gallium/radeon: just get num_tile_pipes from the winsys
[mesa.git] / src / gallium / drivers / radeon / r600_texture.c
2016-02-05 Marek Olšákgallium/radeon: just get num_tile_pipes from the winsys
2016-02-04 Marek Olšákradeonsi: fix Hyper-Z on Stoney
2016-02-03 Nicolai Hähnlegallium/radeon: support PIPE_CAP_SURFACE_REINTERPRET_BLOCKS
2016-02-02 Marek Olšákradeonsi: rework RB+ for Stoney
2015-12-11 Marek Olšákgallium/radeon: remove radeon_winsys_cs_handle
2015-12-11 Marek Olšákradeonsi: implement RB+ for Stoney (v2)
2015-12-11 Marek OlšákRevert "radeonsi: disable DCC on Stoney"
2015-12-07 Marek Olšákradeonsi: disable DCC on Stoney
2015-12-06 Edward O'Callaghangallium/drivers: Sanitize NULL checks into canonical...
2015-12-06 Edward O'Callaghangallium/radeon*: Remove useless casts
2015-12-03 Marek Olšákradeonsi: print framebuffer info into ddebug logs
2015-12-03 Marek Olšákgallium/radeon: print more info about HTILE
2015-12-03 Marek Olšákgallium/radeon: print more info about CMASK
2015-12-03 Marek Olšákgallium/radeon: rename fmask::pitch -> pitch_in_pixels
2015-12-03 Marek Olšákgallium/radeon: print more information about textures
2015-12-03 Marek Olšákgallium/radeon: move printing texture info into a separ...
2015-12-03 Marek Olšákgallium/radeon: remove unused r600_texture::pitch_override
2015-12-03 Marek Olšákgallium/radeon: remove DBG_TEXMIP
2015-11-13 Marek Olšákgallium/radeon: shorten render_cond variable names
2015-10-27 Marek Olšákwinsys/amdgpu: remove the dcc_enable surface flag
2015-10-27 Marek Olšákradeonsi: add debug flags that disable DCC and DCC...
2015-10-27 Marek Olšákradeonsi: properly check if DCC is enabled and allocated
2015-10-24 Bas Nieuwenhuizenradeonsi: Implement DCC fast clear.
2015-10-23 Bas Nieuwenhuizenradeonsi: Enable DCC.
2015-10-23 Bas Nieuwenhuizenradeonsi: Disable operations that do not work with...
2015-10-23 Bas Nieuwenhuizenradeonsi: Allocate buffers for DCC.
2015-09-24 Marek Olšákgallium/radeon: add a fail path for depth MSAA texture...
2015-09-10 Marek Olšákgallium/radeon: handle PIPE_TRANSFER_FLUSH_EXPLICIT
2015-09-01 Marek Olšákradeonsi: avoid redundant CB and DB register updates
2015-08-14 Marek Olšákradeonsi: fix DRM version checks for amdgpu DRM 3.0.0
2015-08-14 Marek Olšákwinsys/amdgpu: add addrlib - texture addressing and...
2015-08-11 Grazvydas Ignotasgallium/radeon: use helper functions to mark atoms...
2015-08-06 Marek Olšákgallium/radeon: unify buffer_wait and buffer_is_busy...
2015-08-03 Zoltan Gilianr600,compute: force tiling on 2D and 3D texture compute...
2015-07-22 Marek Olšákgallium/radeon: remove buffer_unmap calls that can...
2015-04-29 Marek Olšákwinsys/radeon: add a private interface for radeon_surface
2015-01-07 Marek Olšákradeonsi: only flush the right set of caches for CP...
2014-10-24 Andreas Bollradeon: enable Hyper-Z on r600g and radeonsi by default
2014-10-15 Michel Dänzerr600g,radeonsi: Only set use_staging_texture = TRUE...
2014-10-15 Michel Dänzerr600g,radeonsi: Use staging texture for transfers if...
2014-09-04 Marek OlšákRevert "r600g,radeonsi: initialize HTILE to fully-expan...
2014-09-01 Marek Olšákr600g,radeonsi: initialize HTILE to fully-expanded...
2014-09-01 Marek Olšákr600g: use HTILE allocator from SI
2014-08-09 Marek Olšákradeonsi: fix CMASK and HTILE allocation on Tahiti
2014-08-09 Marek Olšákgallium/radeon: use gpu_address from r600_resource
2014-08-09 Marek Olšákgallium/radeon: store VM address in r600_resource
2014-07-28 Marek Olšákr600g,radeonsi: switch all occurences of array_size...
2014-07-28 Marek Olšákradeonsi: fix CMASK and HTILE calculations for Hawaii
2014-07-28 Marek Olšákr600g,radeonsi: add debug flags which disable tiling
2014-07-23 Michel Dänzerr600g/radeonsi: Use write-combined CPU mappings of...
2014-07-06 Christian Königgallium/radeon: use PRIX64 instead of PRIu64
2014-06-18 Grigori Goronzyradeonsi: add sampling of 4:2:2 subsampled textures
2014-06-03 Marek Olšákr600g,radeonsi: disable fast clear if render condition...
2014-04-24 Marek Olšákr600g: fix for HTILE on R6xx
2014-04-24 Marek Olšákr600g: fix MSAA resolve on R6xx when the destination...
2014-04-16 Michel Dänzerr600g/radeonsi: Map transfer staging texture unsynchron...
2014-04-15 Michel Dänzerr600g/radeonsi: Use caching buffer manager for textures...
2014-04-08 Marek Olšákradeonsi: allow fast color clear and Hyper-Z with 1D...
2014-04-08 Marek Olšákr600g,radeonsi: set correct initial domain for shared...
2014-04-04 Leo LiuRevert "radeon: just don't map VRAM buffers at all"
2014-03-22 Marek Olšákradeonsi: disable fast color clear for 1D-tiled surface...
2014-03-11 Marek Olšákr600g,radeonsi: use a fallback in dma_copy instead...
2014-03-11 Marek Olšákradeonsi: implement fast color clear
2014-03-11 Marek Olšákr600g: move fast color clear code to a common place
2014-03-11 Marek Olšákr600g,radeonsi: move CMASK register values from r600_su...
2014-03-04 Marek Olšákradeonsi: move translate_colorswap to common code
2014-02-25 Marek Olšákr600g,radeonsi: consolidate create_surface and surface_...
2014-02-14 Alex Deucherradeon: reverse DBG_NO_HYPERZ logic
2014-02-06 Marek Olšákgallium: remove PIPE_USAGE_STATIC
2014-02-06 Marek Olšákr600g,radeonsi: set resource domains in one place (v2)
2014-02-06 Christian Königradeon: just don't map VRAM buffers at all
2014-01-28 Marek Olšákr600g,radeonsi: consolidate the contents of r600_resource.c
2014-01-06 Marek Olšákradeonsi: disable HTILE for 1D-tiled depth-stencil...
2013-12-12 Andreas Hartmetzradeon: Allocate htile buffer for SI in r600_texture.
2013-12-12 Andreas Hartmetzradeon: rearrange r600_texture and related code a bit.
2013-12-12 Marek Olšákwinsys/radeon: set/get the scanout flag with the tiling...
2013-12-03 Emil Velikovgallium/radeon: use PRIu64 macro for printing uint64_t
2013-11-23 Marek Olšákradeonsi: implement MSAA for CIK
2013-11-23 Marek Olšákradeonsi: enable 2D tiling on CIK
2013-10-13 Grigori Goronzyradeon: use staging for mapping linear textures
2013-10-03 Marek Olšákr600g: fix ínitialization of non_disp_tiling flag
2013-09-29 Marek Olšákradeon: make texture logging more useful
2013-09-29 Marek Olšákr600g,radeonsi: share r600_texture.c