-06-04
Marek Olšák
r600g: use cast wrappers
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2010-06-03
Roland Scheidegger
Merge branch 'gallium-newclear'
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2010-05-30
Vinson Lee
r600g: Remove unnecessary headers.
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2010-05-27
Bas Nieuwenhuizen
r600g: various fixes
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2010-05-27
Jerome Glisse
r600g: Initial import
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