r600g/sb: fix issues cause by GLSL switching to loops for switch
[mesa.git] / src / gallium / drivers / r600 / sb / sb_bc.h
2014-02-05 Vadim Girlinr600g: initial support for geometry shaders on evergree...
2013-11-16 Vadim Girlinr600g/sb: work around hw issues with stack on eg/cm
2013-07-17 Vadim Girlinr600g/sb: move chip & class name functions to sb_context
2013-07-11 Chih-Wei Huangr600g/sb: Fix Android build v2
2013-07-11 Vadim Girlinr600g/sb: improve math optimizations v2
2013-05-24 Vadim Girlinr600g/sb: relax register allocation for compute shaders
2013-05-24 Vadim Girlinr600g/sb: fix buffer overflow in sb_ostream
2013-05-14 Vadim Girlinr600g/sb: get rid of standard c++ streams
2013-05-14 Vadim Girlinr600g/sb: separate bytecode decoding and parsing
2013-05-03 Vadim Girlinr600g/sb: use hex instead of binary constants
2013-04-30 Vadim Girlinr600g/sb: collect shader statistics
2013-04-30 Vadim Girlinr600g/sb: use source bytecode in case of optimization...
2013-04-30 Vadim Girlinr600g/sb: initial commit of the optimizing shader backend