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llvmpipe: support sRGB framebuffers
[mesa.git]
/
src
/
gallium
/
drivers
/
r600
/
r600_texture.c
2013-07-08
Marek Olšák
r600g: don't read back the MSAA depth buffer if the...
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2013-07-08
Marek Olšák
r600g: don't flush the context in texture_transfer_map
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2013-07-08
Marek Olšák
r600g: fix texture offset computation for mapped MSAA...
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2013-06-13
Marek Olšák
r600g: upsample and downsample MSAA resources for transfers
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2013-05-15
Marek Olšák
r600g: rewrite FMASK allocation, fix FMASK texturing...
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2013-04-23
Marek Olšák
r600g: initialize CMASK and HTILE with the GPU using...
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2013-04-16
Marek Olšák
r600g: add a debug flag for printing virtual addresses...
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2013-03-11
Marek Olšák
r600g: allocate FMASK right after the texture, so that...
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2013-03-11
Marek Olšák
r600g: use a single env var R600_DEBUG, disable bytecod...
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2013-03-11
Marek Olšák
r600g: cleanup #include recursion between r600_pipe...
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2013-03-11
Marek Olšák
r600g: don't check for R600_ENABLE_S3TC env var
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2013-02-26
Marek Olšák
gallium/util: add helper util_max_layer from r600g
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2013-02-14
Marek Olšák
r600g: properly implement S8Z24 depth-stencil format...
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2013-01-31
Marek Olšák
r600g: fix htile buffer leak
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2013-01-28
Jerome Glisse
r600g: fix segfault with old kernel
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2013-01-28
Jerome Glisse
r600g: add async for staging buffer upload v2
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2013-01-28
Jerome Glisse
r600g: add multi ring support with dma as first second...
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2013-01-26
Marek Olšák
r600g: don't use radeon_surface_level::npix_x/y/z
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2013-01-11
Dave Airlie
r600g: texture buffer object + glsl 1.40 enable support...
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2013-01-04
Marek Olšák
r600g: implement 3D transfers
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2012-12-22
Marek Olšák
r600g: remove redundant parameter alloc_bo from r600_te...
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2012-12-21
Marek Olšák
r600g: always use a tiled resource as the destination...
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2012-12-21
Marek Olšák
r600g: remove a false comment
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2012-12-20
Jerome Glisse
r600g: add htile support v16
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2012-12-20
Marek Olšák
r600g: add assertions to prevent creation of invalid...
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2012-12-19
Jerome Glisse
Revert "r600g: work around ddx over alignment"
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2012-12-18
Jerome Glisse
r600g: work around ddx over alignment
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2012-12-12
Marek Olšák
winsys/radeon: don't use BIND flags, add a flag for...
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2012-12-12
Marek Olšák
gallium: remove pipe_surface::usage
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2012-12-07
Marek Olšák
r600g: transfers of MSAA color textures should do the...
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2012-11-13
Marek Olšák
r600g: use LINEAR_ALIGNED tiling for 1D array textures...
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2012-11-13
Marek Olšák
r600g: untiled window-system buffers should be LINEAR_A...
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2012-11-13
Marek Olšák
r600g: use LINEAR_ALIGNED tiling for 1D textures
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2012-11-13
Marek Olšák
r600g: use LINEAR_ALIGNED tiling for staging textures...
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2012-11-12
Marek Olšák
r600g: remove redundant parameter in r600_init_surface
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2012-11-09
Dave Airlie
r600g: fix printk warnings
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2012-11-09
Dave Airlie
r600g: add initial cube map array support (v2)
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2012-11-06
Marek Olšák
r600g: add in-place DB decompression and texturing...
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2012-11-01
Marek Olšák
r600g: fix abysmal performance in Reaction Quake
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2012-10-11
Marek Olšák
gallium: unify transfer functions
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2012-10-06
Marek Olšák
r600g: don't modify pipe_resource in resource_copy_regi...
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2012-09-13
Marek Olšák
r600g: don't use a staging resource for large transfers
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2012-08-30
Marek Olšák
r600g: implement color resolve for r600
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2012-08-30
Marek Olšák
r600g: implement MSAA for r700
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2012-08-27
Marek Olšák
r600g: implement compression for MSAA colorbuffers...
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2012-08-27
Marek Olšák
r600g: cleanup names around depth decompression
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2012-08-16
Marek Olšák
r600g: disable tiling for 422 formats again
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2012-08-16
Marek Olšák
r600g: fix copying between NPOT mipmapped compressed...
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2012-08-16
Marek Olšák
r600g: rename r600_resource_texture to r600_texture
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2012-08-16
Marek Olšák
r600g: always put tiled textures in VRAM
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2012-08-16
Marek Olšák
r600g: cleanup r600_resource_texture in favor of radeon...
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2012-08-16
Marek Olšák
r600g: remove unused parameter in r600_texture_create_o...
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2012-08-16
Marek Olšák
r600g: fixup the usage flag for the flushed depth texture
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2012-08-15
Marek Olšák
r600g: implement MSAA depth-stencil decompression and...
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2012-08-15
Marek Olšák
r600g: implement MSAA rendering and texturing for everg...
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2012-08-07
Marek Olšák
r600g: remove unused parameters in texture functions
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2012-08-04
Marek Olšák
r600g: simplify create_surface
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2012-08-04
Marek Olšák
r600g: drop the old texture allocation code
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2012-08-04
Marek Olšák
r600g: make sure copying of all texture formats is...
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2012-08-04
Marek Olšák
r600g: correct texture memory size for Z32F_S8X24 on...
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2012-07-17
Marek Olšák
r600g: optimize uploading depth textures
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2012-07-17
Marek Olšák
r600g: remove needless wrapper r600_texture_depth_flush
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2012-07-17
Marek Olšák
r600g: init_flushed_depth_texture should be able to...
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2012-07-17
Marek Olšák
r600g: fix all failing depth-stencil tests for evergreen
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2012-07-12
Marek Olšák
r600g: fix uploading non-zero mipmap levels of depth...
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2012-07-12
Marek Olšák
r600g: don't set dirty_db_mask for a flushed depth...
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2012-07-12
Marek Olšák
r600g: do fine-grained depth texture flushing
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2012-07-10
Vadim Girlin
r600g: improve flushed depth texture handling v2
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2012-07-09
Marek Olšák
r600g: fix stencil texturing with Z32_FLOAT_S8X24_UINT
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2012-07-09
Marek Olšák
r600g: use u_box_origin_2d helper function
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2012-07-07
Marek Olšák
r600g: remove stray semicolon
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2012-06-25
Marek Olšák
r600g: inline r600_blit_push_depth and use resource_cop...
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2012-06-25
Marek Olšák
r600g: split flushed depth texture creation and flushing
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2012-06-19
Jerome Glisse
r600g: fix z/stencil texture creation v2
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2012-06-01
Adam Rak
r600g: compute support for evergreen
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2012-05-16
Michel Dänzer
gallium/radeon: Fix r300g tiling breakage.
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2012-05-16
Michel Dänzer
r600g: Set tiling information for BOs being shared.
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2012-04-29
Marek Olšák
winsys/radeon: simplify buffer map/unmap functions
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2012-04-23
Marek Olšák
u_vbuf: remove u_vbuf_resource
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2012-03-09
Christian König
r600g: add support for subsampled rgb formats
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2012-03-05
Marek Olšák
r600g: cleanup includes
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2012-03-05
Marek Olšák
r600g: don't enable tiling for STAGING and STREAM usage...
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2012-03-05
Marek Olšák
winsys/radeon: add usage parameter to cs_is_buffer_refe...
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2012-03-05
Marek Olšák
r600g: permit blitting between textures with STREAM...
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2012-03-05
Marek Olšák
r600g: remove obsolete todo comments
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2012-03-05
Marek Olšák
Revert "gallium: add flag PIPE_TRANSFER_MAP_PERMANENTLY"
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2012-02-27
Marek Olšák
r600g: use u_default_transfer_flush_region for all...
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2012-02-27
Marek Olšák
r600g: use u_default_transfer_inline_write for all...
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2012-02-27
Marek Olšák
r600g: cleanup r600_transfer_struct
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2012-02-27
Marek Olšák
r600g: move initialization of use_surface flag into...
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2012-02-27
Marek Olšák
r600g: properly check whether texture is busy in get_tr...
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2012-02-27
Marek Olšák
r600g: rename r600_resource_texture::depth to bool...
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2012-02-14
Marek Olšák
r600g: remove unused variable
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2012-02-06
Jerome Glisse
r600g: add support for common surface allocator for...
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2012-01-31
Marek Olšák
r600g: merge r600_context with r600_pipe_context
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2012-01-22
Dave Airlie
r600g: srgb mode is only valid on certain format types.
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2012-01-05
Marek Olšák
gallium: add flag PIPE_TRANSFER_MAP_PERMANENTLY
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2011-12-24
Marek Olšák
winsys/radeon: move managing GEM domains back to drivers
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2011-11-27
Dave Airlie
r600g: add int support for 2/10/10/10 format.
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2011-11-13
Vadim Girlin
r600g: fix stencil buffer ref counting on evergreen
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