gallium/radeon: eliminate fast color clear before sharing
[mesa.git] / src / gallium / drivers / radeonsi /
2016-03-09 Marek Olšákgallium/radeon: eliminate fast color clear before sharing
2016-03-03 Oded Gabbayradeonsi: Do colorformat endian swap for PIPE_USAGE_STAGING
2016-02-29 Marek Olšákradeonsi: also dump shaders on a VM fault
2016-02-29 Marek Olšákradeonsi: dump full shader disassemblies into ddebug...
2016-02-29 Marek Olšákradeonsi: allow dumping shader disassemblies to a file
2016-02-29 Marek Olšákradeonsi: use re-Z
2016-02-21 Marek Olšákradeonsi: implement binary shaders & shader cache in...
2016-02-21 Marek Olšákradeonsi: move some struct si_shader members to new...
2016-02-21 Marek Olšákradeonsi: use smaller types for some si_shader members
2016-02-21 Marek Olšákradeonsi: enable compiling one variant per shader
2016-02-21 Marek Olšákradeonsi: print full shader name before disassembly
2016-02-21 Marek Olšákradeonsi: compile non-GS middle parts of shaders immedi...
2016-02-21 Marek Olšákradeonsi: rework polygon stippling for PS prolog
2016-02-21 Marek Olšákradeonsi: add PS prolog
2016-02-21 Marek Olšákradeonsi: add PS epilog
2016-02-21 Marek Olšákradeonsi: add TCS epilog
2016-02-21 Marek Olšákradeonsi: add VS epilog
2016-02-21 Marek Olšákradeonsi: add VS prolog
2016-02-21 Marek Olšákradeonsi: first bits for non-monolithic shaders
2016-02-21 Marek Olšákradeonsi: add code for dumping all shader parts togethe...
2016-02-21 Marek Olšákradeonsi: add code for combining and uploading shaders...
2016-02-21 Marek Olšákradeonsi: fail compilation if non-GS non-CS shaders...
2016-02-21 Marek Olšákradeonsi: separate 2 pieces of code from create_function
2016-02-21 Marek Olšákradeonsi: add samplemask parameter to si_export_mrt_color
2016-02-21 Marek Olšákradeonsi: add start_instance parameter to get_instance_...
2016-02-21 Marek Olšákradeonsi: separate out shader key bits for prologs...
2016-02-21 Marek Olšákradeonsi: compute how many input VGPRs fragment shaders...
2016-02-21 Marek Olšákradeonsi: compute how many input SGPRs and VGPRs shader...
2016-02-21 Marek Olšákgallium/radeon: add basic code for setting shader retur...
2016-02-17 Tom Stellardradeon/llvm: Set the target triple on the module
2016-02-16 Ilia Mirkingallium: add PIPE_SHADER_CAP_MAX_SHADER_IMAGES
2016-02-13 Samuel Pitoisetgallium: add PIPE_SHADER_CAP_SUPPORTED_IRS
2016-02-13 Samuel Pitoisetgallium: add a new interface for pipe_context::launch_g...
2016-02-11 Marek Olšákradeonsi: fix build with LLVM 3.6
2016-02-11 Marek Olšákgallium/radeon: drop support for LLVM 3.5
2016-02-11 Marek Olšákradeonsi: obtain commonly used LLVM types only once
2016-02-11 Marek Olšákradeonsi: cleanup shader codegen
2016-02-11 Marek Olšákradeonsi: fix a crash when binding a sampler buffer
2016-02-10 Marek Olšákradeonsi: don't emit unnecessary NULL exports for unbou...
2016-02-10 Marek Olšákradeonsi: put image, fmask, and sampler descriptors...
2016-02-09 Marek Olšákradeonsi: enable denorms for 64-bit and 16-bit floats
2016-02-09 Marek Olšákradeonsi: compile geometry shaders immediately
2016-02-09 Marek Olšákradeonsi: split out code for deleting si_shader
2016-02-09 Marek Olšákradeonsi: move code writing tess factors into a separat...
2016-02-09 Marek Olšákradeonsi: make LLVM IR dumping less messy
2016-02-09 Marek Olšákradeonsi: move a few r600_can_dump_shader calls to...
2016-02-09 Marek Olšákradeonsi: remove useless code that handles dx10_clamp_mode
2016-02-09 Marek Olšákradeonsi: dump SPI_PS_INPUT values along with shader...
2016-02-09 Marek Olšákradeonsi: read SPI_PS_INPUT_ADDR from LLVM if it returns it
2016-02-09 Marek Olšákradeonsi: don't force gl_SampleMaskIn to 1 for smoothing
2016-02-09 Marek Olšákradeonsi: split PS input interpolation code into its...
2016-02-09 Marek Olšákradeonsi: implement forcing per-sample_interpolation...
2016-02-09 Marek Olšákradeonsi: remove si_shader::ps_input_interpolate
2016-02-09 Marek Olšákradeonsi: move BCOLOR PS input locations after all...
2016-02-09 Marek Olšákradeonsi: move SPI_PS_INPUT_CNTL value computation...
2016-02-09 Marek Olšákradeonsi: generate a color_two_side variant only if...
2016-02-09 Marek Olšákradeonsi: move si_shader_context initialization into...
2016-02-05 Marek Olšákgallium/radeon: implement query_memory_info (v2)
2016-02-05 Marek Olšákgallium: add interface for querying memory usage and...
2016-02-05 Marek Olšákgallium/radeon: set num_banks in the winsys
2016-02-05 Marek Olšákgallium/radeon: just get num_tile_pipes from the winsys
2016-02-05 Marek Olšákgallium/radeon: rename & reorder members of radeon_info
2016-02-05 Nicolai Hähnleradeonsi: add placeholder MC and SRBM performance count...
2016-02-05 Nicolai Hähnleradeonsi: re-order the SQ_xx performance counter blocks
2016-02-05 Nicolai Hähnleradeonsi: re-order the perfcounter hardware blocks
2016-02-05 Nicolai Hähnleradeonsi: Allow dumping LLVM IR before optimization...
2016-02-05 Nicolai Hähnlegallium/radeon: emit LLVM `ret void` before radeon_llvm...
2016-02-05 Ilia Mirkingallium: add PIPE_CAP_QUERY_BUFFER_OBJECT
2016-02-04 Marek Olšákradeonsi: implement PK2H and UP2H opcodes
2016-02-03 Nicolai Hähnlegallium/radeon: support PIPE_CAP_SURFACE_REINTERPRET_BLOCKS
2016-02-03 Nicolai Hähnlegallium: Add PIPE_CAP_SURFACE_REINTERPRET_BLOCKS
2016-02-03 Nicolai Hähnlegallium: Add PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY
2016-02-02 Marek Olšákradeonsi: rework RB+ for Stoney
2016-02-02 Marek Olšákradeonsi: rename cb_target_mask state to cb_render_state
2016-02-02 Marek Olšákradeonsi: treat intensity render targets exactly like red
2016-01-28 Axel Davyradeonsi: Add option for SI scheduler
2016-01-26 Jan Veselyr600,compute: Plug few memory leaks
2016-01-26 Marek Olšákradeonsi: fix clover crash
2016-01-26 Marek Olšákradeonsi: fix shader precompilation for shader-db
2016-01-26 Nicolai Hähnlegallium/ddebug: add 'verbose' option
2016-01-26 Nicolai Hähnleradeonsi: use llvm.amdgcn.s.barrier instead of llvm...
2016-01-25 Nicolai Hähnleradeonsi: add DCC buffer for sampler views on new CS
2016-01-25 Nicolai Hähnleradeonsi: emit rw_buffers for tes_shader only if tes_sh...
2016-01-25 Nicolai Hähnleradeonsi: do not set the shader->key for gs copy shaders
2016-01-25 Nicolai Hähnleradeonsi: si_llvm_emit_vs_epilogue is never used with...
2016-01-25 Nicolai Hähnleradeonsi: move is_gs_copy_shader to si_shader_context
2016-01-25 Nicolai Hähnleradeonsi: replace use of is_gs_copy_shader in si_shader_vs
2016-01-25 Nicolai Hähnleradeonsi: ensure that VGT_GS_MODE is sent when necessary
2016-01-25 Nicolai Hähnleradeonsi: extract the VGT_GS_MODE calculation into...
2016-01-22 Marek Olšákradeonsi: add ETC1 support for Stoney
2016-01-22 Marek Olšákradeonsi: add max waves / SIMD to shader stats (v2)
2016-01-22 Marek Olšákradeonsi: enable late VS allocation (v3)
2016-01-22 Marek Olšákradeonsi: allow using all CUs for tessellation and...
2016-01-22 Nicolai HähnleRevert "radeonsi: fix discard-only fragment shaders...
2016-01-22 Nicolai Hähnleradeonsi: fix discard-only fragment shaders (v2)
2016-01-22 Marek Olšákradeonsi: add ETC2 support for Stoney
2016-01-22 Marek Olšákradeonsi: implement SAMPLEPOS system value without...
2016-01-22 Marek Olšákgallium/radeon: rename max_compute_units -> num_good_co...
2016-01-22 Marek Olšákradeonsi: disable SPI color outputs the shader doesn...
2016-01-22 Marek Olšákradeonsi: use all SPI color formats
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