radeonsi: set number of userdata SGPRs of GS copy shader to 4
[mesa.git] / src / gallium / drivers / radeonsi / si_state_draw.c
2014-10-04 Marek Olšákradeonsi: set number of userdata SGPRs of GS copy shade...
2014-10-04 Marek Olšákradeonsi: don't flush shader caches when building PM4...
2014-10-04 Marek Olšákradeonsi: move geometry shader properties from si_shade...
2014-10-04 Marek Olšákradeonsi: fix CS tracing and remove excessive CS dumping
2014-09-24 Marek Olšákradeonsi/compute: do CS partial flush with si_emit_cach...
2014-09-24 Marek Olšákradeonsi/compute: flush caches with si_emit_cache_flush
2014-09-24 Marek Olšákradeonsi: don't use pipe_constant_buffer for GS rings
2014-09-24 Marek Olšákradeonsi: shorten si_pipe_* prefixes to si_*
2014-09-24 Marek Olšákradeonsi: merge si_pipe_shader into si_shader
2014-09-24 Marek Olšákradeonsi: move DB_SHADER_CONTROL into db_render_state
2014-09-24 Marek Olšákradeonsi: set KILL_ENABLE during shader compilation...
2014-09-24 Marek Olšákradeonsi: remove shader.ps_conservative_z, set db_shade...
2014-09-24 Marek Olšákradeonsi: move DB registers from draw_vbo into new...
2014-09-24 Marek Olšákradeonsi: remove unused variable si_pipe_shader::sprite...
2014-09-01 Marek Olšákradeonsi: implement EXPCLEAR optimization for depth
2014-09-01 Marek Olšákradeonsi: implement fast depth clear
2014-09-01 Marek Olšákradeonsi: move DB_RENDER_CONTROL into draw_vbo
2014-09-01 Marek Olšákradeonsi: disable occlusion queries if they are not...
2014-08-28 Emil Velikovgallium/radeon: cleanup header inclusion
2014-08-19 Marek Olšákradeonsi: bump PRIMGROUP_SIZE for some cases
2014-08-19 Marek Olšákradeonsi: set PARTIAL_VS_WAVE(0) when appropriate
2014-08-19 Marek Olšákradeonsi: set IA_MULTI_VGT_PARAM on SI the same as...
2014-08-19 Marek Olšákradeonsi: use r600_draw_rectangle from r600g
2014-08-09 Marek Olšákradeonsi: use gpu_address from r600_resource
2014-08-09 Marek Olšákradeonsi: always prefer SWITCH_ON_EOP(0) on CIK
2014-08-09 Marek Olšákradeonsi: fix a hang with instancing in Unigine Heaven...
2014-07-28 Marek Olšákradeonsi: fix a hang with streamout on Hawaii
2014-07-28 Marek Olšákradeonsi: fix a hang with instancing on Hawaii
2014-07-17 Marek Olšákradeonsi: only update vertex buffers when they need...
2014-07-17 Marek Olšákradeonsi: move vertex buffer descriptors from IB to...
2014-07-17 Marek Olšákradeonsi: implement ARB_draw_indirect
2014-07-17 Marek Olšákradeonsi: don't add info->start to the index buffer...
2014-07-17 Marek Olšákradeonsi: use an SGPR instead of VGT_INDX_OFFSET
2014-06-18 Marek Olšákradeonsi: pass ARB_conservative_depth parameters to...
2014-05-10 Marek Olšákradeonsi: prepare depth export registers at compile...
2014-05-10 Marek Olšákradeonsi: remove unused variable exports_ps in si_pipe_...
2014-05-10 Marek Olšákradeonsi: use DRAW_PREAMBLE on CIK
2014-05-08 Adam Jacksonradeonsi: Don't use anonymous struct trick in atom...
2014-03-11 Marek Olšákradeonsi: move framebuffer-related state to a new struc...
2014-03-11 Marek Olšákr600g,radeonsi: set priorities for relocations
2014-02-06 Marek Olšákgallium: remove PIPE_USAGE_STATIC
2014-01-29 Michel Dänzerradeonsi: Pass VS resource descriptors to the HW ES...
2014-01-29 Michel Dänzerradeonsi: Simplify shader PM4 state handling
2014-01-29 Michel Dänzerradeonsi: Take GS into account for VS state in more...
2014-01-29 Michel Dänzerradeonsi: Handle adjacency primitives
2014-01-29 Michel Dänzerradeonsi: Handle TGSI_SEMANTIC_PRIMID
2014-01-29 Michel Dänzerradeonsi: Generalize counting of shader parameters
2014-01-29 Michel Dänzerradeonsi: Initial geometry shader support
2014-01-28 Marek Olšákradeonsi: cleanup includes, add missing license
2014-01-28 Marek Olšákradeonsi: inline si_translate_index_buffer
2014-01-28 Marek Olšákradeonsi: inline si_upload_index_buffer
2014-01-28 Marek Olšákr600g,radeonsi: consolidate variables for CS tracing
2014-01-28 Marek Olšákr600g,radeonsi: consolidate get_timestamp, get_driver_q...
2014-01-28 Marek Olšákradeonsi: use queries from r600g
2014-01-23 Marek Olšákradeonsi: handle R600_CONTEXT_PS_PARTIAL_FLUSH in si_em...
2014-01-13 Andreas Hartmetzradeonsi: Rename the commonly occurring rctx/r600 varia...
2014-01-13 Andreas Hartmetzradeonsi: Rename r600_trace_emit->si_trace_emit.
2014-01-13 Andreas Hartmetzradeonsi: Rename R600->SI in some remaining defines.
2014-01-13 Andreas Hartmetzradeonsi: Rename r600->si remaining identifiers in...
2014-01-13 Andreas Hartmetzradeonsi: Rename r600->si for functions in si_pipe.h.
2014-01-13 Andreas Hartmetzradeonsi: Rename r600->si for structs in si_pipe.h.
2014-01-13 Andreas Hartmetzradeonsi: Apply si_* file naming scheme.
2013-12-17 Marek Olšákradeonsi: make DB_RENDER_OVERRIDE an invariant register
2013-12-17 Marek Olšákradeonsi: flush HTILE when appropriate
2013-12-14 Marek Olšákradeonsi: move invariant regs to si_init_config
2013-12-12 Marek Olšákradeonsi: fix binding the dummy pixel shader
2013-12-12 Marek Olšákradeonsi: remove unused variable in si_pipe_shader_ps
2013-12-12 Andreas Hartmetzradeonsi: Write htile state to hardware.
2013-12-03 Marek Olšákradeonsi: add driver support for layered rendering...
2013-12-03 Marek Olšákradeonsi: implement OpenGL edge flags
2013-11-04 Marek Olšákradeonsi: try to fix IA_MULTI_VGT_PARAM programming
2013-10-09 Marek Olšákradeonsi: fix occlusion queries for CIK
2013-10-09 Marek Olšákradeonsi: draw register fixes for CIK
2013-09-29 Marek Olšákradeonsi: implement clear_buffer using CP DMA, initiali...
2013-09-12 Marek Olšákradeonsi: implement streamout shader support
2013-09-12 Marek Olšákradeonsi: implement glDrawTransformFeedback functionality
2013-09-12 Marek Olšákradeonsi: implement streamout flush properly
2013-09-12 Marek Olšákradeonsi: handle rasterizer_discard and set GS_OUT_PRIM...
2013-09-12 Marek Olšákradeonsi: integrate shared streamout state
2013-08-30 Marek Olšákradeonsi: simplify and improve flushing
2013-08-30 Marek Olšákradeonsi: convert constant buffers to si_descriptors
2013-08-30 Marek Olšákradeonsi: use r600_common_context, r600_common_screen...
2013-08-30 Niels Ole Salscheiderradeonsi: Do not suspend timer queries
2013-08-20 Michel Dänzerradeonsi: Always pre-load separate VGPRs for centroid...
2013-08-20 Michel Dänzerradeonsi: Fix SPI_BARYC_CNTL register initialization
2013-08-16 Marek Olšákradeonsi: implement FMASK decompression for MSAA texturing
2013-08-16 Marek Olšákradeonsi: implement MSAA colorbuffer compression for...
2013-08-16 Marek Olšákradeonsi: disable alpha-to-coverage for integer colorbu...
2013-08-16 Marek Olšákradeonsi: implement uncompressed MSAA rendering and...
2013-08-16 Marek Olšákradeonsi: add flexible shader descriptor management...
2013-08-15 Michel Dänzerradeonsi: Pixel shaders pre-load one more SGPR
2013-08-15 Michel Dänzerradeonsi: TGSI_SEMANTIC_CLIPVERTEX doesn't use any...
2013-08-15 Michel Dänzerradeonsi: Don't leave gaps between position exports...
2013-08-15 Marek Olšákradeonsi: rename r600_texture::dirty_db_mask to dirty_l...
2013-08-15 Marek Olšákradeonsi: rename r600_resource_texture to r600_texture
2013-08-06 Michel Dänzerradeonsi: Number of SGPRs retrieved from LLVM already...
2013-07-10 Michel Dänzerradeonsi: Handle TGSI_OPCODE_DDX/Y using local memory
2013-06-28 Alex Deucherradeonsi: store chip class in the pm4 struct
2013-06-28 Alex Deucherradeonsi: emit additional shader pgm rsrc registers...
2013-06-28 Alex Deucherradeonsi: fix VGT_PRIMITIVE_TYPE emit for CIK
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