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radeonsi: remove an unused ctx parameter in si_shader_destroy
[mesa.git]
/
src
/
gallium
/
drivers
/
radeonsi
/
si_state_shaders.c
2015-10-17
Marek Olšák
radeonsi: remove an unused ctx parameter in si_shader_d...
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2015-10-17
Marek Olšák
radeonsi: disable NaNs for LS and HS
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2015-10-07
Marek Olšák
radeonsi: fix a GS hang on VI
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2015-10-03
Marek Olšák
radeonsi: do force_persample_interp in shaders for...
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2015-10-03
Marek Olšák
radeonsi: implement the simple case of force_persample_...
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2015-10-03
Marek Olšák
radeonsi: move SPI_PS_INPUT_ENA/ADDR registers to a...
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2015-10-03
Marek Olšák
gallium/radeon: tell the winsys the exact resource...
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2015-09-25
Marek Olšák
radeonsi: add scratch buffer to the buffer list when...
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2015-09-24
Marek Olšák
radeonsi: don't forget to update scratch relocations...
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2015-09-24
Marek Olšák
radeonsi: skip drawing if updating the scratch buffer...
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2015-09-24
Marek Olšák
radeonsi: skip drawing if PS fails to compile or upload
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2015-09-24
Marek Olšák
radeonsi: skip drawing if VS, TCS, TES, GS fail to...
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2015-09-24
Marek Olšák
radeonsi: handle fixed-func TCS shader create failure
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2015-09-24
Marek Olšák
radeonsi: handle shader precompile failures
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2015-09-24
Marek Olšák
radeonsi: skip drawing if GS ring allocations fail
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2015-09-24
Marek Olšák
radeonsi: skip drawing if the tess factor ring allocati...
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2015-09-24
Marek Olšák
radeonsi: add malloc fail paths to si_create_shader_state
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2015-09-01
Marek Olšák
radeonsi: use an indirect buffer for init_config
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2015-09-01
Marek Olšák
radeonsi: don't set number of IB dwords for states
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2015-09-01
Marek Olšák
radeonsi: convert SPI state to an atom
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2015-09-01
Marek Olšák
radeonsi: convert CB_TARGET_MASK setup to an atom
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2015-09-01
Marek Olšák
radeonsi: don't rebind GSVS ring buffers every draw...
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2015-09-01
Marek Olšák
radeonsi: don't clear the tessellation factor ring...
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2015-09-01
Marek Olšák
radeonsi: remove the tf_ring state, add the registers...
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2015-09-01
Marek Olšák
radeonsi: remove the gs_rings state, add the registers...
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2015-09-01
Marek Olšák
radeonsi: optimize viewport states
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2015-09-01
Marek Olšák
radeonsi: optimize scissor states
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2015-09-01
Marek Olšák
radeonsi: fix a Unigine Heaven hang when drirc is missing
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2015-08-26
Grazvydas Ignotas
radeonsi: mark unreachable paths to avoid warnings
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2015-08-14
Marek Olšák
radeonsi: add VI hardware support
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2015-08-12
Marek Olšák
radeonsi: add support for gl_PrimitiveID in the fragmen...
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2015-08-12
Marek Olšák
radeonsi: move VGT_GS_MODE to the VS state
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2015-08-11
Grazvydas Ignotas
gallium/radeon: use helper functions to mark atoms...
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2015-08-06
Marek Olšák
radeonsi: add a HUD query showing the number of shaders...
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2015-08-06
Marek Olšák
radeonsi: add a HUD query showing the number of compile...
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2015-07-30
Dave Airlie
radeonsi: add GS multiple streams support (v2)
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2015-07-29
Dave Airlie
radeon: add support for streams to the common streamout...
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2015-07-22
Marek Olšák
radeonsi: add scratch buffer support for tessellation...
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2015-07-22
Marek Olšák
radeonsi: add derived tessellation state
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2015-07-22
Marek Olšák
radeonsi: implement a fixed-function tessellation contr...
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2015-07-22
Marek Olšák
radeonsi: set up a ring buffer for tessellation factors
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2015-07-22
Marek Olšák
radeonsi: add tessellation shader states
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2015-07-22
Marek Olšák
radeonsi: add shader code generation for tessellation
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2015-07-22
Marek Olšák
radeonsi: program VGT_SHADER_STAGES_EN for tessellation
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2015-07-22
Marek Olšák
radeonsi: add code for creating, binding and destroying...
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2015-07-22
Marek Olšák
radeonsi: rework how shader pointers to descriptors...
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2015-07-22
Marek Olšák
radeonsi: upload shader rodata after updating scratch...
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2015-07-21
Ilia Mirkin
gallium: replace INLINE with inline
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2015-07-07
Michel Dänzer
radeonsi: Use param export count from si_llvm_export_vs...
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2015-06-26
Dave Airlie
radeonsi: add support for geometry shader invocations.
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2015-06-26
Dave Airlie
radeonsi: add support for viewport array (v3)
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2015-05-26
Marek Olšák
radeonsi: use a switch statement in si_delete_shader_se...
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2015-05-26
Marek Olšák
radeonsi: use a switch statement in si_shader_selector_key
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2015-05-26
Marek Olšák
radeonsi: fix scratch buffer setup for geometry shaders
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2015-05-26
Marek Olšák
radeonsi: don't count special outputs for the VS export...
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2015-05-26
Marek Olšák
radeonsi: add support for PIPE_CAP_TGSI_TEXCOORD
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2015-04-16
Marek Olšák
radeonsi: add a debug option to compile shaders when...
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2015-03-30
Michel Dänzer
radeonsi: Cache LLVMTargetMachineRef in context instead...
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2015-03-16
Marek Olšák
radeonsi: implement line and polygon smoothing
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2015-03-16
Marek Olšák
radeonsi: small cleanup in si_shader_selector_key
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2015-02-24
Marek Olšák
radeonsi: only preload VertexID for the GS copy shader
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2015-02-23
Marek Olšák
radeonsi: fix a warning caused by previous commit
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2015-02-23
Marek Olšák
radeonsi: fix point sprites
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2015-02-17
Marek Olšák
radeonsi: small fix in SPI state
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2015-02-04
Marek Olšák
radeonsi: implement polygon stippling
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2015-01-28
Tom Stellard
radeonsi: Enable VGPR spilling for all shader types v5
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2015-01-28
Marek Olšák
radeonsi: Avoid leaking memory when rebuilding shader...
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2015-01-15
Michel Dänzer
Revert "radeonsi: only set BC_OPTIMIZE_DISABLE when...
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2015-01-07
Marek Olšák
radeonsi: enable LLVM optimizations that assume no...
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2015-01-07
Marek Olšák
radeonsi: rename flush flags, split the TC flag into...
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2015-01-07
Marek Olšák
radeonsi: only set BC_OPTIMIZE_DISABLE when necessary
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2015-01-07
Marek Olšák
radeonsi: do not define FACE as an ordinary PS input
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2015-01-07
Marek Olšák
radeonsi: remove flatshade from the shader key
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2014-12-21
Marek Olšák
radeonsi: force NaNs to 0
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2014-12-10
Marek Olšák
radeonsi: only emit line stippling and provoking vertex...
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2014-12-10
Marek Olšák
radeonsi: fix SPI state dependency on sprite_coord_enable
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2014-12-10
Marek Olšák
radeonsi: emit clip registers only if VS, GS, or raster...
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2014-12-10
Marek Olšák
radeonsi: move all shader-related functions to a new...
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