radeonsi: Write htile state to hardware.
[mesa.git] / src / gallium / drivers / radeonsi / r600_blit.c
2013-12-12 Marek Olšákradeonsi: implement accelerated buffer copying
2013-12-03 Marek Olšákgallium/util: implement layered framebuffer clear in...
2013-09-29 Marek Olšákr600g,radeonsi: share r600_texture.c
2013-09-25 Marek Olšákradeonsi: fix blitting the last 2 mipmap levels of...
2013-09-20 Marek Olšákgallium: add flush_resource context function
2013-09-12 Marek Olšákradeonsi: integrate shared streamout state
2013-09-02 Michel Dänzerradeonsi: Don't save/restore FMASK sampler view states...
2013-08-30 Marek Olšákradeonsi: use r600_common_context, r600_common_screen...
2013-08-29 Vinson Leeradeonsi: Early return if no depth or stencil on releas...
2013-08-16 Marek Olšákradeonsi: port texture improvements from r600g
2013-08-16 Marek Olšákradeonsi: implement FMASK decompression for MSAA texturing
2013-08-16 Marek Olšákradeonsi: scanout buffers cannot be a destination of...
2013-08-16 Marek Olšákradeonsi: implement uncompressed MSAA rendering and...
2013-08-16 Marek Olšákradeonsi: add flexible shader descriptor management...
2013-08-15 Marek Olšákradeonsi: rename r600_texture::dirty_db_mask to dirty_l...
2013-08-15 Marek Olšákradeonsi: rename r600_resource_texture to r600_texture
2013-06-18 Roland Scheideggergallium: add condition parameter to render_condition
2013-06-13 Marek Olšákgallium/u_blitter: make clearing independent of the...
2013-06-13 Marek Olšákgallium/u_blitter: make clearing independent of the...
2013-04-03 Marek Olšákradeonsi: add more cases for copying unsupported format...
2013-04-02 Michel Dänzerradeonsi: Handle arbitrary 2-byte formats in resource_c...
2013-02-26 Marek Olšákgallium/util: add helper util_max_layer from r600g
2013-02-20 Marek Olšákradeonsi: add assertions to prevent creation of invalid...
2013-01-24 Marek Olšákradeonsi: make sure copying of all texture formats...
2013-01-21 Marek Olšákradeonsi: More assorted depth/stencil changes ported...
2013-01-21 Vadim Girlinradeonsi: improve flushed depth texture handling
2013-01-21 Marek Olšákradeonsi: Assorted depth/stencil changes ported from...
2012-12-12 Marek Olšákgallium: remove pipe_surface::usage
2012-10-30 Marek Olšákgallium: add start_slot parameter to set_vertex_buffers
2012-10-11 Marek Olšákradeonsi: remove unused local variables
2012-09-30 Marek Olšákradeonsi: implement blit
2012-09-30 Marek Olšákgallium/u_blitter: add gallium blit implementation
2012-08-16 Michel Dänzerradeonsi: Fix symbol conflicts with r600g.
2012-08-15 Marek Olšákradeonsi: fix build breakage after u_blitter changes
2012-08-04 Marek Olšákradeonsi: fix build failure after blitter changes
2012-07-24 Christian Königradeonsi: move stencil_ref to new handling
2012-07-24 Christian Königradeonsi: move dsa state to new handling
2012-07-24 Christian Königradeonsi: move rasterizer state into new handling
2012-07-24 Christian Königradeonsi: move viewport to new handling
2012-07-24 Christian Königradeonsi: move blender to new state handling
2012-05-16 Michel Dänzerradeonsi: Initial tiling support.
2012-04-23 Marek Olšákradeonsi: stop using u_vbuf and adapt to gallium interf...
2012-04-13 Tom Stellardradeonsi: initial WIP SI code